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3.5E Nehaschimic Dragons
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<blockquote data-quote="paradox42" data-source="post: 5039792" data-attributes="member: 29746"><p>The luck penalty is just Vexing [Effect]. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Read it and you'll see. It hits everything.</p><p></p><p>But yes, there was no existing individual effect which fit this monster, so I knew I'd be making a new one like I did for the Firmament Dragon. And of the "copy" abilities that could be used offensively, the only one I could really see being useful for this was Doombringer (of course, you were correct about that).</p><p></p><p>Really, if constructed as an actual effect ability, the way I did Alpha [Effect] for the Firmament, it'd properly use d20s instead of d100s, since that's Cosmic [Effect]- but given that Adamic Dragons are allowed to use Transcendental for <strong>their</strong> breath weapons, that looked really weak to me.</p><p></p><p>The intended theme of the breath weapon- if I made it a single effect ability like Alpha or Atomic- is "Diminishing." Every one of the sub-effects diminishes the target in some way, it's just that together they diminish it in several ways simultaneously rather than concentrating on one way like hit points.</p><p></p><p>The shrinking idea was actually what I started with, since no existing effect does that (even in the core rules) and I thought it fit this dragon nicely given that it's supposed to be from a micro-universe. The text doesn't really spell this out, just hints at it instead, but an idea I was keeping in mind the entire time I was making this is that universes can be connected to each other such that an entire "microcosm" can exist within a single atom or particle in a "macrocosm" universe. The dragon's supposed to be coming out of such a microcosm to enter the macrocosm, so an incredible size change is already part of its makeup. Therefore, maybe it would have the ability to "pull down" inhabitants of the macrocosm towards its own original level, possibly even to fuel its own explosive growth in the first place. The number of size categories shifted by the effect was something I arrived at by comparison with Poison [Effect] among others, since a primary game effect of such a size change would be loss of STR and CON.</p></blockquote><p></p>
[QUOTE="paradox42, post: 5039792, member: 29746"] The luck penalty is just Vexing [Effect]. :) Read it and you'll see. It hits everything. But yes, there was no existing individual effect which fit this monster, so I knew I'd be making a new one like I did for the Firmament Dragon. And of the "copy" abilities that could be used offensively, the only one I could really see being useful for this was Doombringer (of course, you were correct about that). Really, if constructed as an actual effect ability, the way I did Alpha [Effect] for the Firmament, it'd properly use d20s instead of d100s, since that's Cosmic [Effect]- but given that Adamic Dragons are allowed to use Transcendental for [B]their[/B] breath weapons, that looked really weak to me. The intended theme of the breath weapon- if I made it a single effect ability like Alpha or Atomic- is "Diminishing." Every one of the sub-effects diminishes the target in some way, it's just that together they diminish it in several ways simultaneously rather than concentrating on one way like hit points. The shrinking idea was actually what I started with, since no existing effect does that (even in the core rules) and I thought it fit this dragon nicely given that it's supposed to be from a micro-universe. The text doesn't really spell this out, just hints at it instead, but an idea I was keeping in mind the entire time I was making this is that universes can be connected to each other such that an entire "microcosm" can exist within a single atom or particle in a "macrocosm" universe. The dragon's supposed to be coming out of such a microcosm to enter the macrocosm, so an incredible size change is already part of its makeup. Therefore, maybe it would have the ability to "pull down" inhabitants of the macrocosm towards its own original level, possibly even to fuel its own explosive growth in the first place. The number of size categories shifted by the effect was something I arrived at by comparison with Poison [Effect] among others, since a primary game effect of such a size change would be loss of STR and CON. [/QUOTE]
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