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<blockquote data-quote="paradox42" data-source="post: 5069166" data-attributes="member: 29746"><p>The game will feature one big combat with an army of gods arrayed against a foe that the PCs for once have no data on other than its appearance and the fact that it's originally from the Eternal Realm- their own probing of it last session caused the Egg it was growing within to "hatch" early, and it's extremely upset about that. It's possible, though probably not likely, that the Final Combat will take more than one session to resolve.</p><p></p><p>The reason they were so interested in the Egg was that they discovered that their Demiurge, their Reality, is actually supposed to have <strong>seven</strong> dimensions instead of just six- which has left a hole that among other things led Thought to go insane with a split personality in an apparent subconscious attempt to fill it. They've seen evidence that a Seventh First One whom they still have no clues about is due to arise soon, if they can make room for it, and that this rise is somehow tied in to the whole waking-Demiurge incident. Which is due to happen about 1 minute into the future, in game time, from the point they're at now (with the Egg having just shattered to release its irate Occupant). This all ties in with the Egg, because they got confirmation very recently that the Egg and its Occupant are somehow preventing the growth of the Demiurge in this seventh dimension, preventing the rise of the Seventh First One, and thereby preventing the Demiurge from growing properly and becoming an acceptable (and accepted) member of Eternal society.</p><p></p><p>In other words, they learned that the Demiurge's nasty nature is at least partly due to a sort of universe-level "birth defect" that resulted from being infested with this parasite in the Egg, which they have now released into the Reality they know. Their hope is that by killing it, or at least removing it, they can give the Demiurge the room and energy to grow that it's always lacked, and bring on the rise of the Seventh, which will eventually lead to a completion of the Demiurge's proper growth and a more benign Reality.</p><p></p><p>Juxtaposed with this event is the opening of the Final Gate, the portal to the higher dimensions (which they've long called "the Eternal Realm"), which was the original purpose behind a unique breed of spellcaster arising on my game world over 4000 years before the present game date- and the motivation for the civilization which first used this spellcasting to destroy itself in one spectacular ritual which caused the Plane of Shadow to expand from a demiplane into a full plane (as the effect that was commonly known about it, anyway).</p><p></p><p>The PCs now know that this type of spellcasting derives its power directly from the Demiurge itself, through "Sources" which are in fact avatars of the Demiurge constantly locked into a barely-balanced equilibrium in one lonely layer of the Far Realm, sort of like the three goddesses in Final Fantasy VI (for those who've played that game). The goal of the beings who discovered and first used these Sources was always to expand the Shadow Plane (which they call the Bridge Plane) in such a manner as to reach a special spot deep within the Far Realm, where they could complete a Ritual of Opening that would open a portal to That Which Is Beyond the Far Realm. They didn't understand precisely what that meant, just that being the explorers they were they wanted to go there; however, over the course of many years of playing and campaign time the PCs have learned that this Final Gate will actually lead to the Eternal Realm. Furthermore, the Ritual of Opening itself was originally devised apparently by Fate/Aditi herself, the First One most closely linked with the Prime Planes, and is nothing less than her attempt to create an escape hatch if the Demiurge should wake up and be impossible to placate or hold.</p><p></p><p>The Ritual of Opening, due to the timing on various planes and synchronization with the great Ring formed of braided cosmic string that's in the PCs' own universe, is due to complete and open the Final Gate at the same moment the Demiurge awakes; therefore the PCs have that great event set against their present predicament as well- and even with access to time travel effects they're feeling pressed for time. The hope is that once the Final Gate is open, they'll be able to get help from sympathetic Eternals on the other side who might be able to fix the problems- stop the Demiurge from destroying everything- that sort of thing.</p><p></p><p>This is all at the culmination of just under 10 years of gaming- one PC (now a DR 37 deity with 999 hit dice and essentially just one step below Sidereal, as are all the PCs except for those who are instead DR 48) was actually in the very first session I ran back in April of 2001, at 1st level. He's been played from 1st level all the way up to where he now is. And yes, I advanced them by leaps and bounds (as far as HD go) in the divine games, but it's still been one PC played for nearly a decade of weekly gaming. Other PCs haven't gone for quite that long, but they've all been going since level 8 or so at the latest, with two exceptions who joined back around level 20. It's been quite a ride no matter how you look at it.</p><p></p><p>For my part, this is all building up to a plot I first started thinking about 25 years ago, when I first came up with game rules to describe what existed beyond godhood. Having the IH rules (at least, what I <em>did</em> have of them <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />), which so neatly matched my own decades-old notions in so many ways, allowed me to finally make it happen in a real game. It's the last story I have yet to tell, and all players agreed that once the Final Combat is over, we'll be moving on to epilogues and denouement for all characters. Even if we start a new game that takes place after this one, in the same Reality/setting, it won't be with these characters present except as historical figures or objects of worship.</p><p></p><p>Decide for yourself whether this constitutes a "big bang."</p></blockquote><p></p>
[QUOTE="paradox42, post: 5069166, member: 29746"] The game will feature one big combat with an army of gods arrayed against a foe that the PCs for once have no data on other than its appearance and the fact that it's originally from the Eternal Realm- their own probing of it last session caused the Egg it was growing within to "hatch" early, and it's extremely upset about that. It's possible, though probably not likely, that the Final Combat will take more than one session to resolve. The reason they were so interested in the Egg was that they discovered that their Demiurge, their Reality, is actually supposed to have [B]seven[/B] dimensions instead of just six- which has left a hole that among other things led Thought to go insane with a split personality in an apparent subconscious attempt to fill it. They've seen evidence that a Seventh First One whom they still have no clues about is due to arise soon, if they can make room for it, and that this rise is somehow tied in to the whole waking-Demiurge incident. Which is due to happen about 1 minute into the future, in game time, from the point they're at now (with the Egg having just shattered to release its irate Occupant). This all ties in with the Egg, because they got confirmation very recently that the Egg and its Occupant are somehow preventing the growth of the Demiurge in this seventh dimension, preventing the rise of the Seventh First One, and thereby preventing the Demiurge from growing properly and becoming an acceptable (and accepted) member of Eternal society. In other words, they learned that the Demiurge's nasty nature is at least partly due to a sort of universe-level "birth defect" that resulted from being infested with this parasite in the Egg, which they have now released into the Reality they know. Their hope is that by killing it, or at least removing it, they can give the Demiurge the room and energy to grow that it's always lacked, and bring on the rise of the Seventh, which will eventually lead to a completion of the Demiurge's proper growth and a more benign Reality. Juxtaposed with this event is the opening of the Final Gate, the portal to the higher dimensions (which they've long called "the Eternal Realm"), which was the original purpose behind a unique breed of spellcaster arising on my game world over 4000 years before the present game date- and the motivation for the civilization which first used this spellcasting to destroy itself in one spectacular ritual which caused the Plane of Shadow to expand from a demiplane into a full plane (as the effect that was commonly known about it, anyway). The PCs now know that this type of spellcasting derives its power directly from the Demiurge itself, through "Sources" which are in fact avatars of the Demiurge constantly locked into a barely-balanced equilibrium in one lonely layer of the Far Realm, sort of like the three goddesses in Final Fantasy VI (for those who've played that game). The goal of the beings who discovered and first used these Sources was always to expand the Shadow Plane (which they call the Bridge Plane) in such a manner as to reach a special spot deep within the Far Realm, where they could complete a Ritual of Opening that would open a portal to That Which Is Beyond the Far Realm. They didn't understand precisely what that meant, just that being the explorers they were they wanted to go there; however, over the course of many years of playing and campaign time the PCs have learned that this Final Gate will actually lead to the Eternal Realm. Furthermore, the Ritual of Opening itself was originally devised apparently by Fate/Aditi herself, the First One most closely linked with the Prime Planes, and is nothing less than her attempt to create an escape hatch if the Demiurge should wake up and be impossible to placate or hold. The Ritual of Opening, due to the timing on various planes and synchronization with the great Ring formed of braided cosmic string that's in the PCs' own universe, is due to complete and open the Final Gate at the same moment the Demiurge awakes; therefore the PCs have that great event set against their present predicament as well- and even with access to time travel effects they're feeling pressed for time. The hope is that once the Final Gate is open, they'll be able to get help from sympathetic Eternals on the other side who might be able to fix the problems- stop the Demiurge from destroying everything- that sort of thing. This is all at the culmination of just under 10 years of gaming- one PC (now a DR 37 deity with 999 hit dice and essentially just one step below Sidereal, as are all the PCs except for those who are instead DR 48) was actually in the very first session I ran back in April of 2001, at 1st level. He's been played from 1st level all the way up to where he now is. And yes, I advanced them by leaps and bounds (as far as HD go) in the divine games, but it's still been one PC played for nearly a decade of weekly gaming. Other PCs haven't gone for quite that long, but they've all been going since level 8 or so at the latest, with two exceptions who joined back around level 20. It's been quite a ride no matter how you look at it. For my part, this is all building up to a plot I first started thinking about 25 years ago, when I first came up with game rules to describe what existed beyond godhood. Having the IH rules (at least, what I [I]did[/I] have of them ;)), which so neatly matched my own decades-old notions in so many ways, allowed me to finally make it happen in a real game. It's the last story I have yet to tell, and all players agreed that once the Final Combat is over, we'll be moving on to epilogues and denouement for all characters. Even if we start a new game that takes place after this one, in the same Reality/setting, it won't be with these characters present except as historical figures or objects of worship. Decide for yourself whether this constitutes a "big bang." [/QUOTE]
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