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3.5E Nehaschimic Dragons
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<blockquote data-quote="paradox42" data-source="post: 5073815" data-attributes="member: 29746"><p><strong>Game Over.</strong></p><p></p><p>So, last night was the proverbial It. The cosmic parasite was in fact a very-slightly-modified (in that I gave it an ability boost from its "base" values equal to 1 per 4 HD, and also started it assuming it "rolled" 18 for all six scores) Firmament Dragon Wyrmling with x4 hit dice, to make it a better challenge for my setting (given that deities typically have at least 4x the HD which would be considered "standard" for the IH). I didn't go to the trouble of finishing absolutely every detail, but I hit all the important stuff, particularly how it spent its feats. Since it is in fact a Nehaschimic Dragon of sorts, I'll put it below.</p><p></p><p>Other details of the final game will go in a different thread, when and if I post them.</p><p></p><p><strong>Egg Occupant</strong></p><p><strong>Macro-Medium Dragon (Extraplanar)</strong></p><p><strong></strong></p><p><strong>HD:</strong> 2433d1000 + 311,424 (2,744,424 hit points)</p><p><strong>Init:</strong> +341 (plus Perfect Initiative: always goes first)</p><p><strong>Speed:</strong> Fly Superluminal (Perfect)</p><p><strong>AC:</strong> 2419 (-512 size, +205 Dex, +156 Deflection, +64 Divine, +64 Insight, +2432 natural), Touch -13, Flat-Footed 2214 (Sixth Sense: never surprised)</p><p><strong>BAB/Grapple:</strong> +2433/+2656</p><p><strong>Attack:</strong> melee +2104, Bite 355 (Perfect Weapon Specialization: 30d10+55), 6 Wings (Improved Rapidstrike: +3 iterative attacks each) 177 (Perfect Weapon Specialization: 15d10+27), Tail 15d10+82</p><p><strong>Space/Reach:</strong> 6665 ft./4445 ft. (6666 feet long at birth)</p><p><strong>Special Attacks:</strong> Breath Weapon (6% of target's full hit point total as Permanent damage, plus Age 152 years, plus 608,000 XP damage, plus 60,800 QP damage): save DC 1482, Caster Level 1344th, Mind Warp (creatures within 2 miles must make Will saves or go <em>Insane</em> as the spell): save DC 1510</p><p><strong>Special Qualities:</strong> Spell Resistance/Power Resistance: 2571, Damage Reduction 2500/extrauniversal, Extradimensional (gain +1 Virtual Size Category per round), Absorb Fire, Immune to Sonic, Reflect Cold, Immune to non-Epic magic, Immune to Epic magic of the Conjuration, Enchantment, Illusion, Necromantic, and Transmutation schools</p><p><strong>Saves:</strong> Fort +1478, Ref +1551, Will +1506</p><p><strong>Abilities:</strong> STR 120, DEX 420, CON 266, INT 322, WIS 322, CHA 322</p><p><strong>Skills:</strong> Maven + Omnicompetent: all skills +2564 plus ability modifier</p><p></p><p><strong>Transcendental Abilities:</strong> Cosmic Inspiration (set to Thelemic Damage Reduction at start of combat), Cosmic Nescience, Evil Eye, Transmortality</p><p><strong>Cosmic Abilities:</strong> Abrogate, Alter Reality, Cosmic Consciousness, Divine Nescience, Dominance, Exclusivity, Inner Eye, Nullify, Slipstream, Specular</p><p><strong>Divine Abilities:</strong> Anyfeat (set to Improved Toughness at start of combat, not reflected in hit point total above), Eternal Freedom, Malaclypse, Mime Ability, Mime Ability Score, Nescience, Perfect Initiative, Perfect Weapon Specialization (Bite), Perfect Weapon Specialization (Wing), Regeneration, Seventh Sense, Uncanny Whirlwind Attack</p><p><strong>Feats:</strong> Adroit Flyby Attack (Draconomicon), Combat Expertise, Dire Charge, Dodge, Epic Dodge, Epic Fortitude, Epic Reflexes, Epic Will, Extend Spreading Breath (Draconomicon), Great Cleave, Improved Combat Reflexes, Improved Multiattack, Improved Rapidstrike (Wings) (Draconomicon), Power Attack, Quicken Breath (Draconomicon), Shape Breath (Draconomicon), Sixth Sense (IH Ascension), Spellcasting Harrier, Split Breath (Draconomicon), Superior Initiative</p><p></p><p></p><p>That's pretty much it, one can figure out its potential actions from the above. For the record, the PCs kept up with it as it grew and ran away from them at light speed (several of them have Cosmic Consciousness, so getting away at the speed of light wasn't enough to let it "hide" from them and they just kept teleporting to keep up), and managed to smash once its Thelemic DR wasn't protecting it anymore. The breath weapon damage upset them a bit, but hilariously the dragon managed to damage <strong>itself</strong> by breathing on a PC who had Specular so they got appropriate revenge. The way we play Specular is that the one who gets damage reflected back is allowed a Fortitude save to take only half instead; the save DC for the dragon's ability was 1472 at start of combat. So the big PC with the million-hit-point Bite was able to get over that pretty easily and did the necessary to finish it off. Of course, they didn't kill it and knew they couldn't as soon as their Psychometry told them it had Transmortality, but they did force it out of their Reality back into the Eternal Realm and that was good enough (since the ultimate goal was just to get rid of it, not necessarily to kill it).</p></blockquote><p></p>
[QUOTE="paradox42, post: 5073815, member: 29746"] [b]Game Over.[/b] So, last night was the proverbial It. The cosmic parasite was in fact a very-slightly-modified (in that I gave it an ability boost from its "base" values equal to 1 per 4 HD, and also started it assuming it "rolled" 18 for all six scores) Firmament Dragon Wyrmling with x4 hit dice, to make it a better challenge for my setting (given that deities typically have at least 4x the HD which would be considered "standard" for the IH). I didn't go to the trouble of finishing absolutely every detail, but I hit all the important stuff, particularly how it spent its feats. Since it is in fact a Nehaschimic Dragon of sorts, I'll put it below. Other details of the final game will go in a different thread, when and if I post them. [B]Egg Occupant Macro-Medium Dragon (Extraplanar) HD:[/B] 2433d1000 + 311,424 (2,744,424 hit points) [B]Init:[/B] +341 (plus Perfect Initiative: always goes first) [B]Speed:[/B] Fly Superluminal (Perfect) [B]AC:[/B] 2419 (-512 size, +205 Dex, +156 Deflection, +64 Divine, +64 Insight, +2432 natural), Touch -13, Flat-Footed 2214 (Sixth Sense: never surprised) [B]BAB/Grapple:[/B] +2433/+2656 [B]Attack:[/B] melee +2104, Bite 355 (Perfect Weapon Specialization: 30d10+55), 6 Wings (Improved Rapidstrike: +3 iterative attacks each) 177 (Perfect Weapon Specialization: 15d10+27), Tail 15d10+82 [B]Space/Reach:[/B] 6665 ft./4445 ft. (6666 feet long at birth) [B]Special Attacks:[/B] Breath Weapon (6% of target's full hit point total as Permanent damage, plus Age 152 years, plus 608,000 XP damage, plus 60,800 QP damage): save DC 1482, Caster Level 1344th, Mind Warp (creatures within 2 miles must make Will saves or go [I]Insane[/I] as the spell): save DC 1510 [B]Special Qualities:[/B] Spell Resistance/Power Resistance: 2571, Damage Reduction 2500/extrauniversal, Extradimensional (gain +1 Virtual Size Category per round), Absorb Fire, Immune to Sonic, Reflect Cold, Immune to non-Epic magic, Immune to Epic magic of the Conjuration, Enchantment, Illusion, Necromantic, and Transmutation schools [B]Saves:[/B] Fort +1478, Ref +1551, Will +1506 [B]Abilities:[/B] STR 120, DEX 420, CON 266, INT 322, WIS 322, CHA 322 [B]Skills:[/B] Maven + Omnicompetent: all skills +2564 plus ability modifier [B]Transcendental Abilities:[/B] Cosmic Inspiration (set to Thelemic Damage Reduction at start of combat), Cosmic Nescience, Evil Eye, Transmortality [B]Cosmic Abilities:[/B] Abrogate, Alter Reality, Cosmic Consciousness, Divine Nescience, Dominance, Exclusivity, Inner Eye, Nullify, Slipstream, Specular [B]Divine Abilities:[/B] Anyfeat (set to Improved Toughness at start of combat, not reflected in hit point total above), Eternal Freedom, Malaclypse, Mime Ability, Mime Ability Score, Nescience, Perfect Initiative, Perfect Weapon Specialization (Bite), Perfect Weapon Specialization (Wing), Regeneration, Seventh Sense, Uncanny Whirlwind Attack [B]Feats:[/B] Adroit Flyby Attack (Draconomicon), Combat Expertise, Dire Charge, Dodge, Epic Dodge, Epic Fortitude, Epic Reflexes, Epic Will, Extend Spreading Breath (Draconomicon), Great Cleave, Improved Combat Reflexes, Improved Multiattack, Improved Rapidstrike (Wings) (Draconomicon), Power Attack, Quicken Breath (Draconomicon), Shape Breath (Draconomicon), Sixth Sense (IH Ascension), Spellcasting Harrier, Split Breath (Draconomicon), Superior Initiative That's pretty much it, one can figure out its potential actions from the above. For the record, the PCs kept up with it as it grew and ran away from them at light speed (several of them have Cosmic Consciousness, so getting away at the speed of light wasn't enough to let it "hide" from them and they just kept teleporting to keep up), and managed to smash once its Thelemic DR wasn't protecting it anymore. The breath weapon damage upset them a bit, but hilariously the dragon managed to damage [B]itself[/B] by breathing on a PC who had Specular so they got appropriate revenge. The way we play Specular is that the one who gets damage reflected back is allowed a Fortitude save to take only half instead; the save DC for the dragon's ability was 1472 at start of combat. So the big PC with the million-hit-point Bite was able to get over that pretty easily and did the necessary to finish it off. Of course, they didn't kill it and knew they couldn't as soon as their Psychometry told them it had Transmortality, but they did force it out of their Reality back into the Eternal Realm and that was good enough (since the ultimate goal was just to get rid of it, not necessarily to kill it). [/QUOTE]
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