Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
3 Favorite Things About Your Favorite System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7619689" data-attributes="member: 6785785"><p>Blades in the Dark</p><p></p><p>1) The Crew Sheet- having group based abilities and upgrades is great, and really helps hook the Crew into the world.</p><p></p><p>2) Flashbacks- the system doesn’t really differentiate between actions taken in the present or in the past. This allows you to jump right into the action and then plan as you go. Same for your gear....you decide what you have as you need it.</p><p></p><p>3) Stress, Trauma, and Harm- each character can take Stress to activate abilities or increase the number of dice they roll for an action, or (most importantly) to resist negative consequences of die rolls. It’s a finite resource and has to be managed well during play. Take too much Stress, and you’re out of the Score and you gain a permanent Trauma. This doesn’t just have negative implications, though, it also becomes another way you can gain XP through roleplay. I like that this is all separate from Harm, which is when your character is hurt by an enemy. Harm is serious, and can be fatal in one hit, but the player always has the ability to take Stress to reduce the Harm. This helps combat and other actions have stakes, but provides the player with a lot of control over the fiction, and keeps the game moving quickly.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7619689, member: 6785785"] Blades in the Dark 1) The Crew Sheet- having group based abilities and upgrades is great, and really helps hook the Crew into the world. 2) Flashbacks- the system doesn’t really differentiate between actions taken in the present or in the past. This allows you to jump right into the action and then plan as you go. Same for your gear....you decide what you have as you need it. 3) Stress, Trauma, and Harm- each character can take Stress to activate abilities or increase the number of dice they roll for an action, or (most importantly) to resist negative consequences of die rolls. It’s a finite resource and has to be managed well during play. Take too much Stress, and you’re out of the Score and you gain a permanent Trauma. This doesn’t just have negative implications, though, it also becomes another way you can gain XP through roleplay. I like that this is all separate from Harm, which is when your character is hurt by an enemy. Harm is serious, and can be fatal in one hit, but the player always has the ability to take Stress to reduce the Harm. This helps combat and other actions have stakes, but provides the player with a lot of control over the fiction, and keeps the game moving quickly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3 Favorite Things About Your Favorite System
Top