Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
3 Magic Feats: Magical Weapon, Magic Manipulation, & Cantrip Master
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ro" data-source="post: 7241751" data-attributes="member: 6890747"><p>Would you take these feats? How would you improve/balance them?</p><p></p><p><strong>Magical Weapon</strong></p><p>Prerequisite: The ability to cast at least one spell</p><p></p><p>When you create a magical effect that targets another creature, a magical weapon appears in your hand. If your target is within 5 feet of you, it looks like a melee weapon; otherwise it looks like a ranged weapon. You gain the following benefit:</p><p>- When you cast a spell or use another racial or class feature that causes one or more creatures other than you to make a saving throw, you instead make a spell attack roll for each target. If you hit, the results of failing the saving throw take effect; otherwise, the results of succeeding on the saving throw take effect.</p><p></p><p><strong>Magic Manipulation</strong></p><p>Prerequisite: The ability to cast at least one spell</p><p></p><p>You have mastered the art of modifying magic on the fly. Once per short rest you change a spell you cast in one of the following ways. Starting at level 6, you can use this ability twice, and at level 18, three times, per short rest.</p><p>- Increase your DC or attack bonus by 2.</p><p>- Change the saving throw ability.</p><p>- Change the damage types.</p><p>- Double the range (Touch spells become 10 feet, Self spells become Touch).</p><p></p><p><strong>Cantrip Master</strong></p><p></p><p>- You learn any cantrip of your choice.</p><p>- You learn a second cantrip of your choice that does not deal damage.</p><p>- You can cast as a bonus action or reaction any cantrip that does not deal damage.</p><p>- When you cast a cantrip with one damage roll, you may add your spellcasting ability modifier to that damage roll. If you already add it, you may add it a second time.</p></blockquote><p></p>
[QUOTE="ro, post: 7241751, member: 6890747"] Would you take these feats? How would you improve/balance them? [B]Magical Weapon[/B] Prerequisite: The ability to cast at least one spell When you create a magical effect that targets another creature, a magical weapon appears in your hand. If your target is within 5 feet of you, it looks like a melee weapon; otherwise it looks like a ranged weapon. You gain the following benefit: - When you cast a spell or use another racial or class feature that causes one or more creatures other than you to make a saving throw, you instead make a spell attack roll for each target. If you hit, the results of failing the saving throw take effect; otherwise, the results of succeeding on the saving throw take effect. [B]Magic Manipulation[/B] Prerequisite: The ability to cast at least one spell You have mastered the art of modifying magic on the fly. Once per short rest you change a spell you cast in one of the following ways. Starting at level 6, you can use this ability twice, and at level 18, three times, per short rest. - Increase your DC or attack bonus by 2. - Change the saving throw ability. - Change the damage types. - Double the range (Touch spells become 10 feet, Self spells become Touch). [B]Cantrip Master[/B] - You learn any cantrip of your choice. - You learn a second cantrip of your choice that does not deal damage. - You can cast as a bonus action or reaction any cantrip that does not deal damage. - When you cast a cantrip with one damage roll, you may add your spellcasting ability modifier to that damage roll. If you already add it, you may add it a second time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
3 Magic Feats: Magical Weapon, Magic Manipulation, & Cantrip Master
Top