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3 new utility spells: dig, flying vessel and increaded load
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<blockquote data-quote="peterka9" data-source="post: 8157012" data-attributes="member: 37226"><p>Your opinion ?</p><p></p><p></p><p>Dig</p><p>level 2 - transmutation</p><p>Casting time: 1 action (Ritual)</p><p>Range: contact</p><p>Components: V, S, M (a piece of metal)</p><p>Duration: 1 hour</p><p>This spell grants a digging speed of 5 feet, digging a 5'x5' tunnel.</p><p>Sorcerer; Wizard</p><p></p><p>At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target on additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.</p><p></p><p>Flying Vessel</p><p>level 6 - transmutation</p><p>Casting time: 1 action</p><p>Range: 90 feet</p><p>Components: V, S, M (a vehicule or carpet)</p><p>Duration: Concentration, up to 8h</p><p>Sorcerer; Warlock ; Wizard</p><p></p><p>You make an object fly, for example a water vehicle or a carpet, to a maximum of 2 sizes bigger than the caster. The target gains a flight speed of 30 feet for the duration of the spell. When the spell ends, the target falls if it is still in the air, unless a fall can be prevented. Each creature that uses an oar to paddle (in the air) increases speed by 5 feet. Sails may also raise the speed, according to DM.</p><p></p><p>The immobilized vehicle, emptied of its occupants, remains at a height of 5 feet in the air.</p><p></p><p>At higher levels. When you cast this spell using a spell slot of 7th level or higher, you can increase the target's flight speed by 15 feet for each additional spell level.</p><p></p><p>Note: A warlock's patron may require limitations instead of concentration,such as not invoking the name of their God or signing themselves, otherwise the spell will end. Some ask for the soul of their summoners. The spell level may then be significantly lowered.</p><p></p><p>Increased load</p><p></p><p>level 1 - Transmutation</p><p>Casting time: 1 action (Ritual)</p><p>Range: 30 feet</p><p>Components: V, S, M (a small block of granite)</p><p>Duration: concentration, up to 10 minutes</p><p>Sorcerer; Wizard</p><p></p><p>Your charge capacity is doubled for the duration of the spell. You gain advantage on your Strength characteristic rolls exclusively for lifting or carrying loads, if success is not automatic according to the DM.</p><p></p><p>At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the charge is doubled for each level beyond the first. When using a 6th level spell slot, you can carry one ton, doubled the same way with each higher level.</p></blockquote><p></p>
[QUOTE="peterka9, post: 8157012, member: 37226"] Your opinion ? Dig level 2 - transmutation Casting time: 1 action (Ritual) Range: contact Components: V, S, M (a piece of metal) Duration: 1 hour This spell grants a digging speed of 5 feet, digging a 5'x5' tunnel. Sorcerer; Wizard At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target on additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them. Flying Vessel level 6 - transmutation Casting time: 1 action Range: 90 feet Components: V, S, M (a vehicule or carpet) Duration: Concentration, up to 8h Sorcerer; Warlock ; Wizard You make an object fly, for example a water vehicle or a carpet, to a maximum of 2 sizes bigger than the caster. The target gains a flight speed of 30 feet for the duration of the spell. When the spell ends, the target falls if it is still in the air, unless a fall can be prevented. Each creature that uses an oar to paddle (in the air) increases speed by 5 feet. Sails may also raise the speed, according to DM. The immobilized vehicle, emptied of its occupants, remains at a height of 5 feet in the air. At higher levels. When you cast this spell using a spell slot of 7th level or higher, you can increase the target's flight speed by 15 feet for each additional spell level. Note: A warlock's patron may require limitations instead of concentration,such as not invoking the name of their God or signing themselves, otherwise the spell will end. Some ask for the soul of their summoners. The spell level may then be significantly lowered. Increased load level 1 - Transmutation Casting time: 1 action (Ritual) Range: 30 feet Components: V, S, M (a small block of granite) Duration: concentration, up to 10 minutes Sorcerer; Wizard Your charge capacity is doubled for the duration of the spell. You gain advantage on your Strength characteristic rolls exclusively for lifting or carrying loads, if success is not automatic according to the DM. At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the charge is doubled for each level beyond the first. When using a 6th level spell slot, you can carry one ton, doubled the same way with each higher level. [/QUOTE]
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3 new utility spells: dig, flying vessel and increaded load
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