Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
3 Sure-Fire Ways to Run A Successful Horror Adventure!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaptain_Kantrip" data-source="post: 137280" data-attributes="member: 546"><p>Okay so here's my Rule #4: Never use MM monsters as is. Basically, all one has to do is alter the description so that it seems like a completely different, unknown monster. If you keep the stats/mechanics the same, you know its playtested and not too strong or weak. But the players won't know what the hell it is! Take the Girallon, for example. It's a tough foe (except for crappy AC). Now, instead of a four armed gorilla (which sounds kinda stupid to me), tweak its appearance:</p><p></p><p>"You see what appears to be a human patchwork of horror... some deranged mind has taken various humans and sewn them together. Each has two heads, four arms and two legs, each apparently taken from different sources. The things are naked with blood-soaked fingers twitching spasmodically. They leer and gibber, shuffling forward on unsteady legs, drooling mouths agape and lusting to tear into your shivering flesh!"</p><p></p><p>This will creep players out much quicker than any dumb old four armed gorilla ever will! Especially when they realize they could be made into one of these hulking horrors if they lose the battle and the villainous mad scientist gets hold of them! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 137280, member: 546"] Okay so here's my Rule #4: Never use MM monsters as is. Basically, all one has to do is alter the description so that it seems like a completely different, unknown monster. If you keep the stats/mechanics the same, you know its playtested and not too strong or weak. But the players won't know what the hell it is! Take the Girallon, for example. It's a tough foe (except for crappy AC). Now, instead of a four armed gorilla (which sounds kinda stupid to me), tweak its appearance: "You see what appears to be a human patchwork of horror... some deranged mind has taken various humans and sewn them together. Each has two heads, four arms and two legs, each apparently taken from different sources. The things are naked with blood-soaked fingers twitching spasmodically. They leer and gibber, shuffling forward on unsteady legs, drooling mouths agape and lusting to tear into your shivering flesh!" This will creep players out much quicker than any dumb old four armed gorilla ever will! Especially when they realize they could be made into one of these hulking horrors if they lose the battle and the villainous mad scientist gets hold of them! :eek: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3 Sure-Fire Ways to Run A Successful Horror Adventure!
Top