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3E D&D Aurelia setting & houserules material (now with magic items!)
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<blockquote data-quote="Arkhandus" data-source="post: 2922231" data-attributes="member: 13966"><p><strong>Aurelia Introduction and Master List</strong></p><p></p><p>[sblock=Intro]"Now, I am sure you know of the many peoples, monsters, and lowly beasts within our township, apprentice Kiro-kun, but I have not yet taught you the lore of all our world's denizens, and I know you prefer to study the wonders of alchemy rather than droll history..... Yes, yes, well have a seat already and we'll begin your lesson for the evening."</p><p></p><p>"You'll not make a sagely living with just alchemic lore, Kiro. Not unless you wish to move to Gazath-Dreeg in the next township over, and live in that honorless den of half-orcs, ogres, and nezumi! Ah, I see that last one puzzles you. Yes, the nezumi largely live apart from our celestri domains, ragged scavengers that they are. Now if you'll stop giving me that bored look, I'll educate you on the races of our Plane, and maybe then you won't be surprised and murdered by one of them later, when you set out on your own."</p><p></p><p>"I suppose I'll start with those peoples closest to our own in blood and body.... Humans as you know are quite numerous and can be found living just about anywhere, fighting and politicking and breeding with near anything that moves and looks the least bit like themselves. Yes, yes, a curious race, but at least we know <strong>our</strong> human ancestors were a different breed, the originals, and only bred with the greater elementalkin that gave rise to our kind. As you know Kiro, we, the celestri, are greatest and noblest among those descendants of the elementalkin and first humans, but far from being the only or most numerous breed. Our ancestors came from the warm, vibrant Plane of Positive Energy, the radiance that shines through the sun, moon, and stars; that is our great heritage, the source of our vitality and charm."</p><p></p><p>"This you know, of course, but I know we do not often speak of our kindred, the aeragi, aquari, firagi and endari, and of course those vile draegi who pervert the honor our ancestors held so dear, Kiro-kun. You also know of course that the draegi are descendants of the Negative Energy Plane's denizens, the life-leeching scum beneath the depths of Aurelia's soil. Our total opposites if not for the shared bloodlines of our ancient predecessors."</p><p></p><p>"Then of course there are the other four; the fiery and tribal firagi barbarians, with their silly ideas of honor and passion in everything; our aquari friends among the seas and coasts, with their monasteries and vast patience, but terrible fury when threatened; those flighty aeragi with their heads quite often literally in the clouds, flying their fanciful air-infused skyships and babbling nonsense, probably both born of those twits' psychotic episodes; and the dependably stubborn and plodding endari, building their underground cities and marching on surface towns all the time to spread their rigid thoughts on law and universally-enforced order. At least they can be reasoned with, something I can't very well say about the firagi and aeragi with much confidence, let alone those perverse draegi scoundrels."</p><p></p><p>"Now, enough about our numerous and less-noble kindred, I'll speak of friendlier folk next. You can generally be at ease around elves, half-elves, gnomes, and halflings, Kiro-kun, but be careful around some of those halflings and half-elves, they can be sneaky gaijin. The elves like to live in trees and their sylvan gods even taught them to bend trees to their will, or at least some of their spellcasters can do so. They are the distant kin of fey and halflings, and most serve the goal of preserving Nature, with a talent for sorcery and beautiful works."</p><p></p><p>"Half-elves of course share much in common with their elven and human bloodlines, but may actually be human with a little elven blood, or elven with a little human blood. The halflings are short folk with little in common between them and the elves, but still get along well with fey, and halflings are quite resourceful. The gnomes are kindred to dwarves, but less burly and, in fact, more friendly and intellectual, though impractical and overly curious to the point of foolishness. Gnomes are gifted with magic, tinkering, and trickery, but usually good-natured and harmless to decent folk like ourselves. They like to live in caves, and so they fight often with orcs, ogres, and their ilk, lacking our more peaceful disposition."</p><p></p><p>"And that brings us to dwarves, those quarrelsome little people with their barrel chests and absurd beards; even their females have beards, did you know? A tenacious and irksome lot of soldiers and craftsmen, those dwarves, but quite able with a weapon or tool, and honest enough at least, with a love for hard work and harder sport. I would not likely be far from wrong to say that slaying other, more unsavory sorts of cave-dweller is actually the favored sport amongst dwarvenkind. Dwarves have another kindred, more primitive but noble, the korobokuru, so named by our ancestors, though the korobokuru are hardly worth mention. I believe they actually prefer it that way, too."</p><p></p><p>"Orcs and half-orcs are as bloodthirsty as dwarves if not moreso, and combat is nothing less than life itself to orcishkind, I think. Only a few orcish communities are anything close to respectable and civilized, not like those thugs in Gazath-Dreeg. Orcs are freakish strong, though, and maybe even as fierce as our firagi kindred. Half-orcs are only slightly less barbaric, due to their partially-human lineage, but at least they're smarter than purebred orcs."</p><p></p><p>"I will expand on this lesson tomorrow apprentice, so do not forget! And this lesson itself is not yet complete. No groaning! I know you want to travel, and you will not live long as a sage if you do not learn about the creatures to beware on the road and in the cities. I will speak more of this tomorrow. For now, I will continue with the lesson. I mentioned nezumi earlier, and now I will explain a bit more. They are the ratfolk, who live on the fringes of society and scavenge what they can, living simple and primitive lives, always breeding and eating and stealing and sneaking about. Nezumi are swift and keen of nose, usually conspiring with common thieves and bandits, who are generally smarter but not so resilient as the nezumi."</p><p></p><p>"Other folk resembling animals are the vanara, monkey-like humanoids with unusual wit and insight, much more like ourselves in mind if not in body and habit, and they lack our sense of honor. Vanara climb and jump fairly well, but few care to learn the written word, so don't bother trying to sell them maps or tomes. Also, their language is little more than gibbering and howling, so I wouldn't recommend trying to talk with them either. The hengeyokai are another such unusual race, really just animals who take human form when they please, some manner of spirit-kin though, so their concerns and behavior make little sense to me."</p><p></p><p>"I would even less recommend trying to interact meaningfully with the insectfolk, calling themselves thri-kreen, hizak-kreen, and aratz-kreen if I recall correctly... Rather primitive hunters, though they seem to have some barbaric sense of honor, not that I could ever understand their crude culture. The shorter hizak-kreen are closest to being civilized, but even they are xenophobic curiosities. The aratz are more burly and savage than their common thri-kreen cousins, though, and all three breeds have some degree of psionic talent, though I can hardly fathom how, what with their primitive minds and near-total lack of culture."</p><p></p><p>"You'll have similarly hard luck in trying to deal with the various gith races, all descended from an even worse lot of humans than the others that followed after our ancestors. The only thing about them that speaks of a civilized origin is their psionic talent, though at least most of them are less savage than kreen. The githzerai mostly live in the Ethereal Plane, where they've become partially absorbed by the Plane and taken on crystalline aspects; their remnants of culture share some vague similarities to our own honorable ancestors', and thus githzerai are not generally worthy of disdain. The brutal githyanki, however, are largely exiled to the Astral Plane and suffered a fate similar to the githzerai, being partially consumed by their Plane and made somewhat ectoplasmic."</p><p></p><p>"If you ever chance to happen upon a githrani, you'll be surprised by their alacrity and harshness, but at least they won't do you any harm if you leave them be. Githrani have some kind of partial carapace lined with flickering veins of light, in case you need to know what they look like..... But 'ware the githmarri, Kiro-kun, or those Shadow-dwelling maniacs will literally bite your head off and feed on the vibrance of your life-force.... Little better than vampires, that lot, and their creepy shadow-muscles are stronger and faster than any of us mentari-kin. You might see a firagi stupid-brave enough to butt heads with githmarri, but even an aeragi's not crazy enough to do so. Those draegi mongrels have some sort of mutual understanding with them monsters, but even draegi fear their life-sucking githmarri allies."</p><p></p><p>"Hmmm, I can smell that Rinnosha's nearly finished preparing the evening meal.... I'll just add a few words more to the lesson before we break for supper. Do not forget to pray thanks to Moturi and Hamanari this time, Kiro-kun, or they're like to spoil your food and drink for waxing lazy with your prayers again! Anyway, a few last words to this lesson: I've mentioned all the common and less common peoples of Aurelia, but there are still a few rare ones left worth mentioning, and a whole lot of worse ones not worth calling 'people', like the goblins and their kin."</p><p></p><p>"Yes, you've heard the tales of those creatures. Goblins, the eaters of babes and children who wander too far or don't lock their rooms up tight in the evening, those scary little cursed monsters with their claws and venomous drool....yes, even I heard of them when I was young, and the worst thing about them is that darned near every tale told about them is true, Kiro, so you'd best not travel at night and keep strong guards on watch when you camp on the road. Other goblinoids are just as dangerous but at least they have some small sense of culture and bargaining...."</p><p></p><p>"No, I don't think I'll say anything more of such creatures tonight, but before we're off to eat Rinnosha's cooking, I'll leave off on a less unsavory note with this lesson. Any time you travel near the woods or fields, you may be lucky enough to meet a harrow sprite or unfortunate enough to meet a fallow sprite. Both can be nice enough folk, moreso than many other fey, but the fallow sprites may like to ruin your day with a prank or just steal your coinpouch. They can fly but not for very long, and the harrow sprites don't even have real wings! They fly about all psionic-like, and even have something resembling our monkish traditions, though like anything else fey, it'd be difficult for our kind to understand the ins and outs of. Their ideas of honor and fairness would probably twist our brains into knots just trying to understand the logic behind them, let alone the point of it all to them fey folk."</p><p></p><p>"You'll have an easier time understanding and dealing with the people called spirit-folk, who come in all kinds of colors and dispositions, from the sweet kindness of the blossom spirit-folk to the utter detachment of the cloud spirit-folk and the frightening pyromania of wildfire spirit-folk..... There's likely a different breed of spirit-folk for every kind of nature spirit even half-willing to breed with humans, and you'll count yourself lucky if you even meet one spirit-folk in your whole life, let alone two of the same kind."</p><p></p><p>"Ahh, is that Rinnosha calling, apprentice? Your sensei gets to rambling in his old age and hardly hears anything more than his own voice. We'll finish this lesson later, though I know you're already nigh bored to tears with it. Mitenbu the Wisest never told his students that a sage's life was simple, did he? I certainly never did, anyway....."</p><p><strong>-----Kizaharu Genjuro-sensei, master sage of Smallest But Most Noble Hill In Three Crows' Sight township, a celestri colony-outpost, as translated from the Mentari tongue</strong>[/sblock]</p><p></p><p><span style="font-size: 10px"><span style="color: Green"><em><strong><u>Aurelian Content Master List</u></strong></em></span></span></p><p></p><p>Any entries not highlighted are mere placeholders at present, with no posted content for them as of yet.</p><p></p><p><strong><span style="color: Red">Basic Houserules & Setting Information</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3208868" target="_blank"><span style="color: Blue"><u><strong>Basic Aurelian Houserules</strong></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3436634" target="_blank"><span style="color: Blue"><u><strong>Class Advancement Preview 1</strong></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post4223832" target="_blank"><span style="color: Blue"><u><strong>Class Advancement Preview 2</strong></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4249122" target="_blank"><span style="color: Blue"><u><strong>Class Advancement Preview 3</strong></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3030213" target="_blank"><strong><span style="color: Blue"><u>Monk Martial Arts Talents Preview</u></span></strong></a></p><p></p><p><strong><span style="color: Red">Races of Aurelia</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2989184" target="_blank"><span style="color: Blue"><strong><u>Humans</u></strong></span></a> - <em>Current incarnation in Aurelia, 4th of their kind, preceded by the now-extinct Mentari, Gith, and a forgotten 3rd Human race. Presently exist with 7 main cultures, those of the Neharon, Urun, Thesskan, Lirenos, Zevach, Basranni, and Mitajji.</em></p><p>Elves - <em>Guardians of nature and friends to fey, they live in trees shaped by sylvan magic, a long-lived race with ancient origins. Talented in sorcery, drawn to druidism, fond of music, skilled fencers, swift of foot, and charming socialites.</em></p><p>Half-Elves - <em>Hybrid offspring of Humans and Elves, with some traits of both races, living amongst either kind or in the few Half-Elven communities. Fond of nature and music, less refined than Elves but more graceful than Humans, regarded just the same as either.</em></p><p>Orcs</p><p>Half-Orcs</p><p>Dwarves</p><p>Korobokuru</p><p>Gnomes</p><p>Halflings</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2989262" target="_blank"><span style="color: Blue"><u><strong>Aeragi</strong></u></span></a> - <em>Erratic, whimsical, excitable folk with a love for celebrations, tricks, and jokes. Distantly descended from Humans of the Mentari culture and natives from the Elemental Plane of Air. Nomadic, roguish, and very swift, but slightly fragile in mind and body.</em></p><p>Aquari</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2996781" target="_blank"><span style="color: Blue"><u><strong>Celestri</strong></u></span></a> - <em>Honorable, devout, mostly-peaceful folk who enjoy music, discussion, and freedom within order. Distantly descended Humans of the Mentari culture and natives from the Positive Energy Plane. Slightly meek, but intuitive, charismatic, and magic-resistant.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2997393" target="_blank"><span style="color: Blue"><u><strong>Draegi</strong></u></span></a> - <em>Villainous and wanton people, who are driven by a thirst for control and personal power. Distantly descended Humans of the Mentari culture and natives from the Negative Energy Plane. Burly, conniving, and slightly tough, although barbaric and detested.</em></p><p>Endari</p><p>Firagi</p><p>Githzerai</p><p>Githyanki</p><p>Githrani</p><p>Githmarri</p><p>Vanara</p><p>Nezumi</p><p>Spirit-Folk</p><p>Hengeyokai</p><p>Greater Hengeyokai</p><p>Fallow Sprites</p><p>Harrow Sprites</p><p>Thri-Kreen</p><p>Aratz-Kreen</p><p>Hizak-Kreen</p><p></p><p><strong><span style="color: Red">Classes of Aurelia</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4574175" target="_blank"><span style="color: Blue"><strong><u>Barbarian</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3685908" target="_blank"><span style="color: Blue"><strong><u>Bard</u></strong></span></a></p><p>Cleric</p><p>Druid</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3438503" target="_blank"><span style="color: Blue"><strong><u>Fighter</u></strong></span></a></p><p>Monk</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4261777" target="_blank"><span style="color: Blue"><strong><u>Paladin</u></strong></span></a></p><p>Psion</p><p>Psychic Warrior</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2931141" target="_blank"><span style="color: Blue"><strong><u>Ranger</u></strong></span></a></p><p>Rogue</p><p>Samurai</p><p>Shaman</p><p>Shugenja</p><p>Sohei</p><p>Sorcerer</p><p>Wizard</p><p>Wu Jen</p><p></p><p><strong><span style="color: Red">Class Variants</span></strong></p><p>Barbarian Variant, Beasthunter</p><p>Barbarian Variant, Berserker</p><p>Barbarian Variant, Rampager</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post4219699" target="_blank"><span style="color: Blue"><u><strong>Bard Variant, Swashbuckler</strong></u></span></a> - <em>An agile, skillful, and flashy warrior or corsair, with less bardic music and no spells.</em></p><p>Cleric Variant, Friar</p><p>Cleric Variant, Prelate</p><p>Cleric Variant, Zealot</p><p>Druid Variant, Avenger Druid</p><p>Druid Variant, Totemic Druid</p><p>Druid Variant, Wild Druid</p><p>Fighter Variant, Guardian</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3444674" target="_blank"><span style="color: Blue"><u><strong>Fighter Variant, Skirmisher</strong></u></span></a> - <em>A moble fighter with tactical and strategic mastery, great at teamwork, command, or scouting.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3462575" target="_blank"><span style="color: Blue"><u><strong>Fighter Variant, Slayer</strong></u></span></a> - <em>An offensively-focused soldier, bounty hunter, or monster-slayer, with brutal prowess.</em></p><p>Monk Variant, Ascetic</p><p>Monk Variant, Kensei</p><p>Monk Variant, Pugilist</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4261818" target="_blank"><span style="color: Blue"><u><strong>Paladin Variant, Hospitaler</strong></u></span></a> - <em>A protector of pilgrims and religious sites, empowered for healing and defense, but less offense.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4729488" target="_blank"><span style="color: Blue"><u><strong>Paladin Variant, Justiciar</strong></u></span></a> - <em>A harsh enforcer of law and justice, more capable in combat but fewer divine gifts.</em></p><p>Paladin Variant, Templar</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2977745" target="_blank"><span style="color: Blue"><u><strong>Ranger Variant, Archer</strong></u></span></a> - <em>A peerless specialist in ranged combat, less trained in melee and possessed of no magic.</em></p><p>Ranger Variant, Scout</p><p>Ranger Variant, Seeker</p><p></p><p><strong><span style="color: Red">General Prestige Classes</span></strong></p><p>Aeragi Trickster</p><p>Ambush Master</p><p>Aquari Mystic</p><p>Arcane Archer</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4259563" target="_blank"><span style="color: Blue"><u><strong>Arcane Bombardier</strong></u></span></a> - <em>A specialist in the Fireball spell and related spells, able to manipulate and improve the spell in various ways.</em></p><p>Assassin</p><p>Berserk</p><p>Blade Dancer</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4242067" target="_blank"><span style="color: Blue"><u><strong>Dragon Knight</strong></u></span></a> - <em>A knight who has sworn service to a dragon and gained draconic traits from the mystical Dragonbond.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4242090" target="_blank"><span style="color: Green"><u><em><strong>(Design Notes For Dragon Knight)</strong></em></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4754478" target="_blank"><span style="color: Blue"><u><strong>Duelist</strong></u></span></a> - <em>An expert fencer and master of single combat, with incredible defensive skills and precision techniques.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4758388" target="_blank"><span style="color: Green"><u><em><strong>(Design Notes For Duelist)</strong></em></u></span></a></p><p>Dwarven Deep-Delver</p><p>Dwarven Defender</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4746179" target="_blank"><span style="color: Blue"><u><strong>Eldritch Missileer</strong></u></span></a> - <em>A specialist in the Magic Missile spell and related magic, who expertly controls, refines, and improves the spell.</em></p><p>Elemental Warrior</p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3211414" target="_blank"><span style="color: Blue"><u><strong>Elven Bladesinger</strong></u></span></a> - <em>A warrior-mage who combines swordplay with song, dance with dueling, arcana with acrobatics, and courage with charisma.</em></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3213040" target="_blank"><span style="color: Green"><u><em><strong>(Design Notes For Elven Bladesinger)</strong></em></u></span></a></p><p>Endari Defender</p><p>Firagi Champion</p><p>Justiciar of Taiia</p><p>Lao-Tsen Disciple</p><p>Loremaster</p><p>Mask of Shadows</p><p>Myrmidon</p><p>Order of the Bow Initiate</p><p>Phantasmal Hunter</p><p>Psionic Slayer</p><p>Shadowdancer</p><p>Shadow Thorn</p><p>Soldier of Light</p><p>Spellsword</p><p>Ulfhednar</p><p>Weapon Master</p><p></p><p><strong><span style="color: Red">Monstrous and NPC Prestige Classes</span></strong></p><p>Cyclops Deathgazer</p><p>Ogre Mage Akukensei</p><p></p><p><strong><span style="color: Red">Aurelian Feats & Skills</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3181594" target="_blank"><span style="color: Blue"><strong><u>Aurelian Feat Preview</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4751897" target="_blank"><span style="color: Blue"><strong><u>General Feats List</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4740580" target="_blank"><span style="color: Blue"><strong><u>General Feats, A-C</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4744192" target="_blank"><span style="color: Blue"><strong><u>General Feats, D-F</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749147" target="_blank"><span style="color: Blue"><strong><u>General Feats, G-J</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749178" target="_blank"><span style="color: Blue"><strong><u>General Feats, K-O</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749260" target="_blank"><span style="color: Blue"><strong><u>General Feats, P-R</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749782" target="_blank"><span style="color: Blue"><strong><u>General Feats, S</u></strong></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4750538" target="_blank"><span style="color: Blue"><strong><u>General Feats, T-Z</u></strong></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=6#post5185338" target="_blank"><span style="color: Blue"><u><strong>Aurelian Special Feats</strong></u></span></a></p><p></p><p><strong><span style="color: Red">Items, Services, & Structures</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2977745" target="_blank"><span style="color: Blue"><u><strong>Master Weapons List mini-preview</strong></u></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=6#post5577090" target="_blank"><strong><u><span style="color: Blue">Aurelian Magic Items (And Design Notes): Charms, Rods, Staves, Wondrous Items</span></u></strong></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=6#post5579742" target="_blank"><span style="color: Blue"><strong><u>Aurelian Magic Items: Armor Abilities, Armors, Shield Abilities, Shields</u></strong></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=6#post5582094" target="_blank"><span style="color: Blue"><strong><u>Aurelian Magic Items: Weapon Abilities, Weapons, Garments, Potions</u></strong></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=7#post5675824" target="_blank"><span style="color: Blue"><strong><u>More Aurelian Magic Items: Charms, Rods</u></strong></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=7#post5675840" target="_blank"><span style="color: Blue"><u><strong>More Aurelian Magic Items: Staves, Wondrous Items, Armors, Shields</strong></u></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=7#post5675863" target="_blank"><span style="color: Blue"><strong><u>More Aurelian Magic Items: Weapon Abilities, Weapons, Garments, Potions, Cursed Items</u></strong></span></a></p><p></p><p><strong><span style="color: Red">Magic Spells & Psionic Powers</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3213190" target="_blank"><span style="color: Blue"><u><strong>Custom Aurelian Spells, 0-2nd Level</strong></u></span></a></p><p><a href="http://www.enworld.org/showthread.php?t=167313&page=6#post4758987" target="_blank"><span style="color: Blue"><u><strong>Additional Aurelian Spells, 0-6th Level, List and A-F</strong></u></span></a></p><p>---<a href="http://www.enworld.org/showthread.php?t=167313&page=6#post4764563" target="_blank"><span style="color: Blue"><u><strong>Part 2, G-O</strong></u></span></a></p><p>---<a href="http://www.enworld.org/showthread.php?t=167313&page=6#post4767102" target="_blank"><span style="color: Blue"><u><strong>Part 3, P-SL</strong></u></span></a></p><p>---<a href="http://www.enworld.org/showthread.php?t=167313&page=6#post4767117" target="_blank"><span style="color: Blue"><u><strong>Final Part, SM-Z</strong></u></span></a></p><p></p><p><strong><span style="color: Red">Aurelian Creature Templates</span></strong></p><p>*** None posted as of yet</p><p></p><p><strong><span style="color: Red">Aurelian Monsters & Monstrous Races</span></strong></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4602483" target="_blank"><span style="color: Blue"><u><strong>Custom Aurelian Monsters Preview 1</strong></u></span></a></p><p><a href="http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4602490" target="_blank"><span style="color: Blue"><u><strong>Custom Aurelian Monsters Preview 2</strong></u></span></a></p><p></p><p><strong><span style="color: Red">Faiths, Spirits, and Deities of Aurelia</span></strong></p><p>*** None posted as of yet</p><p></p><p><strong><span style="color: Red">Notable Aurelian Groups & Individuals</span></strong></p><p>*** None posted as of yet</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2922231, member: 13966"] [b]Aurelia Introduction and Master List[/b] [sblock=Intro]"Now, I am sure you know of the many peoples, monsters, and lowly beasts within our township, apprentice Kiro-kun, but I have not yet taught you the lore of all our world's denizens, and I know you prefer to study the wonders of alchemy rather than droll history..... Yes, yes, well have a seat already and we'll begin your lesson for the evening." "You'll not make a sagely living with just alchemic lore, Kiro. Not unless you wish to move to Gazath-Dreeg in the next township over, and live in that honorless den of half-orcs, ogres, and nezumi! Ah, I see that last one puzzles you. Yes, the nezumi largely live apart from our celestri domains, ragged scavengers that they are. Now if you'll stop giving me that bored look, I'll educate you on the races of our Plane, and maybe then you won't be surprised and murdered by one of them later, when you set out on your own." "I suppose I'll start with those peoples closest to our own in blood and body.... Humans as you know are quite numerous and can be found living just about anywhere, fighting and politicking and breeding with near anything that moves and looks the least bit like themselves. Yes, yes, a curious race, but at least we know [B]our[/B] human ancestors were a different breed, the originals, and only bred with the greater elementalkin that gave rise to our kind. As you know Kiro, we, the celestri, are greatest and noblest among those descendants of the elementalkin and first humans, but far from being the only or most numerous breed. Our ancestors came from the warm, vibrant Plane of Positive Energy, the radiance that shines through the sun, moon, and stars; that is our great heritage, the source of our vitality and charm." "This you know, of course, but I know we do not often speak of our kindred, the aeragi, aquari, firagi and endari, and of course those vile draegi who pervert the honor our ancestors held so dear, Kiro-kun. You also know of course that the draegi are descendants of the Negative Energy Plane's denizens, the life-leeching scum beneath the depths of Aurelia's soil. Our total opposites if not for the shared bloodlines of our ancient predecessors." "Then of course there are the other four; the fiery and tribal firagi barbarians, with their silly ideas of honor and passion in everything; our aquari friends among the seas and coasts, with their monasteries and vast patience, but terrible fury when threatened; those flighty aeragi with their heads quite often literally in the clouds, flying their fanciful air-infused skyships and babbling nonsense, probably both born of those twits' psychotic episodes; and the dependably stubborn and plodding endari, building their underground cities and marching on surface towns all the time to spread their rigid thoughts on law and universally-enforced order. At least they can be reasoned with, something I can't very well say about the firagi and aeragi with much confidence, let alone those perverse draegi scoundrels." "Now, enough about our numerous and less-noble kindred, I'll speak of friendlier folk next. You can generally be at ease around elves, half-elves, gnomes, and halflings, Kiro-kun, but be careful around some of those halflings and half-elves, they can be sneaky gaijin. The elves like to live in trees and their sylvan gods even taught them to bend trees to their will, or at least some of their spellcasters can do so. They are the distant kin of fey and halflings, and most serve the goal of preserving Nature, with a talent for sorcery and beautiful works." "Half-elves of course share much in common with their elven and human bloodlines, but may actually be human with a little elven blood, or elven with a little human blood. The halflings are short folk with little in common between them and the elves, but still get along well with fey, and halflings are quite resourceful. The gnomes are kindred to dwarves, but less burly and, in fact, more friendly and intellectual, though impractical and overly curious to the point of foolishness. Gnomes are gifted with magic, tinkering, and trickery, but usually good-natured and harmless to decent folk like ourselves. They like to live in caves, and so they fight often with orcs, ogres, and their ilk, lacking our more peaceful disposition." "And that brings us to dwarves, those quarrelsome little people with their barrel chests and absurd beards; even their females have beards, did you know? A tenacious and irksome lot of soldiers and craftsmen, those dwarves, but quite able with a weapon or tool, and honest enough at least, with a love for hard work and harder sport. I would not likely be far from wrong to say that slaying other, more unsavory sorts of cave-dweller is actually the favored sport amongst dwarvenkind. Dwarves have another kindred, more primitive but noble, the korobokuru, so named by our ancestors, though the korobokuru are hardly worth mention. I believe they actually prefer it that way, too." "Orcs and half-orcs are as bloodthirsty as dwarves if not moreso, and combat is nothing less than life itself to orcishkind, I think. Only a few orcish communities are anything close to respectable and civilized, not like those thugs in Gazath-Dreeg. Orcs are freakish strong, though, and maybe even as fierce as our firagi kindred. Half-orcs are only slightly less barbaric, due to their partially-human lineage, but at least they're smarter than purebred orcs." "I will expand on this lesson tomorrow apprentice, so do not forget! And this lesson itself is not yet complete. No groaning! I know you want to travel, and you will not live long as a sage if you do not learn about the creatures to beware on the road and in the cities. I will speak more of this tomorrow. For now, I will continue with the lesson. I mentioned nezumi earlier, and now I will explain a bit more. They are the ratfolk, who live on the fringes of society and scavenge what they can, living simple and primitive lives, always breeding and eating and stealing and sneaking about. Nezumi are swift and keen of nose, usually conspiring with common thieves and bandits, who are generally smarter but not so resilient as the nezumi." "Other folk resembling animals are the vanara, monkey-like humanoids with unusual wit and insight, much more like ourselves in mind if not in body and habit, and they lack our sense of honor. Vanara climb and jump fairly well, but few care to learn the written word, so don't bother trying to sell them maps or tomes. Also, their language is little more than gibbering and howling, so I wouldn't recommend trying to talk with them either. The hengeyokai are another such unusual race, really just animals who take human form when they please, some manner of spirit-kin though, so their concerns and behavior make little sense to me." "I would even less recommend trying to interact meaningfully with the insectfolk, calling themselves thri-kreen, hizak-kreen, and aratz-kreen if I recall correctly... Rather primitive hunters, though they seem to have some barbaric sense of honor, not that I could ever understand their crude culture. The shorter hizak-kreen are closest to being civilized, but even they are xenophobic curiosities. The aratz are more burly and savage than their common thri-kreen cousins, though, and all three breeds have some degree of psionic talent, though I can hardly fathom how, what with their primitive minds and near-total lack of culture." "You'll have similarly hard luck in trying to deal with the various gith races, all descended from an even worse lot of humans than the others that followed after our ancestors. The only thing about them that speaks of a civilized origin is their psionic talent, though at least most of them are less savage than kreen. The githzerai mostly live in the Ethereal Plane, where they've become partially absorbed by the Plane and taken on crystalline aspects; their remnants of culture share some vague similarities to our own honorable ancestors', and thus githzerai are not generally worthy of disdain. The brutal githyanki, however, are largely exiled to the Astral Plane and suffered a fate similar to the githzerai, being partially consumed by their Plane and made somewhat ectoplasmic." "If you ever chance to happen upon a githrani, you'll be surprised by their alacrity and harshness, but at least they won't do you any harm if you leave them be. Githrani have some kind of partial carapace lined with flickering veins of light, in case you need to know what they look like..... But 'ware the githmarri, Kiro-kun, or those Shadow-dwelling maniacs will literally bite your head off and feed on the vibrance of your life-force.... Little better than vampires, that lot, and their creepy shadow-muscles are stronger and faster than any of us mentari-kin. You might see a firagi stupid-brave enough to butt heads with githmarri, but even an aeragi's not crazy enough to do so. Those draegi mongrels have some sort of mutual understanding with them monsters, but even draegi fear their life-sucking githmarri allies." "Hmmm, I can smell that Rinnosha's nearly finished preparing the evening meal.... I'll just add a few words more to the lesson before we break for supper. Do not forget to pray thanks to Moturi and Hamanari this time, Kiro-kun, or they're like to spoil your food and drink for waxing lazy with your prayers again! Anyway, a few last words to this lesson: I've mentioned all the common and less common peoples of Aurelia, but there are still a few rare ones left worth mentioning, and a whole lot of worse ones not worth calling 'people', like the goblins and their kin." "Yes, you've heard the tales of those creatures. Goblins, the eaters of babes and children who wander too far or don't lock their rooms up tight in the evening, those scary little cursed monsters with their claws and venomous drool....yes, even I heard of them when I was young, and the worst thing about them is that darned near every tale told about them is true, Kiro, so you'd best not travel at night and keep strong guards on watch when you camp on the road. Other goblinoids are just as dangerous but at least they have some small sense of culture and bargaining...." "No, I don't think I'll say anything more of such creatures tonight, but before we're off to eat Rinnosha's cooking, I'll leave off on a less unsavory note with this lesson. Any time you travel near the woods or fields, you may be lucky enough to meet a harrow sprite or unfortunate enough to meet a fallow sprite. Both can be nice enough folk, moreso than many other fey, but the fallow sprites may like to ruin your day with a prank or just steal your coinpouch. They can fly but not for very long, and the harrow sprites don't even have real wings! They fly about all psionic-like, and even have something resembling our monkish traditions, though like anything else fey, it'd be difficult for our kind to understand the ins and outs of. Their ideas of honor and fairness would probably twist our brains into knots just trying to understand the logic behind them, let alone the point of it all to them fey folk." "You'll have an easier time understanding and dealing with the people called spirit-folk, who come in all kinds of colors and dispositions, from the sweet kindness of the blossom spirit-folk to the utter detachment of the cloud spirit-folk and the frightening pyromania of wildfire spirit-folk..... There's likely a different breed of spirit-folk for every kind of nature spirit even half-willing to breed with humans, and you'll count yourself lucky if you even meet one spirit-folk in your whole life, let alone two of the same kind." "Ahh, is that Rinnosha calling, apprentice? Your sensei gets to rambling in his old age and hardly hears anything more than his own voice. We'll finish this lesson later, though I know you're already nigh bored to tears with it. Mitenbu the Wisest never told his students that a sage's life was simple, did he? I certainly never did, anyway....." [B]-----Kizaharu Genjuro-sensei, master sage of Smallest But Most Noble Hill In Three Crows' Sight township, a celestri colony-outpost, as translated from the Mentari tongue[/B][/sblock] [SIZE=2][COLOR=Green][I][B][U]Aurelian Content Master List[/U][/B][/I][/COLOR][/SIZE] Any entries not highlighted are mere placeholders at present, with no posted content for them as of yet. [B][COLOR=Red]Basic Houserules & Setting Information[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3208868][COLOR=Blue][U][B]Basic Aurelian Houserules[/B][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3436634][COLOR=Blue][U][B]Class Advancement Preview 1[/B][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post4223832][COLOR=Blue][U][B]Class Advancement Preview 2[/B][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4249122][COLOR=Blue][U][B]Class Advancement Preview 3[/B][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3030213][B][COLOR=Blue][U]Monk Martial Arts Talents Preview[/U][/COLOR][/B][/URL] [B][COLOR=Red]Races of Aurelia[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2989184][COLOR=Blue][B][U]Humans[/U][/B][/COLOR][/URL] - [I]Current incarnation in Aurelia, 4th of their kind, preceded by the now-extinct Mentari, Gith, and a forgotten 3rd Human race. Presently exist with 7 main cultures, those of the Neharon, Urun, Thesskan, Lirenos, Zevach, Basranni, and Mitajji.[/I] Elves - [I]Guardians of nature and friends to fey, they live in trees shaped by sylvan magic, a long-lived race with ancient origins. Talented in sorcery, drawn to druidism, fond of music, skilled fencers, swift of foot, and charming socialites.[/I] Half-Elves - [I]Hybrid offspring of Humans and Elves, with some traits of both races, living amongst either kind or in the few Half-Elven communities. Fond of nature and music, less refined than Elves but more graceful than Humans, regarded just the same as either.[/I] Orcs Half-Orcs Dwarves Korobokuru Gnomes Halflings [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2989262][COLOR=Blue][U][B]Aeragi[/B][/U][/COLOR][/URL] - [I]Erratic, whimsical, excitable folk with a love for celebrations, tricks, and jokes. Distantly descended from Humans of the Mentari culture and natives from the Elemental Plane of Air. Nomadic, roguish, and very swift, but slightly fragile in mind and body.[/I] Aquari [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2996781][COLOR=Blue][U][B]Celestri[/B][/U][/COLOR][/URL] - [I]Honorable, devout, mostly-peaceful folk who enjoy music, discussion, and freedom within order. Distantly descended Humans of the Mentari culture and natives from the Positive Energy Plane. Slightly meek, but intuitive, charismatic, and magic-resistant.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2997393][COLOR=Blue][U][B]Draegi[/B][/U][/COLOR][/URL] - [I]Villainous and wanton people, who are driven by a thirst for control and personal power. Distantly descended Humans of the Mentari culture and natives from the Negative Energy Plane. Burly, conniving, and slightly tough, although barbaric and detested.[/I] Endari Firagi Githzerai Githyanki Githrani Githmarri Vanara Nezumi Spirit-Folk Hengeyokai Greater Hengeyokai Fallow Sprites Harrow Sprites Thri-Kreen Aratz-Kreen Hizak-Kreen [B][COLOR=Red]Classes of Aurelia[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4574175][COLOR=Blue][B][U]Barbarian[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3685908][COLOR=Blue][B][U]Bard[/U][/B][/COLOR][/URL] Cleric Druid [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3438503][COLOR=Blue][B][U]Fighter[/U][/B][/COLOR][/URL] Monk [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4261777][COLOR=Blue][B][U]Paladin[/U][/B][/COLOR][/URL] Psion Psychic Warrior [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2931141][COLOR=Blue][B][U]Ranger[/U][/B][/COLOR][/URL] Rogue Samurai Shaman Shugenja Sohei Sorcerer Wizard Wu Jen [B][COLOR=Red]Class Variants[/COLOR][/B] Barbarian Variant, Beasthunter Barbarian Variant, Berserker Barbarian Variant, Rampager [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post4219699][COLOR=Blue][U][B]Bard Variant, Swashbuckler[/B][/U][/COLOR][/URL] - [I]An agile, skillful, and flashy warrior or corsair, with less bardic music and no spells.[/I] Cleric Variant, Friar Cleric Variant, Prelate Cleric Variant, Zealot Druid Variant, Avenger Druid Druid Variant, Totemic Druid Druid Variant, Wild Druid Fighter Variant, Guardian [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3444674][COLOR=Blue][U][B]Fighter Variant, Skirmisher[/B][/U][/COLOR][/URL] - [I]A moble fighter with tactical and strategic mastery, great at teamwork, command, or scouting.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-2.html#post3462575][COLOR=Blue][U][B]Fighter Variant, Slayer[/B][/U][/COLOR][/URL] - [I]An offensively-focused soldier, bounty hunter, or monster-slayer, with brutal prowess.[/I] Monk Variant, Ascetic Monk Variant, Kensei Monk Variant, Pugilist [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4261818][COLOR=Blue][U][B]Paladin Variant, Hospitaler[/B][/U][/COLOR][/URL] - [I]A protector of pilgrims and religious sites, empowered for healing and defense, but less offense.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4729488][COLOR=Blue][U][B]Paladin Variant, Justiciar[/B][/U][/COLOR][/URL] - [I]A harsh enforcer of law and justice, more capable in combat but fewer divine gifts.[/I] Paladin Variant, Templar [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2977745][COLOR=Blue][U][B]Ranger Variant, Archer[/B][/U][/COLOR][/URL] - [I]A peerless specialist in ranged combat, less trained in melee and possessed of no magic.[/I] Ranger Variant, Scout Ranger Variant, Seeker [B][COLOR=Red]General Prestige Classes[/COLOR][/B] Aeragi Trickster Ambush Master Aquari Mystic Arcane Archer [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4259563][COLOR=Blue][U][B]Arcane Bombardier[/B][/U][/COLOR][/URL] - [I]A specialist in the Fireball spell and related spells, able to manipulate and improve the spell in various ways.[/I] Assassin Berserk Blade Dancer [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4242067][COLOR=Blue][U][B]Dragon Knight[/B][/U][/COLOR][/URL] - [I]A knight who has sworn service to a dragon and gained draconic traits from the mystical Dragonbond.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4242090][COLOR=Green][U][I][B](Design Notes For Dragon Knight)[/B][/I][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4754478][COLOR=Blue][U][B]Duelist[/B][/U][/COLOR][/URL] - [I]An expert fencer and master of single combat, with incredible defensive skills and precision techniques.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4758388][COLOR=Green][U][I][B](Design Notes For Duelist)[/B][/I][/U][/COLOR][/URL] Dwarven Deep-Delver Dwarven Defender [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4746179][COLOR=Blue][U][B]Eldritch Missileer[/B][/U][/COLOR][/URL] - [I]A specialist in the Magic Missile spell and related magic, who expertly controls, refines, and improves the spell.[/I] Elemental Warrior [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3211414][COLOR=Blue][U][B]Elven Bladesinger[/B][/U][/COLOR][/URL] - [I]A warrior-mage who combines swordplay with song, dance with dueling, arcana with acrobatics, and courage with charisma.[/I] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3213040][COLOR=Green][U][I][B](Design Notes For Elven Bladesinger)[/B][/I][/U][/COLOR][/URL] Endari Defender Firagi Champion Justiciar of Taiia Lao-Tsen Disciple Loremaster Mask of Shadows Myrmidon Order of the Bow Initiate Phantasmal Hunter Psionic Slayer Shadowdancer Shadow Thorn Soldier of Light Spellsword Ulfhednar Weapon Master [B][COLOR=Red]Monstrous and NPC Prestige Classes[/COLOR][/B] Cyclops Deathgazer Ogre Mage Akukensei [B][COLOR=Red]Aurelian Feats & Skills[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3181594][COLOR=Blue][B][U]Aurelian Feat Preview[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4751897][COLOR=Blue][B][U]General Feats List[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4740580][COLOR=Blue][B][U]General Feats, A-C[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4744192][COLOR=Blue][B][U]General Feats, D-F[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749147][COLOR=Blue][B][U]General Feats, G-J[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749178][COLOR=Blue][B][U]General Feats, K-O[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749260][COLOR=Blue][B][U]General Feats, P-R[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4749782][COLOR=Blue][B][U]General Feats, S[/U][/B][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-4.html#post4750538][COLOR=Blue][B][U]General Feats, T-Z[/U][/B][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=6#post5185338"][COLOR="Blue"][U][B]Aurelian Special Feats[/B][/U][/COLOR][/URL] [B][COLOR=Red]Items, Services, & Structures[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post2977745][COLOR=Blue][U][B]Master Weapons List mini-preview[/B][/U][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=6#post5577090"][B][U][COLOR="Blue"]Aurelian Magic Items (And Design Notes): Charms, Rods, Staves, Wondrous Items[/COLOR][/U][/B][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=6#post5579742"][COLOR="Blue"][B][U]Aurelian Magic Items: Armor Abilities, Armors, Shield Abilities, Shields[/U][/B][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=6#post5582094"][COLOR="Blue"][B][U]Aurelian Magic Items: Weapon Abilities, Weapons, Garments, Potions[/U][/B][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=7#post5675824"][COLOR="Blue"][B][U]More Aurelian Magic Items: Charms, Rods[/U][/B][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=7#post5675840"][COLOR="Blue"][U][B]More Aurelian Magic Items: Staves, Wondrous Items, Armors, Shields[/B][/U][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=7#post5675863"][COLOR="Blue"][B][U]More Aurelian Magic Items: Weapon Abilities, Weapons, Garments, Potions, Cursed Items[/U][/B][/COLOR][/URL] [B][COLOR=Red]Magic Spells & Psionic Powers[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules.html#post3213190][COLOR=Blue][U][B]Custom Aurelian Spells, 0-2nd Level[/B][/U][/COLOR][/URL] [URL="http://www.enworld.org/showthread.php?t=167313&page=6#post4758987"][COLOR="Blue"][U][B]Additional Aurelian Spells, 0-6th Level, List and A-F[/B][/U][/COLOR][/URL] ---[URL="http://www.enworld.org/showthread.php?t=167313&page=6#post4764563"][COLOR="Blue"][U][B]Part 2, G-O[/B][/U][/COLOR][/URL] ---[URL="http://www.enworld.org/showthread.php?t=167313&page=6#post4767102"][COLOR="Blue"][U][B]Part 3, P-SL[/B][/U][/COLOR][/URL] ---[URL="http://www.enworld.org/showthread.php?t=167313&page=6#post4767117"][COLOR="Blue"][U][B]Final Part, SM-Z[/B][/U][/COLOR][/URL] [B][COLOR=Red]Aurelian Creature Templates[/COLOR][/B] *** None posted as of yet [B][COLOR=Red]Aurelian Monsters & Monstrous Races[/COLOR][/B] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4602483][COLOR=Blue][U][B]Custom Aurelian Monsters Preview 1[/B][/U][/COLOR][/URL] [URL=http://www.enworld.org/forum/d-d-3rd-edition-house-rules/167313-d-d-3rd-edition-d-d-aurelia-setting-houserules-3.html#post4602490][COLOR=Blue][U][B]Custom Aurelian Monsters Preview 2[/B][/U][/COLOR][/URL] [B][COLOR=Red]Faiths, Spirits, and Deities of Aurelia[/COLOR][/B] *** None posted as of yet [B][COLOR=Red]Notable Aurelian Groups & Individuals[/COLOR][/B] *** None posted as of yet [/QUOTE]
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