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3E/Pathfinder Conversion of the Vampire Bestiary
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<blockquote data-quote="Alzrius" data-source="post: 5959387" data-attributes="member: 8461"><p>Now how is that not a silly question? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Having said that, time is something of a concern for me. Working a 9-to-5 job tends to leave me drained on weekdays, and the effort to cram errands/relaxation/pet projects into the weekends means that the things I want to do often get bumped by the things I have to do.</p><p></p><p>In other words, I'd love to do this, but wonder how much I'd really be able to dig into it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p></p><p></p><p>I want to mention that I <strong>strongly</strong> recommend using Pathfinder and simply abandoning 3.5 altogether. While the latter certainly has its holdouts, Pathfinder is now the dominant market for 3.X players. Having a 3.5 version, even as an additional option, seems pointless at best, since I find it doubtful it'd be worth the effort necessary for a strict 3.5 conversion.</p><p></p><p></p><p></p><p>I think you need to tread very carefully here, U_K. When you start changing the base system, you invoke the wrath of its fans.</p><p></p><p>Slightly more seriously, changing something that's normally not changed, such as racial Hit Dice for humans, is likely to be seen as a bug, not a feature. While it's certainly possible for "monsters" to have advanced natural Hit Dice, that's not something that's easily accepted for humans (particularly as a function of lifestyle/environment, rather than out-andout mutation), particularly when you could use class levels to much the same effect.</p><p></p><p>Even if you write a "behind the curtain"-style sidebar, it's more likely to elicit head-scratching than approval.</p><p></p><p>There is one caveat here. While I haven't yet read it in full, the Advanced Race Guide just came out, and it includes a "race builder" section, which presumably deals with advanced natural Hit Dice. If you perhaps included a section about cannibal stats using those rules (though it'd still necessitate saying that (these) cannibals are different enough from "normal" people that they're essentially some sort of mutation/subspecies), then it might be seen as a feature and not a bug.</p><p></p><p></p><p></p><p>This seems to fly in the face of your <a href="http://immortalshandbook.com/freestuff24.htm" target="_blank">previous conversion chart</a>, particularly since I seem to recall you mentioning that the reason the chart doesn't go down to level/CR/ECL 1 is that at some point the power difference is so small that it essentially becomes a 1:1 conversion.</p><p></p><p>Having said that, I wonder how much this should be tied to the mathematical conversion in any case. If certain monsters are meant for a 4th-level party, for instance, why not design their Pathfinder incarnation to be (at least around) CR 4?</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5959387, member: 8461"] Now how is that not a silly question? :p Having said that, time is something of a concern for me. Working a 9-to-5 job tends to leave me drained on weekdays, and the effort to cram errands/relaxation/pet projects into the weekends means that the things I want to do often get bumped by the things I have to do. In other words, I'd love to do this, but wonder how much I'd really be able to dig into it. :( I want to mention that I [b]strongly[/b] recommend using Pathfinder and simply abandoning 3.5 altogether. While the latter certainly has its holdouts, Pathfinder is now the dominant market for 3.X players. Having a 3.5 version, even as an additional option, seems pointless at best, since I find it doubtful it'd be worth the effort necessary for a strict 3.5 conversion. I think you need to tread very carefully here, U_K. When you start changing the base system, you invoke the wrath of its fans. Slightly more seriously, changing something that's normally not changed, such as racial Hit Dice for humans, is likely to be seen as a bug, not a feature. While it's certainly possible for "monsters" to have advanced natural Hit Dice, that's not something that's easily accepted for humans (particularly as a function of lifestyle/environment, rather than out-andout mutation), particularly when you could use class levels to much the same effect. Even if you write a "behind the curtain"-style sidebar, it's more likely to elicit head-scratching than approval. There is one caveat here. While I haven't yet read it in full, the Advanced Race Guide just came out, and it includes a "race builder" section, which presumably deals with advanced natural Hit Dice. If you perhaps included a section about cannibal stats using those rules (though it'd still necessitate saying that (these) cannibals are different enough from "normal" people that they're essentially some sort of mutation/subspecies), then it might be seen as a feature and not a bug. This seems to fly in the face of your [url=http://immortalshandbook.com/freestuff24.htm]previous conversion chart[/url], particularly since I seem to recall you mentioning that the reason the chart doesn't go down to level/CR/ECL 1 is that at some point the power difference is so small that it essentially becomes a 1:1 conversion. Having said that, I wonder how much this should be tied to the mathematical conversion in any case. If certain monsters are meant for a 4th-level party, for instance, why not design their Pathfinder incarnation to be (at least around) CR 4? [/QUOTE]
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