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<blockquote data-quote="the Jester" data-source="post: 4316708" data-attributes="member: 1210"><p>EDIT: Revised to MM3 standards and expanded <a href="http://www.enworld.org/forum/showthread.php?231135-3rd-Level-Monsters/page5&p=6072735&viewfull=1#post6072735" target="_blank">here.</a></p><p><a href="http://www.enworld.org/forum/showthread.php?231135-3rd-Level-Monsters/page5&p=6072735&viewfull=1#post6072735" target="_blank"></a></p><p><span style="font-size: 12px"><strong>FIRENEWT BRAVO--- Level 3 Soldier</strong></span></p><p>Medium natural humanoid (fire, reptile)--- XP 150</p><p>---</p><p>Initiative +5; Senses Perception +3</p><p>HP 47; Bloodied 23</p><p>AC 19; Fortitude 18; Reflex 15; Will 15</p><p>Resist fire 5; Vulnerable cold 5</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Broadsword</strong> (standard; at will) <strong>Weapon:</strong> +10 vs. AC; 1d8+3 damage, plus target is marked until the end of the firenewt bravo’s next turn.</p><p><strong></strong></p><p><strong>Fire Breath</strong> (minor; encounter) <strong>Fire:</strong> Close blast 3; +8 vs. Reflex; 1d6+3 fire damage plus ongoing 5 fire.</p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +10, Intimidate +6</p><p>Str 19; Dex 14; Wis 14</p><p>Con 15; Int 13; Cha 10</p><p>---</p><p>Equipment chain armor, broadsword</p><p></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong>FIRENEWT PYROMANCER--- Level 3 Artillery</strong></span></p><p>Medium natural humanoid (fire, reptile)--- XP 150</p><p>---</p><p>Initiative +3; Senses Perception +x, special senses</p><p>HP 39; Bloodied 19</p><p>AC 19; Fortitude 20; Reflex 19; Will 21</p><p>Resist fire 5; Vulnerable cold 5</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Staff </strong>(standard; at will) <strong>Weapon:</strong> +10 vs. AC: 1d6+2 damage.</p><p></p><p><strong>[Ranged] Pyroclastic Blast</strong> (standard; at will) <strong>Fire:</strong> Range 6; +8 vs. Reflex; 1d6+3 damage plus 1d6 fire. </p><p></p><p><strong>Immolate</strong> (standard; encounter) <strong>Fire:</strong> Burst 2 within 10; +6 vs. Reflex; 3d6 fire damage, plus 5 ongoing fire. </p><p></p><p><strong>Fire Breath </strong>(minor; encounter) <strong>Fire:</strong> Close blast 3; +8 vs. Reflex; 1d6+3 fire damage plus ongoing 5 fire.</p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +10, Intimidate +6</p><p>Str 14; Dex 14; Wis 14</p><p>Con 15; Int 13; Cha 18</p><p>---</p><p>Equipment armor, shield, weapon, other gear</p><p></p><p></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong>FIRENEWT CAVALIER--- Level 4 Skirmisher</strong></span></p><p>Medium natural humanoid (fire, reptile)--- XP 175</p><p>---</p><p>Initiative +5; Senses Perception +x, special senses</p><p>HP 58; Bloodied 29</p><p>AC 18; Fortitude 18; Reflex 14; Will 15</p><p>Resist fire 10; Vulnerable cold 5</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Lance</strong> (standard; at will)<strong> Weapon:</strong> Reach 2; +9 vs. AC; 1d10+3 damage.</p><p></p><p><strong>[Melee] Spirited Charge</strong> (standard; at will) <strong>Weapon:</strong> Only when making a mounted charge; requires lance; +10 vs. AC; 1d10+5 damage, and target is pushed 1 square.</p><p></p><p><strong>Spur Mount</strong> (minor; recharge 5 6): Only when mounted; the firenewt’s mount gains +2 speed until bloodied or the end of the encounter.</p><p></p><p><strong>Fire Breath</strong> (minor; encounter) <strong>Fire:</strong> Close blast 3; +8 vs. Reflex; 2d6+3 fire damage plus ongoing 5 fire.</p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +10, Intimidate +6</p><p>Str 20; Dex 12; Wis 15</p><p>Con 18; Int 12; Cha 10</p><p>---</p><p>Equipment chain armor, broadsword</p></blockquote><p></p>
[QUOTE="the Jester, post: 4316708, member: 1210"] EDIT: Revised to MM3 standards and expanded [URL="http://www.enworld.org/forum/showthread.php?231135-3rd-Level-Monsters/page5&p=6072735&viewfull=1#post6072735"]here. [/URL] [SIZE=3][B]FIRENEWT BRAVO--- Level 3 Soldier[/B][/SIZE] Medium natural humanoid (fire, reptile)--- XP 150 --- Initiative +5; Senses Perception +3 HP 47; Bloodied 23 AC 19; Fortitude 18; Reflex 15; Will 15 Resist fire 5; Vulnerable cold 5 Speed 6 --- [B][Melee basic] Broadsword[/B] (standard; at will) [B]Weapon:[/B] +10 vs. AC; 1d8+3 damage, plus target is marked until the end of the firenewt bravo’s next turn. [B] Fire Breath[/B] (minor; encounter) [B]Fire:[/B] Close blast 3; +8 vs. Reflex; 1d6+3 fire damage plus ongoing 5 fire. --- Alignment evil; Languages Draconic Skills Athletics +10, Intimidate +6 Str 19; Dex 14; Wis 14 Con 15; Int 13; Cha 10 --- Equipment chain armor, broadsword [SIZE=3] [B]FIRENEWT PYROMANCER--- Level 3 Artillery[/B][/SIZE] Medium natural humanoid (fire, reptile)--- XP 150 --- Initiative +3; Senses Perception +x, special senses HP 39; Bloodied 19 AC 19; Fortitude 20; Reflex 19; Will 21 Resist fire 5; Vulnerable cold 5 Speed 6 --- [B][Melee basic] Staff [/B](standard; at will) [B]Weapon:[/B] +10 vs. AC: 1d6+2 damage. [B][Ranged] Pyroclastic Blast[/B] (standard; at will) [B]Fire:[/B] Range 6; +8 vs. Reflex; 1d6+3 damage plus 1d6 fire. [B]Immolate[/B] (standard; encounter) [B]Fire:[/B] Burst 2 within 10; +6 vs. Reflex; 3d6 fire damage, plus 5 ongoing fire. [B]Fire Breath [/B](minor; encounter) [B]Fire:[/B] Close blast 3; +8 vs. Reflex; 1d6+3 fire damage plus ongoing 5 fire. --- Alignment evil; Languages Draconic Skills Athletics +10, Intimidate +6 Str 14; Dex 14; Wis 14 Con 15; Int 13; Cha 18 --- Equipment armor, shield, weapon, other gear [SIZE=3] [B]FIRENEWT CAVALIER--- Level 4 Skirmisher[/B][/SIZE] Medium natural humanoid (fire, reptile)--- XP 175 --- Initiative +5; Senses Perception +x, special senses HP 58; Bloodied 29 AC 18; Fortitude 18; Reflex 14; Will 15 Resist fire 10; Vulnerable cold 5 Speed 6 --- [B][Melee basic] Lance[/B] (standard; at will)[B] Weapon:[/B] Reach 2; +9 vs. AC; 1d10+3 damage. [B][Melee] Spirited Charge[/B] (standard; at will) [B]Weapon:[/B] Only when making a mounted charge; requires lance; +10 vs. AC; 1d10+5 damage, and target is pushed 1 square. [B]Spur Mount[/B] (minor; recharge 5 6): Only when mounted; the firenewt’s mount gains +2 speed until bloodied or the end of the encounter. [B]Fire Breath[/B] (minor; encounter) [B]Fire:[/B] Close blast 3; +8 vs. Reflex; 2d6+3 fire damage plus ongoing 5 fire. --- Alignment evil; Languages Draconic Skills Athletics +10, Intimidate +6 Str 20; Dex 12; Wis 15 Con 18; Int 12; Cha 10 --- Equipment chain armor, broadsword [/QUOTE]
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