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<blockquote data-quote="the Jester" data-source="post: 5015894" data-attributes="member: 1210"><p>EDIT: Revised to MM3 standards, with an individual quipper added as a minion, and merged with the rest of the fish I have converted/created, <a href="http://www.enworld.org/forum/showthread.php?231135-3rd-Level-Monsters/page5&p=6072763&viewfull=1#post6072763" target="_blank">here.</a> This new Fish entry runs from lvl 2 minions all the way up to lvl 23 solo (the afanc from the 1e MM2).</p><p></p><p><strong><span style="font-size: 12px">QUIPPER SWARM--- Level 3 Brute</span></strong></p><p>Medium natural beast (fish)--- XP 150</p><p>---</p><p><strong>Initiative</strong> +5; <strong>Senses</strong> Perception +3</p><p><strong>Swarm Attack </strong>aura 1; any enemy that starts its turn in the aura that is not bloodied takes 5 points of damage; any bloodied creature that starts its turn in the aura takes 7 points of damage</p><p><strong>HP </strong>53; <strong>Bloodied </strong>26</p><p><strong>AC</strong> 15; <strong>Fortitude</strong> 15; <strong>Reflex</strong> 16; <strong>Will </strong>15</p><p><strong>Resist</strong> half damage from melee and ranged attacks; <strong>Vulnerable</strong> 10 to close and area attacks</p><p><strong>Speed</strong> swim 8</p><p>---</p><p><strong>[Melee basic] Swarm of Bites</strong> (standard; at will): +6 vs. AC; 1d12+3 damage. </p><p><strong></strong></p><p><strong>Blood Crazy:</strong> If one or more bloodied creatures are within 10 squares of it, the quipper swarm must attack the closest one. The quipper swarm gets +1 to attack rolls and +3 to damage against bloodied creatures with its swarm of bites. </p><p>---</p><p><strong>Alignment</strong> unaligned; Languages -</p><p><strong>Str </strong>8; <strong>Dex</strong> 18; <strong>Wis </strong>14</p><p><strong>Con</strong> 13; <strong>Int </strong>2; <strong>Cha</strong> 10</p><p></p><p></p><p>Another interesting monster to design. Quippers, for those who don't know, are a 1e Fiend Folio fish related to the piranha, but living in cold water (iirc). Due to their "blood crazy" ability, an encounter could see quippers changing "sides" several time during the battle as various creatures get bloodied.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5015894, member: 1210"] EDIT: Revised to MM3 standards, with an individual quipper added as a minion, and merged with the rest of the fish I have converted/created, [URL="http://www.enworld.org/forum/showthread.php?231135-3rd-Level-Monsters/page5&p=6072763&viewfull=1#post6072763"]here.[/URL] This new Fish entry runs from lvl 2 minions all the way up to lvl 23 solo (the afanc from the 1e MM2). [B][SIZE="3"]QUIPPER SWARM--- Level 3 Brute[/SIZE][/B] Medium natural beast (fish)--- XP 150 --- [B]Initiative[/B] +5; [B]Senses[/B] Perception +3 [B]Swarm Attack [/B]aura 1; any enemy that starts its turn in the aura that is not bloodied takes 5 points of damage; any bloodied creature that starts its turn in the aura takes 7 points of damage [B]HP [/B]53; [B]Bloodied [/B]26 [B]AC[/B] 15; [B]Fortitude[/B] 15; [B]Reflex[/B] 16; [B]Will [/B]15 [B]Resist[/B] half damage from melee and ranged attacks; [B]Vulnerable[/B] 10 to close and area attacks [B]Speed[/B] swim 8 --- [B][Melee basic] Swarm of Bites[/B] (standard; at will): +6 vs. AC; 1d12+3 damage. [B] Blood Crazy:[/B] If one or more bloodied creatures are within 10 squares of it, the quipper swarm must attack the closest one. The quipper swarm gets +1 to attack rolls and +3 to damage against bloodied creatures with its swarm of bites. --- [B]Alignment[/B] unaligned; Languages - [B]Str [/B]8; [B]Dex[/B] 18; [B]Wis [/B]14 [B]Con[/B] 13; [B]Int [/B]2; [B]Cha[/B] 10 Another interesting monster to design. Quippers, for those who don't know, are a 1e Fiend Folio fish related to the piranha, but living in cold water (iirc). Due to their "blood crazy" ability, an encounter could see quippers changing "sides" several time during the battle as various creatures get bloodied. [/QUOTE]
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