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4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
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<blockquote data-quote="robus" data-source="post: 7529519" data-attributes="member: 6801558"><p>It seems to me that the best way for WotC to "sell more stuff" is to offer setting options for players and DMs in popular fictional universes, for example Harry Potter (who wouldn't buy the DMs Guide (and Players Handbook) to the World of Harry Potter), or heck tie in with Avatar (there's a bunch of probably mediocre movies coming out for that...) And of course many video game worlds. In fact there are 3 books to sell: Players Guide, DMs Guide (setting details + monsters), and introductory Level 1-10 adventures. 3 ~ 256 page books (maybe the players is only 128 - but really you could make it 256 with a bunch of nice art/pictures <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>Now this will mean cutting the pie a couple more ways (for the licensing) - but Hasbro knows that business inside out.</p><p></p><p>In fact this is the way a movie tie-in should go IMHO: Loved <insert popular movie here>? Continue the fun with the official D&D compatible RPG "Adventures in <movie world>". Rather than WotC making their own mediocre movie, ride the pop culture coattails of someone else's! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="robus, post: 7529519, member: 6801558"] It seems to me that the best way for WotC to "sell more stuff" is to offer setting options for players and DMs in popular fictional universes, for example Harry Potter (who wouldn't buy the DMs Guide (and Players Handbook) to the World of Harry Potter), or heck tie in with Avatar (there's a bunch of probably mediocre movies coming out for that...) And of course many video game worlds. In fact there are 3 books to sell: Players Guide, DMs Guide (setting details + monsters), and introductory Level 1-10 adventures. 3 ~ 256 page books (maybe the players is only 128 - but really you could make it 256 with a bunch of nice art/pictures :) ) Now this will mean cutting the pie a couple more ways (for the licensing) - but Hasbro knows that business inside out. In fact this is the way a movie tie-in should go IMHO: Loved <insert popular movie here>? Continue the fun with the official D&D compatible RPG "Adventures in <movie world>". Rather than WotC making their own mediocre movie, ride the pop culture coattails of someone else's! :) [/QUOTE]
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4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
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