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4 Hours w/ RSD - Escapist Bonus Column
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<blockquote data-quote="GreyLord" data-source="post: 7647754" data-attributes="member: 4348"><p>I disagree. Take for example your Coke idea...well another company DOES sell coke products and has been rather successful...even with Coca Cola still the best selling drink out there. Pepsi does pretty darn well...and though Americans and a few others will swear about the difference of taste between Pepsi and Cola (and there are slight differences) to those who don't drink them regularly...they sure taste very similar. The same could go for differences between Mug rootbeer, A&W Rootbeer, or Big K rootbeer. How about Sprite and 7-Up. </p><p></p><p>Entertainment has this all the time. Think about how movie studios copy each other...many times you can see a movie and say...Hey, this is simply a rip off of another movie!</p><p></p><p>Sometimes they are competing and the one who has the ripoff brings the movie to the theater sooner then the original, other times the themes of movies are so similar as to be apparant that they are copies of the same theme though different characters and movies (Dante's peak/Volcano, Armageddon/Deep Impact, Rocky/Real Steel).</p><p></p><p>In electronics this gets even more nefarious...unless you are an expert into certain electronics...how big are the actual differences in two flat screen T.V.'s with the apparant same additions and conveniences, but two different brands going to appear to you?</p><p></p><p>Take Video games as another...how big is the difference between Battlefield 3 for Xbox 360 and Battlefield 3 for Playstation 3?</p><p></p><p>People buy rebranding all the time with RPGs in electronica...a recent one that comes to mind would be the Wizardry series...though it has a similar release on the Nintendo DS as Etrian Odyssey and PSP as Class of Heroes. All different games but VERY reminescent of the original.</p><p></p><p>Even better, some products (like furniture and sometimes food items) really ARE the same product as predecessors of another brand in some cases, but not by the same company.</p><p></p><p>The first problem WotC made I think was tossing away the entire heritage in favor of their OWN game.</p><p></p><p>Brand isn't all there is too it. By tossing the older AD&D and releasing WotC's D20 version of D&D, they set a precedence of being able to do away with an old rule system and replace it with something different. </p><p></p><p>This was basically almost exactly the same model followed by WotC/Hasbro with the release of 4e. Those who didn't like it need only see the example set less then a decade prior with 3e.</p><p></p><p>Of course they didn't have Mr. Dancy (and some particularly notable allies in key places) to keep the manianical money grubbers back, so instead of the OGL and some other items that helped with 3e, it was released to a much starker and sterner control of the system when 4e was released (seen soon after with the taking back of PDFs, the GSL which was a miracle it even saw the light of day, and followed up with the ensuring of the online only DDi).</p><p></p><p>At the same time you have the rise of the Retro movement which if they weren't all fighting over the same scraps (D&D and AD&D, even different editions of 1e and 2e AD&D, and multiple D&D editions...were HIGHLY compatible with each other and in that effect could be seen as basically the same game/same audience) probably could be doing some pretty serious financials.</p><p></p><p>As it is, most of those financials are hidden as a majority of those transactions and downloads are from ONLINE rather than a more measurable hardcopy offline.</p><p></p><p>So I think that in fact, if given a single solitary player that released all of the AD&D/D&D materials from 2e on back...that they COULD be successful.</p><p></p><p>In fact, in direct relation to WotC...look at Paizo now...and in effect that's exactly what they are doing with the 3.X game....just with their revision of it.</p><p></p><p>Game rules ARE important...and it's not necessarily the brand.</p><p></p><p>IMO of course. </p><p></p><p>PS: Then again...as long as the business makes money...that's probably whats important in the end.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7647754, member: 4348"] I disagree. Take for example your Coke idea...well another company DOES sell coke products and has been rather successful...even with Coca Cola still the best selling drink out there. Pepsi does pretty darn well...and though Americans and a few others will swear about the difference of taste between Pepsi and Cola (and there are slight differences) to those who don't drink them regularly...they sure taste very similar. The same could go for differences between Mug rootbeer, A&W Rootbeer, or Big K rootbeer. How about Sprite and 7-Up. Entertainment has this all the time. Think about how movie studios copy each other...many times you can see a movie and say...Hey, this is simply a rip off of another movie! Sometimes they are competing and the one who has the ripoff brings the movie to the theater sooner then the original, other times the themes of movies are so similar as to be apparant that they are copies of the same theme though different characters and movies (Dante's peak/Volcano, Armageddon/Deep Impact, Rocky/Real Steel). In electronics this gets even more nefarious...unless you are an expert into certain electronics...how big are the actual differences in two flat screen T.V.'s with the apparant same additions and conveniences, but two different brands going to appear to you? Take Video games as another...how big is the difference between Battlefield 3 for Xbox 360 and Battlefield 3 for Playstation 3? People buy rebranding all the time with RPGs in electronica...a recent one that comes to mind would be the Wizardry series...though it has a similar release on the Nintendo DS as Etrian Odyssey and PSP as Class of Heroes. All different games but VERY reminescent of the original. Even better, some products (like furniture and sometimes food items) really ARE the same product as predecessors of another brand in some cases, but not by the same company. The first problem WotC made I think was tossing away the entire heritage in favor of their OWN game. Brand isn't all there is too it. By tossing the older AD&D and releasing WotC's D20 version of D&D, they set a precedence of being able to do away with an old rule system and replace it with something different. This was basically almost exactly the same model followed by WotC/Hasbro with the release of 4e. Those who didn't like it need only see the example set less then a decade prior with 3e. Of course they didn't have Mr. Dancy (and some particularly notable allies in key places) to keep the manianical money grubbers back, so instead of the OGL and some other items that helped with 3e, it was released to a much starker and sterner control of the system when 4e was released (seen soon after with the taking back of PDFs, the GSL which was a miracle it even saw the light of day, and followed up with the ensuring of the online only DDi). At the same time you have the rise of the Retro movement which if they weren't all fighting over the same scraps (D&D and AD&D, even different editions of 1e and 2e AD&D, and multiple D&D editions...were HIGHLY compatible with each other and in that effect could be seen as basically the same game/same audience) probably could be doing some pretty serious financials. As it is, most of those financials are hidden as a majority of those transactions and downloads are from ONLINE rather than a more measurable hardcopy offline. So I think that in fact, if given a single solitary player that released all of the AD&D/D&D materials from 2e on back...that they COULD be successful. In fact, in direct relation to WotC...look at Paizo now...and in effect that's exactly what they are doing with the 3.X game....just with their revision of it. Game rules ARE important...and it's not necessarily the brand. IMO of course. PS: Then again...as long as the business makes money...that's probably whats important in the end. [/QUOTE]
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