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4 Hours w/ RSD - Escapist Bonus Column
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<blockquote data-quote="delericho" data-source="post: 7647899" data-attributes="member: 22424"><p>That's... pretty terrifying. If you don't mind my asking, how much of your post do you <em>know</em>, and how much is informed speculation?</p><p></p><p></p><p></p><p>Being freed of the promises of the previous management does them no good if they're still beholden to that impossible $50M target. I see no way for them to reach that.</p><p></p><p>I suppose they could do a 5e on the cheap, and pray for a major hit. That would almost certainly fail, but it <em>might just</em> work. Even if successful, it would only be a short-term boost, but perhaps they only need to hold on for a few years, for things to improve, and for Hasbro to change tack.</p><p></p><p>Alternately... you said that they were hampered because they couldn't benefit from the D&D electronic license. But, how about now? Now that it's back in-house, could they license it out for an MMO?</p><p></p><p>The final option I can think of is for the D&D team to quietly position themselves to spin out at their own, independent company, and then pick up the license for D&D RPG when Hasbro cancels it.</p></blockquote><p></p>
[QUOTE="delericho, post: 7647899, member: 22424"] That's... pretty terrifying. If you don't mind my asking, how much of your post do you [i]know[/i], and how much is informed speculation? Being freed of the promises of the previous management does them no good if they're still beholden to that impossible $50M target. I see no way for them to reach that. I suppose they could do a 5e on the cheap, and pray for a major hit. That would almost certainly fail, but it [i]might just[/i] work. Even if successful, it would only be a short-term boost, but perhaps they only need to hold on for a few years, for things to improve, and for Hasbro to change tack. Alternately... you said that they were hampered because they couldn't benefit from the D&D electronic license. But, how about now? Now that it's back in-house, could they license it out for an MMO? The final option I can think of is for the D&D team to quietly position themselves to spin out at their own, independent company, and then pick up the license for D&D RPG when Hasbro cancels it. [/QUOTE]
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