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4 Hours w/ RSD - Escapist Bonus Column
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<blockquote data-quote="Cergorach" data-source="post: 7647963" data-attributes="member: 725"><p>The US is certainly not the only D&D market out there, we have the rest of the world as well. As Ryan indicated WotC sold 300,000 PHBs in the first 30 days upon release with 3.0 and that certainly wasn't the only PHBs they sold, not by a long shot. So there's a lot more players out there then the 300k, at least in the 3.0E days. WotC was aiming with 4E at another revival of D&D, but as mentioned before their plans didn't go as planned.</p><p></p><p>- DDI wasn't finished (on time)</p><p>- GSL wasn't a success and alienated a lot of people</p><p>- 4E wasn't what a lot of people expected it to be and would rather go with something else</p><p></p><p>If those 'failures' hadn't occurred D&D would still be the 900 pound gorilla and might actually have reached that $50 million a year in <em>revenue</em> (and not profit as some folks think). Is that a risky business proposal, maybe now with hindsight 50/50, but at the time D&D was still that 900 pound gorilla, and they made it a hit in 2000. I would guess that at the time it wasn't a crap shoot, but there was of course risk (as there is in any business). I seriously think that everyone in the team didn't think it was doomed to fail, the possibility was there, but I don't think the risk was bigger then in 2000 and the rewards were certainly there if they succeeded.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 7647963, member: 725"] The US is certainly not the only D&D market out there, we have the rest of the world as well. As Ryan indicated WotC sold 300,000 PHBs in the first 30 days upon release with 3.0 and that certainly wasn't the only PHBs they sold, not by a long shot. So there's a lot more players out there then the 300k, at least in the 3.0E days. WotC was aiming with 4E at another revival of D&D, but as mentioned before their plans didn't go as planned. - DDI wasn't finished (on time) - GSL wasn't a success and alienated a lot of people - 4E wasn't what a lot of people expected it to be and would rather go with something else If those 'failures' hadn't occurred D&D would still be the 900 pound gorilla and might actually have reached that $50 million a year in [I]revenue[/I] (and not profit as some folks think). Is that a risky business proposal, maybe now with hindsight 50/50, but at the time D&D was still that 900 pound gorilla, and they made it a hit in 2000. I would guess that at the time it wasn't a crap shoot, but there was of course risk (as there is in any business). I seriously think that everyone in the team didn't think it was doomed to fail, the possibility was there, but I don't think the risk was bigger then in 2000 and the rewards were certainly there if they succeeded. [/QUOTE]
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