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General Tabletop Discussion
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4d6 Messed Up Party Composition?
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<blockquote data-quote="aco175" data-source="post: 7461252" data-attributes="member: 27385"><p>I don't see any big problems. You stated your issues with lack of dedicated cleric and mage, but the other classes can pick up there. There should not be too many problems the party cannot handle. The DM should be able to send whatever at this group. It sounds like he plays like I play and this group is about what my players cobble together each campaign. If there seems like there is a problem you can multiclass or add some henchmen or something. </p><p></p><p>Hoards of monsters can be a problem though and compounds if you do not have a strong cleric. I threw 20 goblins and a giant at the 5th level party and they had a big problem. A few were trying to deal with the giant while the goblins were shooting. Each round a couple arrows would hit for a few points. It starts to add up if nobody is dealing with that problem.</p></blockquote><p></p>
[QUOTE="aco175, post: 7461252, member: 27385"] I don't see any big problems. You stated your issues with lack of dedicated cleric and mage, but the other classes can pick up there. There should not be too many problems the party cannot handle. The DM should be able to send whatever at this group. It sounds like he plays like I play and this group is about what my players cobble together each campaign. If there seems like there is a problem you can multiclass or add some henchmen or something. Hoards of monsters can be a problem though and compounds if you do not have a strong cleric. I threw 20 goblins and a giant at the 5th level party and they had a big problem. A few were trying to deal with the giant while the goblins were shooting. Each round a couple arrows would hit for a few points. It starts to add up if nobody is dealing with that problem. [/QUOTE]
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4d6 Messed Up Party Composition?
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