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General Tabletop Discussion
D&D Older Editions
4e/13thA immersion question and 5e/13thA DoaM question
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<blockquote data-quote="Cadence" data-source="post: 6266214" data-attributes="member: 6701124"><p>That could be it. He's got 4 spells + 5 domain powers relevant to combat + some feat or other + gnome illusion + heal + melee weapon + ranged weapon, where I think all but one power and one spell are buffs of some sort, with about half being quicks and half regulars. I think one or two of them are off turn. </p><p></p><p>Sad thing is I picked those domains and spells because they seemed to fit the motif better and didn't really think about how big the bonuses they gave were. <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /> I'll go back and see if I can trade out some of the buff-y spells with some things that are more combatty and/or match up better with things I would have picked in previous editions.</p><p></p><p></p><p></p><p>I'd never thought of that. I've got the history of card games (bridge twice a week now, dozens of different games growing up) and used to play chess -- but my lack of hand eye coordination has never really encouraged me to stick with the ball sports or even video games. Never thought RPGs would be the excuse to get back into sports. I'll see if a session or two more of practice begins to push the choices into the subconscious (like it did with bridge bidding and play), and if not will start digging around to find things to develop that part of my brain more. My waist could definitely use it too since I haven't kept up with swimming/biking/jogging like I should!</p></blockquote><p></p>
[QUOTE="Cadence, post: 6266214, member: 6701124"] That could be it. He's got 4 spells + 5 domain powers relevant to combat + some feat or other + gnome illusion + heal + melee weapon + ranged weapon, where I think all but one power and one spell are buffs of some sort, with about half being quicks and half regulars. I think one or two of them are off turn. Sad thing is I picked those domains and spells because they seemed to fit the motif better and didn't really think about how big the bonuses they gave were. :.-( I'll go back and see if I can trade out some of the buff-y spells with some things that are more combatty and/or match up better with things I would have picked in previous editions. I'd never thought of that. I've got the history of card games (bridge twice a week now, dozens of different games growing up) and used to play chess -- but my lack of hand eye coordination has never really encouraged me to stick with the ball sports or even video games. Never thought RPGs would be the excuse to get back into sports. I'll see if a session or two more of practice begins to push the choices into the subconscious (like it did with bridge bidding and play), and if not will start digging around to find things to develop that part of my brain more. My waist could definitely use it too since I haven't kept up with swimming/biking/jogging like I should! [/QUOTE]
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4e/13thA immersion question and 5e/13thA DoaM question
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