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4e: A work in progress?
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<blockquote data-quote="Asmor" data-source="post: 4636148" data-attributes="member: 1154"><p>A few recent discussions have made me realize something. It seems like 4th edition is still very much a work in progress. Compared to 3rd edition, which despite its problems was a very thoroughly-developed product, it still seems like the designers are working on 4th edition.</p><p></p><p>For example, skill challenges are a hot topic right now. It's pretty obvious that, as written in the book, they're not just broken; they're all but useless. Everyone from posters here, bloggers elsewhere, and even designers at WotC are still working on trying to defining what a skill challenge is supposed to be and how to design and use them.</p><p></p><p>Then we've got a discussion about how the Druid is the way <a href="http://www.enworld.org/forum/general-rpg-discussion/248965-druid-now-thats-controller.html" target="_blank">controllers should be</a>, and another which has gotten into a bit of a tangent on the <a href="http://www.enworld.org/forum/general-rpg-discussion/248971-solos-using-ap-big-escape.html" target="_blank">definition of solos and their execution</a>. I think two things are clear on this latter topic. 1: Based on their name, solos were originally intended to be used alone (else they could have been called "Bosses" or something less pigeonholey). 2: This is not the way they reached printing, as demonstrated by for example sample encounters for dragons in the MM including other creatures.</p><p></p><p>Let me just say that I'm not attacking 4th edition. I love the system. I also like that stuff is not just being added to it, but things are being updated and changed.</p></blockquote><p></p>
[QUOTE="Asmor, post: 4636148, member: 1154"] A few recent discussions have made me realize something. It seems like 4th edition is still very much a work in progress. Compared to 3rd edition, which despite its problems was a very thoroughly-developed product, it still seems like the designers are working on 4th edition. For example, skill challenges are a hot topic right now. It's pretty obvious that, as written in the book, they're not just broken; they're all but useless. Everyone from posters here, bloggers elsewhere, and even designers at WotC are still working on trying to defining what a skill challenge is supposed to be and how to design and use them. Then we've got a discussion about how the Druid is the way [url=http://www.enworld.org/forum/general-rpg-discussion/248965-druid-now-thats-controller.html]controllers should be[/url], and another which has gotten into a bit of a tangent on the [url=http://www.enworld.org/forum/general-rpg-discussion/248971-solos-using-ap-big-escape.html]definition of solos and their execution[/url]. I think two things are clear on this latter topic. 1: Based on their name, solos were originally intended to be used alone (else they could have been called "Bosses" or something less pigeonholey). 2: This is not the way they reached printing, as demonstrated by for example sample encounters for dragons in the MM including other creatures. Let me just say that I'm not attacking 4th edition. I love the system. I also like that stuff is not just being added to it, but things are being updated and changed. [/QUOTE]
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