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4E DM's Surprised By Players?
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<blockquote data-quote="helium3" data-source="post: 4329183" data-attributes="member: 31301"><p>By this I mean, have any of your players suddenly shocked you with their never before seen tactical brilliance? Or stupidity? Anyone else surprised by sudden changes in the way your group "works" in a social sense?</p><p></p><p>I have this one player who is generally what the DMG calls a "watcher." In our 3E games, her characters didn't "shine" like some of the others because she wasn't interested in doing the whole "build" thing. In fact, some of the other players would get irritated at times because her non-build focused characters weren't as useful in tough encounters. They weren't "carrying their share of the weight."</p><p></p><p>But now, in 4E it suddenly becomes clear that she's the reigning tactical genius at the table. She's the one that's always suggesting the kooky but shockingly effective strategies. The build-monkeys, still cocky after having been the "alphas" for so long, haven't quite come to terms with their rapidly diminishing social status. In fact, I don't think they've quite realized that their time has come to an end.</p><p></p><p>It'll be interesting to see how this plays out over the next couple of games. Frankly, I'm surprised at how bad the BM's are at tactics. I had assumed that they would be as good at that sort of thing as they were at twinking their characters. Apparently, being able to memorize rules doesn't mean you're also good at applying them in dynamic situations.</p></blockquote><p></p>
[QUOTE="helium3, post: 4329183, member: 31301"] By this I mean, have any of your players suddenly shocked you with their never before seen tactical brilliance? Or stupidity? Anyone else surprised by sudden changes in the way your group "works" in a social sense? I have this one player who is generally what the DMG calls a "watcher." In our 3E games, her characters didn't "shine" like some of the others because she wasn't interested in doing the whole "build" thing. In fact, some of the other players would get irritated at times because her non-build focused characters weren't as useful in tough encounters. They weren't "carrying their share of the weight." But now, in 4E it suddenly becomes clear that she's the reigning tactical genius at the table. She's the one that's always suggesting the kooky but shockingly effective strategies. The build-monkeys, still cocky after having been the "alphas" for so long, haven't quite come to terms with their rapidly diminishing social status. In fact, I don't think they've quite realized that their time has come to an end. It'll be interesting to see how this plays out over the next couple of games. Frankly, I'm surprised at how bad the BM's are at tactics. I had assumed that they would be as good at that sort of thing as they were at twinking their characters. Apparently, being able to memorize rules doesn't mean you're also good at applying them in dynamic situations. [/QUOTE]
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