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[4e] [ePoL] Heroic Souls IC (R6 Heian > Monsters > Eldan&Champy > Quinn > Silvi > )
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<blockquote data-quote="Graf" data-source="post: 4330141" data-attributes="member: 3087"><p><em>ooc that's nothing... you should see the mistakes I make... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p></p><p>[sblock=SR: dire radiance]It doesn't matter in this case, but I think you roll damage each time. So you'd get max (8) for the first shot and then you'd get another roll next time. If it were supposed to be the same damage I think it would say "same damage" instead of "and takes an extra xdx+x if it approaches"</p><p>Unless crits maximize all damage?[/sblock]</p><p></p><p>The group launches powerful attacks, <strong>Quinn</strong>, <strong>Heian </strong>and <strong>Neeloo </strong> (holding her shot until the creature gets close) strike true; destroying two creatures and injuring a third. <strong>Eldan </strong>misses, as does <strong>Verulo </strong>whose carefully aimed shot passes through a globe of dark gloom without apparent effect.</p><p></p><p>The creatures rush toward you, they are almost within striking distance.</p><p></p><p><span style="color: DimGray"><strong>Eldan</strong>, again with the light!</span> The thief yells even has he retreats away from the melee, running up the beach and re-loading his crossbow.</p><p></p><p>[sblock=Initiative & Combat]</p><p>Round 1</p><p>25 Monster - EN -<em>delays</em></p><p>23 Silvi -- <em>will go when rayex has time to post</em></p><p>19 Verulo -- moves to AB23 shoots would <a href="http://invisiblecastle.com/roller/view/1639326/" target="_blank">HIT but <em>foiled </em>by Displacement</a></p><p>15 Quinn -- manages to <a href="http://invisiblecastle.com/roller/view/1639251/" target="_blank">pick his target out</a> of the gloomy shadow it projects and blasts one of the creatures, but the creature keeps coming. Quinn's target's gloom has been pierced until it moves</p><p>14 Neeloo -- readies for when creature is within 10 squares</p><p>07 Heian - <a href="http://invisiblecastle.com/roller/view/1639248/" target="_blank">picks his target out</a> of the gloomy shadow it projects and strikes it down.</p><p>05.1 Monster - E move (see new map)</p><p>05.2 Neeloo - One of the creatures disappears in a shaft of brilliant, cold starlight; completely vaporized (crit means no check)</p><p>04 Eldan -- Misses but dispels their displacement effect for 2 ticks</p><p>--> Monster EN renter's the combat @4; creature struck by Quinn's displacement reactivates when they move</p><p>02 Monsters - Displacement reactivates</p><p></p><p>Round 2</p><p>23 Silvi -- </p><p>19 Verulo -- moves to AF28 Ready's action to fire when Eldan's pulses</p><p>15 Quinn -- </p><p>07 Heian -- move W36 before, <a href="http://invisiblecastle.com/roller/view/1639416/" target="_blank">sees through the gloom</a>, dropping another with a javelin</p><p>05.1 Monster - </p><p>05.2 Neeloo -- </p><p>04.1 Eldan -- </p><p>04.3 Verulo -- Readied action to shoot closest "lit" creature.</p><p>04.2 Monster EN </p><p></p><p>[/sblock]</p><p><em> edit: Fixed Neeloo's init timing so she readied to hit the creature when it got close enough.</em></p><p><em>OOC Please post your actions! (Unless you're Eldan, the situation will probably change radically before you go). Since they're running (PH 291) you all get combat advantage.</em></p></blockquote><p></p>
[QUOTE="Graf, post: 4330141, member: 3087"] [I]ooc that's nothing... you should see the mistakes I make... :)[/I] [sblock=SR: dire radiance]It doesn't matter in this case, but I think you roll damage each time. So you'd get max (8) for the first shot and then you'd get another roll next time. If it were supposed to be the same damage I think it would say "same damage" instead of "and takes an extra xdx+x if it approaches" Unless crits maximize all damage?[/sblock] The group launches powerful attacks, [B]Quinn[/B], [B]Heian [/B]and [B]Neeloo [/B] (holding her shot until the creature gets close) strike true; destroying two creatures and injuring a third. [B]Eldan [/B]misses, as does [B]Verulo [/B]whose carefully aimed shot passes through a globe of dark gloom without apparent effect. The creatures rush toward you, they are almost within striking distance. [COLOR=DimGray][B]Eldan[/B], again with the light![/COLOR] The thief yells even has he retreats away from the melee, running up the beach and re-loading his crossbow. [sblock=Initiative & Combat] Round 1 25 Monster - EN -[I]delays[/I] 23 Silvi -- [i]will go when rayex has time to post[/i] 19 Verulo -- moves to AB23 shoots would [url=http://invisiblecastle.com/roller/view/1639326/]HIT but [I]foiled [/I]by Displacement[/url] 15 Quinn -- manages to [url=http://invisiblecastle.com/roller/view/1639251/]pick his target out[/url] of the gloomy shadow it projects and blasts one of the creatures, but the creature keeps coming. Quinn's target's gloom has been pierced until it moves 14 Neeloo -- readies for when creature is within 10 squares 07 Heian - [url=http://invisiblecastle.com/roller/view/1639248/]picks his target out[/url] of the gloomy shadow it projects and strikes it down. 05.1 Monster - E move (see new map) 05.2 Neeloo - One of the creatures disappears in a shaft of brilliant, cold starlight; completely vaporized (crit means no check) 04 Eldan -- Misses but dispels their displacement effect for 2 ticks --> Monster EN renter's the combat @4; creature struck by Quinn's displacement reactivates when they move 02 Monsters - Displacement reactivates Round 2 23 Silvi -- 19 Verulo -- moves to AF28 Ready's action to fire when Eldan's pulses 15 Quinn -- 07 Heian -- move W36 before, [url=http://invisiblecastle.com/roller/view/1639416/]sees through the gloom[/url], dropping another with a javelin 05.1 Monster - 05.2 Neeloo -- 04.1 Eldan -- 04.3 Verulo -- Readied action to shoot closest "lit" creature. 04.2 Monster EN [/sblock] [i] edit: Fixed Neeloo's init timing so she readied to hit the creature when it got close enough.[/i] [I]OOC Please post your actions! (Unless you're Eldan, the situation will probably change radically before you go). Since they're running (PH 291) you all get combat advantage.[/I] [/QUOTE]
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[4e] [ePoL] Heroic Souls IC (R6 Heian > Monsters > Eldan&Champy > Quinn > Silvi > )
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