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General Tabletop Discussion
D&D Older Editions
4e far more tactical than 5e? or just a little
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<blockquote data-quote="Garthanos" data-source="post: 8501219" data-attributes="member: 82504"><p>Team work for the win, eh. In 5e getting into position is kind of trivialized characters including enemies only get one opportunity attack a round not per turn (this also hamstrings the defender seriously). And disengage instead of being 5 feet of shifting is your entire move the 5e rogue gets shift exactly where they want for a bonus action (like a 4e minor action).</p><p></p><p>5e flanking rule is kind of insane, as It is a benefit without reasonable risk ie positioning became too easy and quits being a risk you pay for the over sized benefit.</p><p></p><p>And tactics are generally about things having a price which is sometimes risk (similar to the ubiquitous limited use abilities are a price).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8501219, member: 82504"] Team work for the win, eh. In 5e getting into position is kind of trivialized characters including enemies only get one opportunity attack a round not per turn (this also hamstrings the defender seriously). And disengage instead of being 5 feet of shifting is your entire move the 5e rogue gets shift exactly where they want for a bonus action (like a 4e minor action). 5e flanking rule is kind of insane, as It is a benefit without reasonable risk ie positioning became too easy and quits being a risk you pay for the over sized benefit. And tactics are generally about things having a price which is sometimes risk (similar to the ubiquitous limited use abilities are a price). [/QUOTE]
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4e far more tactical than 5e? or just a little
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