Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[4e][OOC] Clash of Steel [13th level]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pathfinderq1" data-source="post: 6026437" data-attributes="member: 48394"><p>Okay, first pass for character idea 1 (background/description still in progress):</p><p></p><p> Oscarl Drakeclaw</p><p> </p><p> Human male</p><p> Level 13</p><p> Fighter|Ranger (hybrid)</p><p> Paragon path: Shock trooper</p><p> Alignment: Unaligned</p><p> Background: Mariner (bonus to Perception)</p><p> Languages: Common, Draconic </p><p> Theme: Guardian</p><p> </p><p> ABILITY SCORES:</p><p> STR 22 /CON 16 /DEX 14 /INT 9 /WIS 14 /CHA 12</p><p> </p><p> AC 30 /FORT 29 /REF 27 /WILL 24</p><p> HP 99 (bloodied 49) /Surges per day x10 /Surge HP x(24+1= 25)</p><p> Initiative: +10</p><p> Speed: 5</p><p> Senses: Low-light vision (item)</p><p> Resist: 10 fire, 10 necrotic</p><p> </p><p> FEATS:</p><p> Improved defenses (bonus), Master at arms (bonus), Two weapon defense (Tempest bonus), Net training (level 1), Hybrid talent- Fighter; Tempest technique (human bonus), Armor proficiency- chain (level 2), Armor proficiency-scale (level 4), Toughness (level 6), Quick draw (level 8), Vicious advantage (level 10), Mark of warding (level 11), World serpent’s grasp (level 12).</p><p> </p><p> TRAINED SKILLS:</p><p> Athletics +17; Endurance +14; Intimidate +12; Nature +13, Perception +17</p><p> </p><p> UNTRAINED SKILLS:</p><p> Acrobatics +8; Arcana +5; Bluff +7; Diplomacy +7; Dungeoneering +8; Heal +8; History +5; Insight +10; Religion +5; Stealth +8; Streetwise +7; Thievery +8 </p><p> </p><p> CLASS/RACE ABILITIES:</p><p> >Ranger: Hunter’s quarry (hybrid)</p><p> >Fighter: Combat challenge (hybrid), Combat talent (Tempest technique)</p><p> </p><p> POWERS:</p><p> >Guardian’s counter (encounter/theme)</p><p> >Twin strike (at-will/Ranger)</p><p> >Knockdown assault (at-will/Fighter)</p><p> >Footwork lure (at-will/Fighter- human bonus)</p><p> >Off-hand strike (encounter 1/R)- retrained to Off-hand diversion at level 13</p><p> >Hunter’s bear trap (daily 1/R)</p><p> >Invigorating stride (utility 2- encounter/R)</p><p> >Sweeping blow (encounter 3/F)</p><p> >Rain of steel (daily 5/F)</p><p> >Ignore weakness (utility 6- encounter/F)</p><p> >Come and get it (encounter 7/F)</p><p> >One against many (daily 9/F)</p><p> >Reactive surge (utility 10- encounter/Skill power- Endurance)</p><p> >Shocking twister (encounter 11/PP)</p><p> >Assault footwork (utility 12- daily/PP)</p><p> </p><p> </p><p> EQUIPMENT/TREASURE:</p><p> (12) +3 Badge of the berserker </p><p> (13) +3 Vanguard Net (primary hand)</p><p></p><p> (14) +3 Black iron wyvernscale armor</p><p> </p><p> (8) +2 Rhythm blade shortsword (off hand)</p><p></p><p> (8) Starlight goggles</p><p> (6) Iron armbands of power (heroic/+2) </p><p> (2) Acrobat boots</p><p> (2) Belt of vigor (heroic/+1)</p><p> (5) Bag of holding</p><p> (6) +2 distance javelin</p><p> </p><p> GP left: 560</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6026437, member: 48394"] Okay, first pass for character idea 1 (background/description still in progress): Oscarl Drakeclaw Human male Level 13 Fighter|Ranger (hybrid) Paragon path: Shock trooper Alignment: Unaligned Background: Mariner (bonus to Perception) Languages: Common, Draconic Theme: Guardian ABILITY SCORES: STR 22 /CON 16 /DEX 14 /INT 9 /WIS 14 /CHA 12 AC 30 /FORT 29 /REF 27 /WILL 24 HP 99 (bloodied 49) /Surges per day x10 /Surge HP x(24+1= 25) Initiative: +10 Speed: 5 Senses: Low-light vision (item) Resist: 10 fire, 10 necrotic FEATS: Improved defenses (bonus), Master at arms (bonus), Two weapon defense (Tempest bonus), Net training (level 1), Hybrid talent- Fighter; Tempest technique (human bonus), Armor proficiency- chain (level 2), Armor proficiency-scale (level 4), Toughness (level 6), Quick draw (level 8), Vicious advantage (level 10), Mark of warding (level 11), World serpent’s grasp (level 12). TRAINED SKILLS: Athletics +17; Endurance +14; Intimidate +12; Nature +13, Perception +17 UNTRAINED SKILLS: Acrobatics +8; Arcana +5; Bluff +7; Diplomacy +7; Dungeoneering +8; Heal +8; History +5; Insight +10; Religion +5; Stealth +8; Streetwise +7; Thievery +8 CLASS/RACE ABILITIES: >Ranger: Hunter’s quarry (hybrid) >Fighter: Combat challenge (hybrid), Combat talent (Tempest technique) POWERS: >Guardian’s counter (encounter/theme) >Twin strike (at-will/Ranger) >Knockdown assault (at-will/Fighter) >Footwork lure (at-will/Fighter- human bonus) >Off-hand strike (encounter 1/R)- retrained to Off-hand diversion at level 13 >Hunter’s bear trap (daily 1/R) >Invigorating stride (utility 2- encounter/R) >Sweeping blow (encounter 3/F) >Rain of steel (daily 5/F) >Ignore weakness (utility 6- encounter/F) >Come and get it (encounter 7/F) >One against many (daily 9/F) >Reactive surge (utility 10- encounter/Skill power- Endurance) >Shocking twister (encounter 11/PP) >Assault footwork (utility 12- daily/PP) EQUIPMENT/TREASURE: (12) +3 Badge of the berserker (13) +3 Vanguard Net (primary hand) (14) +3 Black iron wyvernscale armor (8) +2 Rhythm blade shortsword (off hand) (8) Starlight goggles (6) Iron armbands of power (heroic/+2) (2) Acrobat boots (2) Belt of vigor (heroic/+1) (5) Bag of holding (6) +2 distance javelin GP left: 560 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[4e][OOC] Clash of Steel [13th level]
Top