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4e Pokemon Tabletop RPG
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<blockquote data-quote="malcolm_n" data-source="post: 5006190" data-attributes="member: 63154"><p>My only concern for individual powers is there are currently 486 pokemon, about 170 or so would translate into level 1 classes. Add to that, we can likely expect the fifth generation to start previewing within the next year. My goal (and what I'm gonna continue doing in my parallel project at this point), is to find a roughly equivalent dnd power for each move in pokemon. Then, I can list the powers each pokemon gets as they grow. Roles won't play out the same in pokemon, with only features and the use of paragon paths to define them moreso than powers. Over all, if you want to dedicate that kind of time to give each pokemon it's own moveset, more power to you. I've got about 5 big projects I'm focusing on right now just with D&D.</p><p></p><p>As for the powers you've listed, they all look okay to me.</p><p></p><p>In regards to the use of extra paragon paths, It's something that was there from before. Now that it's been a year or so and I have a better grasp of the rules, I'm looking for a way to better represent the third tier pokemon, and I just haven't figured out how to do it. The suggestion of making epic destinies more related does fit pretty well, but then I'd be afraid they'll blend too much to warrant separation.</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 5006190, member: 63154"] My only concern for individual powers is there are currently 486 pokemon, about 170 or so would translate into level 1 classes. Add to that, we can likely expect the fifth generation to start previewing within the next year. My goal (and what I'm gonna continue doing in my parallel project at this point), is to find a roughly equivalent dnd power for each move in pokemon. Then, I can list the powers each pokemon gets as they grow. Roles won't play out the same in pokemon, with only features and the use of paragon paths to define them moreso than powers. Over all, if you want to dedicate that kind of time to give each pokemon it's own moveset, more power to you. I've got about 5 big projects I'm focusing on right now just with D&D. As for the powers you've listed, they all look okay to me. In regards to the use of extra paragon paths, It's something that was there from before. Now that it's been a year or so and I have a better grasp of the rules, I'm looking for a way to better represent the third tier pokemon, and I just haven't figured out how to do it. The suggestion of making epic destinies more related does fit pretty well, but then I'd be afraid they'll blend too much to warrant separation. [/QUOTE]
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