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[4E] Stranded - The lost. [RG]
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<blockquote data-quote="A Passing Maniac" data-source="post: 4319195" data-attributes="member: 57472"><p><strong>Malik</strong></p><p></p><p>[sblock=Background]Malik grew up in a slum on the outskirts of Valefar, a predominantly human town. The slum was a sprawling, ramshackle ghetto for the poor, the criminal, the orphaned, and those too different to be accepted by the majority of Valefar. Malik was, to some extent, all of these: he lived alone and in poverty throughout his childhood and adolescence, which necessitated the occasional criminal act to survive. Malik dreamed of escaping the slum in which he lived, but he was weak and clumsy, no good with a blade, and he knew there were far more dangerous places in the world Valefar.</p><p></p><p>Malik's ticket out of the ghetto came with his discovery of the body of a slain wizard, just outside of the slum. The old man had clearly been murdered and robbed for his jewelry and coins, but a few of his possessions had been left behind: his gnarled, knobby staff, a hefty sack of what seemed to be dust, and a small set of moldy tomes in a torn backpack. Recognizing the accoutrements of a wizard for what they were, Malik appropriated the items and returned to his hovel.</p><p></p><p>Malik had always been weaker and slower than the other children of Valefar's slums, but he had a keen mind, and even if he hadn't learned all the words the old books used, he began to see things differently. Patterns in the things around him became clear, and he came to feel the pulse of energy in the land beneath his feet and the sky over his head. The slain wizard's tomes opened Malik's mind to the world of the arcane, and the tiefling left his impoverished life behind to experience and explore the world in which he saw such power, to make something better of his life.</p><p></p><p>Except... simply becoming a wizard did not suddenly bring Malik the fame, fortune, and power he desired. He was young, inexperienced, and he realized that even though his introduction to the world of the arcane had been very sudden, his future studies would be slow. So Malik wandered from town to town, learning more about the world and the people in it and, occasionally, more about the magic that suffused it. He earned a small amount of coin utilizing his magic as a service to others, most commonly repairing damaged objects, although on several occasions he found work as a translator. Once, he managed to earn a small reward by sending a group of drunken brawlers to <em>sleep</em>.</p><p></p><p>It was entirely by chance that Malik found the gold that, even if did not make him wealthy, would at least elevate him from living day-to-day for a while. On his travels, Malik stumbled upon a clearing in the woods that was dense with magic; he could feel great arcane power pulsing there. Rings of carefully-arranged stones surrounded a hole in the center of the field, into which a set of rough stairs descended. Malik knew that delving into such things was likely to get him killed, but his curiosity overwhelmed him.</p><p></p><p>Inside, Malik found what had undoubtedly been a splendorous lair. The entrance was protected by an array of clever traps, not to mention the bestial minions, and beyond the labyrinthine passageways was a gorgeous throne room with a macabre skull motif, the home of a mighty mage, to be sure. Fortunately for Malik, the lair had seen better days. Its traps had all been set off, its guardians slain or dead or starvation or old age, and its owner lay in a broken skeletal heap on his tarnished throne. Unfortunately for Malik, the run-down lair had also been plundered by a number of other curious individuals. But the tiefling was persistent and thorough, and he managed to find a few stray coins in the dead wizard's vault that had been missed, a sadly non-magical ring trapped underneath the dead wizard's corpse, and a sizable portion of gilt left on the walls. These meager treasures still earned Malik more gold coins than the young wizard had ever seen in his life, and, looking forward to seeing more of the world than what he could reach on foot, Malik booked passage on a ship called the <em>Silver Swan</em>, anxiously awaiting his first glimpse of foreign lands...[/sblock]</p><p></p><p>[sblock=Appearance]Malik is a wiry tiefling, thin and unmuscular; he has, and has always had, the build of an academic. Both his skin and his eyes are a rich shade of brown. His horns are black, thick and curved, but also short; his tail, on the other hand, is long and thin. His clothing is plain and functional: thick cloak over a simple tunic, trousers, and pair of boots, all in tan and grey.[/sblock]</p><p></p><p>[sblock=Character Sheet]Class: Wizard</p><p>Level: 1</p><p>XP: 0</p><p></p><p>Race: Tiefling</p><p>Size: Medium</p><p>Age: 18</p><p>Gender: Male</p><p>Height: 5'11"</p><p>Weight: 170 lb.</p><p></p><p>Alignment: Good</p><p>Deity: Ioun</p><p></p><p>Str 8 (-1)</p><p>Con 15 (+2)</p><p>Dex 10 (+0)</p><p>Int 18 (+4)</p><p>Wis 13 (+1)</p><p>Cha 15 (+2)</p><p></p><p>Initiative: +1</p><p>Speed: 6</p><p>Passive Insight: 16</p><p>Passive Perception: 11</p><p></p><p>AC: 15</p><p>Fortitude: 12</p><p>Reflex: 14</p><p>Will: 14</p><p></p><p>HP: 25 (Bloodied: 12)</p><p>Surges/Day: 8 (Surge Value: 6)</p><p></p><p>Race Features: Low-light vision, bloodhunt, fire resistance 5, infernal wrath</p><p>Class Features: Arcane implement mastery (staff of defense), cantrips, ritual casting, spellbook</p><p>Feats: Expanded Spellbook, Ritual Caster</p><p>Languages: Common, Goblin</p><p></p><p>Skills: Arcana +9, Bluff +4, Diplomacy +7, History +9, Insight +6, Stealth +2</p><p></p><p>Rituals: Comprehend Language, Make Whole, Silence</p><p>Cantrips: Ghost Sound, Light, Mage Hand, Prestidigitation</p><p></p><p>At-Will Powers: Magic Missile, Scorching Burst</p><p>Encounter Powers: Force Orb, Infernal Wrath</p><p>Daily Powers: Acid Arrow*/Freezing Cloud/Sleep</p><p></p><p>Equipment: <em>Staff of fiery might +1</em>, cloth armor, dagger, residuum (40 gp), spellbook, standard adventurer's kit, 43 gp</p><p></p><p>*=currently prepared[/sblock]</p></blockquote><p></p>
[QUOTE="A Passing Maniac, post: 4319195, member: 57472"] [B]Malik[/B] [sblock=Background]Malik grew up in a slum on the outskirts of Valefar, a predominantly human town. The slum was a sprawling, ramshackle ghetto for the poor, the criminal, the orphaned, and those too different to be accepted by the majority of Valefar. Malik was, to some extent, all of these: he lived alone and in poverty throughout his childhood and adolescence, which necessitated the occasional criminal act to survive. Malik dreamed of escaping the slum in which he lived, but he was weak and clumsy, no good with a blade, and he knew there were far more dangerous places in the world Valefar. Malik's ticket out of the ghetto came with his discovery of the body of a slain wizard, just outside of the slum. The old man had clearly been murdered and robbed for his jewelry and coins, but a few of his possessions had been left behind: his gnarled, knobby staff, a hefty sack of what seemed to be dust, and a small set of moldy tomes in a torn backpack. Recognizing the accoutrements of a wizard for what they were, Malik appropriated the items and returned to his hovel. Malik had always been weaker and slower than the other children of Valefar's slums, but he had a keen mind, and even if he hadn't learned all the words the old books used, he began to see things differently. Patterns in the things around him became clear, and he came to feel the pulse of energy in the land beneath his feet and the sky over his head. The slain wizard's tomes opened Malik's mind to the world of the arcane, and the tiefling left his impoverished life behind to experience and explore the world in which he saw such power, to make something better of his life. Except... simply becoming a wizard did not suddenly bring Malik the fame, fortune, and power he desired. He was young, inexperienced, and he realized that even though his introduction to the world of the arcane had been very sudden, his future studies would be slow. So Malik wandered from town to town, learning more about the world and the people in it and, occasionally, more about the magic that suffused it. He earned a small amount of coin utilizing his magic as a service to others, most commonly repairing damaged objects, although on several occasions he found work as a translator. Once, he managed to earn a small reward by sending a group of drunken brawlers to [I]sleep[/I]. It was entirely by chance that Malik found the gold that, even if did not make him wealthy, would at least elevate him from living day-to-day for a while. On his travels, Malik stumbled upon a clearing in the woods that was dense with magic; he could feel great arcane power pulsing there. Rings of carefully-arranged stones surrounded a hole in the center of the field, into which a set of rough stairs descended. Malik knew that delving into such things was likely to get him killed, but his curiosity overwhelmed him. Inside, Malik found what had undoubtedly been a splendorous lair. The entrance was protected by an array of clever traps, not to mention the bestial minions, and beyond the labyrinthine passageways was a gorgeous throne room with a macabre skull motif, the home of a mighty mage, to be sure. Fortunately for Malik, the lair had seen better days. Its traps had all been set off, its guardians slain or dead or starvation or old age, and its owner lay in a broken skeletal heap on his tarnished throne. Unfortunately for Malik, the run-down lair had also been plundered by a number of other curious individuals. But the tiefling was persistent and thorough, and he managed to find a few stray coins in the dead wizard's vault that had been missed, a sadly non-magical ring trapped underneath the dead wizard's corpse, and a sizable portion of gilt left on the walls. These meager treasures still earned Malik more gold coins than the young wizard had ever seen in his life, and, looking forward to seeing more of the world than what he could reach on foot, Malik booked passage on a ship called the [I]Silver Swan[/I], anxiously awaiting his first glimpse of foreign lands...[/sblock] [sblock=Appearance]Malik is a wiry tiefling, thin and unmuscular; he has, and has always had, the build of an academic. Both his skin and his eyes are a rich shade of brown. His horns are black, thick and curved, but also short; his tail, on the other hand, is long and thin. His clothing is plain and functional: thick cloak over a simple tunic, trousers, and pair of boots, all in tan and grey.[/sblock] [sblock=Character Sheet]Class: Wizard Level: 1 XP: 0 Race: Tiefling Size: Medium Age: 18 Gender: Male Height: 5'11" Weight: 170 lb. Alignment: Good Deity: Ioun Str 8 (-1) Con 15 (+2) Dex 10 (+0) Int 18 (+4) Wis 13 (+1) Cha 15 (+2) Initiative: +1 Speed: 6 Passive Insight: 16 Passive Perception: 11 AC: 15 Fortitude: 12 Reflex: 14 Will: 14 HP: 25 (Bloodied: 12) Surges/Day: 8 (Surge Value: 6) Race Features: Low-light vision, bloodhunt, fire resistance 5, infernal wrath Class Features: Arcane implement mastery (staff of defense), cantrips, ritual casting, spellbook Feats: Expanded Spellbook, Ritual Caster Languages: Common, Goblin Skills: Arcana +9, Bluff +4, Diplomacy +7, History +9, Insight +6, Stealth +2 Rituals: Comprehend Language, Make Whole, Silence Cantrips: Ghost Sound, Light, Mage Hand, Prestidigitation At-Will Powers: Magic Missile, Scorching Burst Encounter Powers: Force Orb, Infernal Wrath Daily Powers: Acid Arrow*/Freezing Cloud/Sleep Equipment: [I]Staff of fiery might +1[/I], cloth armor, dagger, residuum (40 gp), spellbook, standard adventurer's kit, 43 gp *=currently prepared[/sblock] [/QUOTE]
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