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General Tabletop Discussion
D&D Older Editions
4e vs. Paizo: Mommy, Daddy, please stop fighting!
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<blockquote data-quote="Khairn" data-source="post: 4797052" data-attributes="member: 20153"><p>I've said it before and I still believe it to be true. The lack of a really exciting, complete and well done setting that was designed from the ground up to support and showcase 4E, has been one of WotC's biggest mistakes when they launched the new system. Many people are either unable or unwilling to create a detailed setting on their own, and they look to published worlds as a way to reduce prep time while gaining inspiration. I know FR 4E is enjoyed by many gamers, but for me (and many others) WotC broke too much of the setting in order to fit it into the 4E mold, and now I want nothing to do with it. </p><p></p><p>But without a kick-ass setting to help attract players, I think 4E's draw is primarily based on system-crunch. It will be interesting to see if Eberron 4E has a similar welcome to what we saw when FR was released. (ie <u>very </u>strongly mixed)</p><p></p><p>On the other hand, Paizo has been promoting its use of the older 3.5 and has been successful largely because of its outstanding fluff and Adventure Paths. But many gamers are no longer enamored with 3.5, so it will be interesting to see if the revised crunch of the Pathfinder RPG really does breathe new life (and compatibility) into that older system.</p><p></p><p>All that to say I agree with PoeticJustice. Competition is good, and we are enjoying the fruits of their battle for our gaming $. And as MichaelSomething said ... use them both and don't feel bad about it. Its your game so play it in whichever way works best for you and your players.</p></blockquote><p></p>
[QUOTE="Khairn, post: 4797052, member: 20153"] I've said it before and I still believe it to be true. The lack of a really exciting, complete and well done setting that was designed from the ground up to support and showcase 4E, has been one of WotC's biggest mistakes when they launched the new system. Many people are either unable or unwilling to create a detailed setting on their own, and they look to published worlds as a way to reduce prep time while gaining inspiration. I know FR 4E is enjoyed by many gamers, but for me (and many others) WotC broke too much of the setting in order to fit it into the 4E mold, and now I want nothing to do with it. But without a kick-ass setting to help attract players, I think 4E's draw is primarily based on system-crunch. It will be interesting to see if Eberron 4E has a similar welcome to what we saw when FR was released. (ie [U]very [/U]strongly mixed) On the other hand, Paizo has been promoting its use of the older 3.5 and has been successful largely because of its outstanding fluff and Adventure Paths. But many gamers are no longer enamored with 3.5, so it will be interesting to see if the revised crunch of the Pathfinder RPG really does breathe new life (and compatibility) into that older system. All that to say I agree with PoeticJustice. Competition is good, and we are enjoying the fruits of their battle for our gaming $. And as MichaelSomething said ... use them both and don't feel bad about it. Its your game so play it in whichever way works best for you and your players. [/QUOTE]
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