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General Tabletop Discussion
D&D Older Editions
4E WotC Tools dead?
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<blockquote data-quote="GreyLord" data-source="post: 7532809" data-attributes="member: 4348"><p>It's all about your playstyle. </p><p></p><p>4e was very easy to play without miniatures. Just like you could figure out how far someone was compared to others regarding the range of missile weapons, how big a corridor was, how great a reach of a weapon was, and various other factors in other versions of D&D, you could do the same in figuring out the areas and dimensions of 4e. </p><p></p><p>For those who wanted it to be more formal and more specific positioning, they didn't have to play with miniatures either if they were trained in how to do it in the theater of the mind. If you can play chess without a chess board (a thing I mastered how to do in High School while on the Chess team) you can play 4e without a board and minis and still have total comprehension of where everything and anything is if you wish to play that way.</p><p></p><p>D&D has always had distance and areas to consider, it is a matter of how you do it that determines how you play.</p><p></p><p>To me, 3.5 emphasized this just as much if not moreso, and during the time of 3.5 I actually used miniatures far more than any other version of D&D that I played. Far more than I did with 4e.</p><p></p><p>However, I did include my comments to say that there are many that felt as if they had to use Minis to play, and admittedly it was partially a focus on it. That said, I did not use them mostly, and know that there are many others who felt no need to do so.</p><p></p><p>I imagine many of these like me were veterans of older editions where the use of minis was not a determining factor on whether you could play or not. They could be nice to look at and paint, but we never felt an obligation to own them or mandatory to use them.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7532809, member: 4348"] It's all about your playstyle. 4e was very easy to play without miniatures. Just like you could figure out how far someone was compared to others regarding the range of missile weapons, how big a corridor was, how great a reach of a weapon was, and various other factors in other versions of D&D, you could do the same in figuring out the areas and dimensions of 4e. For those who wanted it to be more formal and more specific positioning, they didn't have to play with miniatures either if they were trained in how to do it in the theater of the mind. If you can play chess without a chess board (a thing I mastered how to do in High School while on the Chess team) you can play 4e without a board and minis and still have total comprehension of where everything and anything is if you wish to play that way. D&D has always had distance and areas to consider, it is a matter of how you do it that determines how you play. To me, 3.5 emphasized this just as much if not moreso, and during the time of 3.5 I actually used miniatures far more than any other version of D&D that I played. Far more than I did with 4e. However, I did include my comments to say that there are many that felt as if they had to use Minis to play, and admittedly it was partially a focus on it. That said, I did not use them mostly, and know that there are many others who felt no need to do so. I imagine many of these like me were veterans of older editions where the use of minis was not a determining factor on whether you could play or not. They could be nice to look at and paint, but we never felt an obligation to own them or mandatory to use them. [/QUOTE]
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