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<blockquote data-quote="Cor Azer" data-source="post: 4330213" data-attributes="member: 870"><p>I'm not usually one to reply to these sorts of threads, but bards have always had a soft spot in my heart.</p><p></p><p>I didn't really go through all the powers, just skimmed a few examples at various levels, and I think you've got some neat ideas there. I'm curious though, I noted several powers (not just the 1st level at-wills) that increase in range/area as the bard levels. I haven't memorized all the other class's powers, but it seems to me that the only increases due to levels were the damages of the at-wills, and then only at 21st level (well, I guess the dragonborn's breath weapon, and healing word/inspiring word abilities increased too). Do you think straying from that idea is something the designers intend to do themselves eventually?</p><p></p><p>The main issue that stuck in my craw is the bard's skills: Streetwise and Arcana? I guess... I probably wouldn't hold a bard to those two... if anything, I'd give them History automatic. It's not a big deal though, since I can see a lot of bard's choosing those anyways, so why not make it simpler.</p><p></p><p>But the available skills being... all? (Well, all but Endurance). That's... a bit much, isn't it? Even the rogue (he of skill monkey fame) only has like 8-9 of the however many skills exist.</p><p></p><p>Now, since you can only pick three, maybe it's not so bad...</p><p></p><p>Until you get to your multiclass feat. It is strictly better than Skill Training for every skill except Endurance. I haven't explicitly checked, but I imagine that each skill can be covered by one multiclass feat or another, but it just seems... off... to me that one multiclass feat in particular should be so much more useful.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 4330213, member: 870"] I'm not usually one to reply to these sorts of threads, but bards have always had a soft spot in my heart. I didn't really go through all the powers, just skimmed a few examples at various levels, and I think you've got some neat ideas there. I'm curious though, I noted several powers (not just the 1st level at-wills) that increase in range/area as the bard levels. I haven't memorized all the other class's powers, but it seems to me that the only increases due to levels were the damages of the at-wills, and then only at 21st level (well, I guess the dragonborn's breath weapon, and healing word/inspiring word abilities increased too). Do you think straying from that idea is something the designers intend to do themselves eventually? The main issue that stuck in my craw is the bard's skills: Streetwise and Arcana? I guess... I probably wouldn't hold a bard to those two... if anything, I'd give them History automatic. It's not a big deal though, since I can see a lot of bard's choosing those anyways, so why not make it simpler. But the available skills being... all? (Well, all but Endurance). That's... a bit much, isn't it? Even the rogue (he of skill monkey fame) only has like 8-9 of the however many skills exist. Now, since you can only pick three, maybe it's not so bad... Until you get to your multiclass feat. It is strictly better than Skill Training for every skill except Endurance. I haven't explicitly checked, but I imagine that each skill can be covered by one multiclass feat or another, but it just seems... off... to me that one multiclass feat in particular should be so much more useful. [/QUOTE]
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