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4th level Bladesinger with same AC as Tarrasque
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<blockquote data-quote="Flamestrike" data-source="post: 8095695" data-attributes="member: 6788736"><p>Same white room analysis fails to take into account the HP gained/lost by a Wizard tossing a <em>fireball </em>or <em>hold person </em>on round one instead of casting <em>blur</em>.</p><p></p><p>Literally dude, I can (right now) stat up an adventure using the DMG guidelines for a party of 4 x 5th level PCs (Cleric, Wizard, Fighter and Rogue) and the only cases where it's optimal on any level for the Wizard to be Bladesinging in melee is when he's doing it to deliver melee cantrips or he's forced into melee combat (and even then <em>Misty step </em>is your friend).</p><p></p><p>In 99 percent of cases, he's better off hanging back and <em>being a Wizard</em>. With the cool Wizard stuff that other Wizards get that make them better at being Wizards (auto fail a save via Diviner, Sculpt Spells of an Evoker etc), and not being some high AC low HP wanna be Fighter.</p><p></p><p>To melee he needs to burn through resources (spell slots) that work a hell of a lot better if they're being used to do Wizard stuff and not simply make him harder to hit in melee, where he shouldnt even be in the first place!</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8095695, member: 6788736"] Same white room analysis fails to take into account the HP gained/lost by a Wizard tossing a [I]fireball [/I]or [I]hold person [/I]on round one instead of casting [I]blur[/I]. Literally dude, I can (right now) stat up an adventure using the DMG guidelines for a party of 4 x 5th level PCs (Cleric, Wizard, Fighter and Rogue) and the only cases where it's optimal on any level for the Wizard to be Bladesinging in melee is when he's doing it to deliver melee cantrips or he's forced into melee combat (and even then [I]Misty step [/I]is your friend). In 99 percent of cases, he's better off hanging back and [I]being a Wizard[/I]. With the cool Wizard stuff that other Wizards get that make them better at being Wizards (auto fail a save via Diviner, Sculpt Spells of an Evoker etc), and not being some high AC low HP wanna be Fighter. To melee he needs to burn through resources (spell slots) that work a hell of a lot better if they're being used to do Wizard stuff and not simply make him harder to hit in melee, where he shouldnt even be in the first place! [/QUOTE]
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4th level Bladesinger with same AC as Tarrasque
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