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General Tabletop Discussion
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4th to 5th Edition Converters - What has been your experience?
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<blockquote data-quote="Manbearcat" data-source="post: 6883385" data-attributes="member: 6696971"><p>There were no great ranged martial defenders (the Hunter was crap, but certain Ranger builds could be slightly better than crap), but Fighters were certainly martial melee controllers. And encounter defining, game-changing ones at that! </p><p></p><p></p><p></p><p>Really? That is interesting. </p><p></p><p>Consider the above 5e Fighter at level 12. He would probably be about level 17 in 4e. A level 17 polearm specced (feats and powers) Fighter in 4e? That guy will have:</p><p></p><p>1) A vortex of catch-22 control with reach with no action economy limitations.</p><p>2) Auto-minion stomp riders (at least Cleave)</p><p>3) Tons of off-turn actions to kill/control enemies</p><p>4) A suite of Encounter and Daily Burst/Blasts for Minions and Swarms (the other, perhaps even primary, monster for the "reap canon fodder" trope) </p><p>5) If he is Dread Reaper PP, his Cleave hits all adjacent and MBAs also get the Cleave rider</p><p>6) Perhaps a Stance that augments any of the above</p><p>7) Second Wind (probably tricked out to be Free) and up to 4 encounter powers that can trigger surges</p><p>8) Several magic item riders/powers</p><p>9) Normal Defender defenses and HPs</p><p></p><p>That isn't even really getting into feat shenanigans (just a few polearm feats and maybe a SW feat). I've run a game featuring that Fighter for 4 levels (this was early through mid paragon so I got to feel the weight of the DR PP capstone for a bit) and it was actually far worse (meaning more impactful/devastating in this specific scenario) than even Combat and Tactics, Grandmaster-specced AD&D (above name level) 2e Fighters with Heroic Fray rules. </p><p></p><p> [MENTION=42582]pemerton[/MENTION] 's testimonials of the dwarf PC in his own game is pretty similar (but I don't believe that PC has Dread Reaper PP...I think he is Cleric PP?).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6883385, member: 6696971"] There were no great ranged martial defenders (the Hunter was crap, but certain Ranger builds could be slightly better than crap), but Fighters were certainly martial melee controllers. And encounter defining, game-changing ones at that! Really? That is interesting. Consider the above 5e Fighter at level 12. He would probably be about level 17 in 4e. A level 17 polearm specced (feats and powers) Fighter in 4e? That guy will have: 1) A vortex of catch-22 control with reach with no action economy limitations. 2) Auto-minion stomp riders (at least Cleave) 3) Tons of off-turn actions to kill/control enemies 4) A suite of Encounter and Daily Burst/Blasts for Minions and Swarms (the other, perhaps even primary, monster for the "reap canon fodder" trope) 5) If he is Dread Reaper PP, his Cleave hits all adjacent and MBAs also get the Cleave rider 6) Perhaps a Stance that augments any of the above 7) Second Wind (probably tricked out to be Free) and up to 4 encounter powers that can trigger surges 8) Several magic item riders/powers 9) Normal Defender defenses and HPs That isn't even really getting into feat shenanigans (just a few polearm feats and maybe a SW feat). I've run a game featuring that Fighter for 4 levels (this was early through mid paragon so I got to feel the weight of the DR PP capstone for a bit) and it was actually far worse (meaning more impactful/devastating in this specific scenario) than even Combat and Tactics, Grandmaster-specced AD&D (above name level) 2e Fighters with Heroic Fray rules. [MENTION=42582]pemerton[/MENTION] 's testimonials of the dwarf PC in his own game is pretty similar (but I don't believe that PC has Dread Reaper PP...I think he is Cleric PP?). [/QUOTE]
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4th to 5th Edition Converters - What has been your experience?
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