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5.0 necromancer
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<blockquote data-quote="evilbob" data-source="post: 6358856" data-attributes="member: 9789"><p>Couple more thoughts:</p><p></p><p>First, the wizard +prof bonus to created undead applies to "weapon attacks." However, every kind of attack a skeleton or zombie makes is a "weapon attack" (even the zombie's normal "slam") so I don't know if that's actually restrictive or the game just calls anything that isn't a spell a weapon attack now.</p><p></p><p>Second, the absolutely 100% best spell for animating undead is actually animate object. It's a 5th spell level (9th character level) spell that is extremely complicated and has its own table and everything, but it actually does what I think a necromancer spell should do: it lasts for 1 min, takes concentration, it's an action to cast, and it gives you some beefy, meaty constructs that don't really hurt much but they can sure get in the way. This is the perfect necromancer spell - except it's transmutation and strictly better since it works on any object. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> What we need now is a level 1 version that only works on dead things and I think we'd be in business.</p><p></p><p>Also, looking at animate dead and create undead: it was really, really dumb for these to be two different spells. Create undead should have been a 3rd level spell and then just continued to have all the normal creation specifics per spell level as normal. I honestly don't know why they have two spells that do the same thing.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6358856, member: 9789"] Couple more thoughts: First, the wizard +prof bonus to created undead applies to "weapon attacks." However, every kind of attack a skeleton or zombie makes is a "weapon attack" (even the zombie's normal "slam") so I don't know if that's actually restrictive or the game just calls anything that isn't a spell a weapon attack now. Second, the absolutely 100% best spell for animating undead is actually animate object. It's a 5th spell level (9th character level) spell that is extremely complicated and has its own table and everything, but it actually does what I think a necromancer spell should do: it lasts for 1 min, takes concentration, it's an action to cast, and it gives you some beefy, meaty constructs that don't really hurt much but they can sure get in the way. This is the perfect necromancer spell - except it's transmutation and strictly better since it works on any object. :( What we need now is a level 1 version that only works on dead things and I think we'd be in business. Also, looking at animate dead and create undead: it was really, really dumb for these to be two different spells. Create undead should have been a 3rd level spell and then just continued to have all the normal creation specifics per spell level as normal. I honestly don't know why they have two spells that do the same thing. [/QUOTE]
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