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[5E] Cleric Twilight / Sorcerer Shadow help
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<blockquote data-quote="Blue" data-source="post: 7824180" data-attributes="member: 20564"><p>So I was reading the new UA with the Twilight domain in it. I really like the feel of it. One thing I noticed because I had looked for it elsewhere unsuccessfully - they have a way to make an area filled with Dim light, regardless of the lighting around. Now, it takes an action, their CD, and only lasts a minute, but still.</p><p></p><p>The reason for looking for this was for the Shadow Blade spell, which has advantage on attacks in dim light. But that's only on the Warlock, Sorcerer, and Wizard lists. Those also give the SCAG melee cantrips. Warlock won't add to casting, so it's not likely it. Wizard gives lots of spells - but only a few levels of it won't really take advantage of it, while Sorc gives metamagic I can use on clerical buffs. Okay, sorcerer it is.</p><p></p><p>And then there is a thematically gorgeous Shadow Sorcerer in XGtE. Not perhaps the best in terms of actual features, but oh so on point for flavor. 11/10.</p><p></p><p>So here's what I'm thinking.</p><p></p><p>Start Sorc 1 for CON and CHR saves. CON for Concentration, and CHR for the Strength of the Grave feature. Both Booming Blade and Green Flame Blade are among the cantrips picked up.</p><p>Cleric (Twilight) 1 next. Multiclassing cleric gets me medium and shields, and as a subclass feature the heavy armor and martial weapons still come into play. Go shield and a 1H weapon.</p><p>Cleric 2 gives me the CD and 2nd level slots.</p><p>Sorc 2 & 3 gives me 2nd level sorc spells known to pick up Shadow Blade, and 3rd level slots. I now have plenty of slots to use, including 3rd to upcast it for 3d8 base damage. It also give me metamagic - Twin for using with buffs and quickened to get a spell off as a bonus, then attack with one of the melee cantrips. Not a lot of SP though, may be breaking down slots for more if I do not use judiciously.</p><p></p><p>We're now character level 5 with 1st level cleric spells, 2nd level sorcerer spells - but full weapon & armor and cantrips to make up for the lack of extra attack.</p><p></p><p>Where from here? More sorcerer for SPs? Maybe cleric up to 8th for Divine Strike and ASIs. Where do we go from here?</p><p></p><p>Race also has me going wondering. Hill Dwarf gives me +2 CON, +1 HP on top of it, +1 WIS, and I can ignore STR for the heavy armor, so go DEX for weapons for the things it brings be. Elf gives me +2 DEX for weapons and Elven Accuracy, but I need to worry about STR for heavy armor unless my DEX is good enough to go for medium. Could also pick up EA with Half Elf which is +2 CHR and +1 probably DEX & CON, but that has even less DEX for getting away from STR for heavy armor.</p></blockquote><p></p>
[QUOTE="Blue, post: 7824180, member: 20564"] So I was reading the new UA with the Twilight domain in it. I really like the feel of it. One thing I noticed because I had looked for it elsewhere unsuccessfully - they have a way to make an area filled with Dim light, regardless of the lighting around. Now, it takes an action, their CD, and only lasts a minute, but still. The reason for looking for this was for the Shadow Blade spell, which has advantage on attacks in dim light. But that's only on the Warlock, Sorcerer, and Wizard lists. Those also give the SCAG melee cantrips. Warlock won't add to casting, so it's not likely it. Wizard gives lots of spells - but only a few levels of it won't really take advantage of it, while Sorc gives metamagic I can use on clerical buffs. Okay, sorcerer it is. And then there is a thematically gorgeous Shadow Sorcerer in XGtE. Not perhaps the best in terms of actual features, but oh so on point for flavor. 11/10. So here's what I'm thinking. Start Sorc 1 for CON and CHR saves. CON for Concentration, and CHR for the Strength of the Grave feature. Both Booming Blade and Green Flame Blade are among the cantrips picked up. Cleric (Twilight) 1 next. Multiclassing cleric gets me medium and shields, and as a subclass feature the heavy armor and martial weapons still come into play. Go shield and a 1H weapon. Cleric 2 gives me the CD and 2nd level slots. Sorc 2 & 3 gives me 2nd level sorc spells known to pick up Shadow Blade, and 3rd level slots. I now have plenty of slots to use, including 3rd to upcast it for 3d8 base damage. It also give me metamagic - Twin for using with buffs and quickened to get a spell off as a bonus, then attack with one of the melee cantrips. Not a lot of SP though, may be breaking down slots for more if I do not use judiciously. We're now character level 5 with 1st level cleric spells, 2nd level sorcerer spells - but full weapon & armor and cantrips to make up for the lack of extra attack. Where from here? More sorcerer for SPs? Maybe cleric up to 8th for Divine Strike and ASIs. Where do we go from here? Race also has me going wondering. Hill Dwarf gives me +2 CON, +1 HP on top of it, +1 WIS, and I can ignore STR for the heavy armor, so go DEX for weapons for the things it brings be. Elf gives me +2 DEX for weapons and Elven Accuracy, but I need to worry about STR for heavy armor unless my DEX is good enough to go for medium. Could also pick up EA with Half Elf which is +2 CHR and +1 probably DEX & CON, but that has even less DEX for getting away from STR for heavy armor. [/QUOTE]
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