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5E: Converting AD&D Monsters to Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 9236206" data-attributes="member: 57383"><p>I think it makes better sense to have the (Costs 2 Actions) ability be a "Baalphegor uses <em>Devilish Mockery</em> or <em>Twisting Words</em>" power and make the single-action Legendary Action be <em>Fiery Eyes</em>.</p><p></p><p>Her <em>Twisting Words</em> seems a lot more useful than <em>Fiery Eyes</em> as it effectively dominates the target for a round.</p><p></p><p>We've also cut <em>Beguile</em> and folded the action utility of it into <em>Twisting Words</em>.</p><p></p><p></p><p></p><p>Giving Baalphegor the ability to conjure diabolical minions would likely boost her Challenge Rating significantly.</p><p></p><p>We need to give her that ability if we're keeping true to the original monster and comparable high-powered fiends in 5E.</p><p></p><p>Unfortunately I've got no idea how one is supposed to calculate how summoning monsters affects a creature's CR, so I'll just have to use guesswork. I'd rather not go above Challenge 24 as that would increase her Proficiency Bonus and require recalculation of a whole bunch of numbers.</p><p></p><p></p><p></p><p>I'm not keen on her summoning 1d2 horned devils or 1 ice devil because a pair of CR 11 horned devils are a lot more dangerous than a single CR 14 ice devil.</p><p></p><p>I'd suggest having her summon either a single horned devil or a small group of spined devils of roughly equivalent threat.</p><p></p><p>The Nine Hells article in <em>Dragon Magazine #76</em> says the citadel of Mephistar has a staff of "Malebranche and spined devils". That's the capital of Caina, the plane ruled by Mephistopheles who's consort Baalphegor is. Presumably she spends most of her time near his side in Mephistar, so it makes sense that the minions she summoned will be devils who are the servants in that place.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9236206, member: 57383"] I think it makes better sense to have the (Costs 2 Actions) ability be a "Baalphegor uses [I]Devilish Mockery[/I] or [I]Twisting Words[/I]" power and make the single-action Legendary Action be [i]Fiery Eyes[/i]. Her [I]Twisting Words[/I] seems a lot more useful than [i]Fiery Eyes[/i] as it effectively dominates the target for a round. We've also cut [I]Beguile[/I] and folded the action utility of it into [i]Twisting Words[/i]. Giving Baalphegor the ability to conjure diabolical minions would likely boost her Challenge Rating significantly. We need to give her that ability if we're keeping true to the original monster and comparable high-powered fiends in 5E. Unfortunately I've got no idea how one is supposed to calculate how summoning monsters affects a creature's CR, so I'll just have to use guesswork. I'd rather not go above Challenge 24 as that would increase her Proficiency Bonus and require recalculation of a whole bunch of numbers. I'm not keen on her summoning 1d2 horned devils or 1 ice devil because a pair of CR 11 horned devils are a lot more dangerous than a single CR 14 ice devil. I'd suggest having her summon either a single horned devil or a small group of spined devils of roughly equivalent threat. The Nine Hells article in [i]Dragon Magazine #76[/i] says the citadel of Mephistar has a staff of "Malebranche and spined devils". That's the capital of Caina, the plane ruled by Mephistopheles who's consort Baalphegor is. Presumably she spends most of her time near his side in Mephistar, so it makes sense that the minions she summoned will be devils who are the servants in that place. [/QUOTE]
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