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General Tabletop Discussion
Character Builds & Optimization
(5E) Help me pick spells for my Lore Bard
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<blockquote data-quote="Gavin O." data-source="post: 7510888" data-attributes="member: 6941440"><p>If you don't have access to Agonizing Blast, Toll the dead will give you better damage than Eldritch Blast for a Cantrip, assuming you're hitting a target that's not at full health. I don't think I would use one of my level 6 magical secret slots on a cantrip though. </p><p></p><p>Hypnotic Pattern is a great control spell on the bard spell list, 120 foot range, 30 foot diameter sphere, creatures who fail a save are incapacitated for a full minute. I'd recommend it over spells like Sleep</p><p></p><p>Locate Animals or Plants seems like it could be useful in the jungle, plus it's a ritual. </p><p></p><p>Find Steed is a good option for magical secrets. The warhorse gives you an effective movement speed of 100 (since a mount can take the dash action every turn) Plus you only need to cast it once and the steed lasts until it dies. For your second magical secret, I'd recommend Spiritual Weapon, as it does high damage which bards otherwise lack. </p><p></p><p>Another option would be Spirit Guardians plus some sort of defensive spell like Mirror Image to help you fight in close range.</p></blockquote><p></p>
[QUOTE="Gavin O., post: 7510888, member: 6941440"] If you don't have access to Agonizing Blast, Toll the dead will give you better damage than Eldritch Blast for a Cantrip, assuming you're hitting a target that's not at full health. I don't think I would use one of my level 6 magical secret slots on a cantrip though. Hypnotic Pattern is a great control spell on the bard spell list, 120 foot range, 30 foot diameter sphere, creatures who fail a save are incapacitated for a full minute. I'd recommend it over spells like Sleep Locate Animals or Plants seems like it could be useful in the jungle, plus it's a ritual. Find Steed is a good option for magical secrets. The warhorse gives you an effective movement speed of 100 (since a mount can take the dash action every turn) Plus you only need to cast it once and the steed lasts until it dies. For your second magical secret, I'd recommend Spiritual Weapon, as it does high damage which bards otherwise lack. Another option would be Spirit Guardians plus some sort of defensive spell like Mirror Image to help you fight in close range. [/QUOTE]
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