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5e Homebrew Setting: Malebolge, Post-Apocalyptic Fantasy
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<blockquote data-quote="Lanliss" data-source="post: 6935863" data-attributes="member: 6801219"><p>I think one of the reasons you might be getting little feedback is that you have so much, and seem so sure on it. When I started a homebrew world thread, before the data loss, I got tons of feedback, probably because my posts had very little real information, and a lot of questions. I also had a lot of things that were open and obviously vague enough to prompt people into asking about them. These were "cleverly" laid traps on my part, because I seem incapable of answering a question I ask myself, so I had to get others to ask them for me. </p><p></p><p>On the other end of the spectrum is You, with so many awesome ideas, fully fleshed out already. I get the feeling that you can do this on your own, and all people on here could do is expedite the process, or maybe sway you slightly away or towards a thing here and there. I want to apologize for not having much helpful advice of my own.</p><p></p><p>I can say, with my tiny bit of experience, that having a lot of space is always good. I am not sure on specifics yet, but I think my homebrew world may be bigger than Jupiter, just so that if something new comes up I can say "Yes, that exists, it lives over here". The only way this does not apply is if your World's inhabitants already know the whole world, in which case you just have a lot of writing to do, and not much space to add anything new. </p><p></p><p>Best of luck with this, and eventually DMing if you do ever get the chance.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 6935863, member: 6801219"] I think one of the reasons you might be getting little feedback is that you have so much, and seem so sure on it. When I started a homebrew world thread, before the data loss, I got tons of feedback, probably because my posts had very little real information, and a lot of questions. I also had a lot of things that were open and obviously vague enough to prompt people into asking about them. These were "cleverly" laid traps on my part, because I seem incapable of answering a question I ask myself, so I had to get others to ask them for me. On the other end of the spectrum is You, with so many awesome ideas, fully fleshed out already. I get the feeling that you can do this on your own, and all people on here could do is expedite the process, or maybe sway you slightly away or towards a thing here and there. I want to apologize for not having much helpful advice of my own. I can say, with my tiny bit of experience, that having a lot of space is always good. I am not sure on specifics yet, but I think my homebrew world may be bigger than Jupiter, just so that if something new comes up I can say "Yes, that exists, it lives over here". The only way this does not apply is if your World's inhabitants already know the whole world, in which case you just have a lot of writing to do, and not much space to add anything new. Best of luck with this, and eventually DMing if you do ever get the chance. [/QUOTE]
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Community
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5e Homebrew Setting: Malebolge, Post-Apocalyptic Fantasy
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