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<blockquote data-quote="synergy2" data-source="post: 7321275" data-attributes="member: 6930481"><p>Just an idea, but perhaps consider adding another table to the Epic Weapons for dexterity based characters? As it stands right now, an epic fighter is useless if he isn't using strength since the strength weapons completely outclass any dexterity weapons by a long shot.</p><p></p><p>I'd imagine the table could use the exact same format and that the weapons would just be lighter and sharper rather than harder and heavier? Maybe less base damage but more critical strike chance or something? Also to balance out the AC bonus you get automatically from dexterity. You don't want dexterity outshining strength but you also don't want dexterity fighters to never be able to properly use an epic weapon. </p><p></p><p>Just my 2 cents!</p></blockquote><p></p>
[QUOTE="synergy2, post: 7321275, member: 6930481"] Just an idea, but perhaps consider adding another table to the Epic Weapons for dexterity based characters? As it stands right now, an epic fighter is useless if he isn't using strength since the strength weapons completely outclass any dexterity weapons by a long shot. I'd imagine the table could use the exact same format and that the weapons would just be lighter and sharper rather than harder and heavier? Maybe less base damage but more critical strike chance or something? Also to balance out the AC bonus you get automatically from dexterity. You don't want dexterity outshining strength but you also don't want dexterity fighters to never be able to properly use an epic weapon. Just my 2 cents! [/QUOTE]
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