Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
(5e) IMMORTAL RULES
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thirteenspades" data-source="post: 8057514" data-attributes="member: 7024923"><p>Here is a revised version of the spell, now in spell format instead of monster attack.</p><p>[SPOILER="READ IF YOU DARE"]</p><p>Black Rain</p><p>12th-level Evocation</p><p>Casting Time: 10 minutes</p><p>Range: 5 miles</p><p>Components: V, S</p><p>Duration: Instantaneous</p><p>Prerequisite: CR 38</p><p>Cost: 4QP</p><p>"Blazing orbs of evil energy plummet to the ground at 40 different points within a 200 ft radius sphere. They have an AC of 21, 180 hit points and are Huge size. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw based on your level + your Intelligence modifier. On a success, the creature may spend a move action to avoid the meteor and take the nearest space next to it. On a failure, the creature suffers 20D6 + (your intelligence modifier) each of fire, bludgeoning and necrotic damage, and is restrained under the meteor or knocked prone (caster's choice). </p><p>The sphere spreads around corners. </p><p>A creature in the area of more than one black meteor must make seperate saving throws and on a success suffers half damage and on both a failure and success is restrained under the meteor or knocked prone (caster's choice). Each creature that suffers more than one meteor strike suffers 5 less Hit Dice of damage (minimum 5)." </p><p>Each round, a creature restrained under the Meteor may make a DC 38 Strength saving throw. Targets of a size category above medium have a cumulative +10 advantage, and creatures under medium have a -15 disadvantage. On a failure it suffers 65 (10D12) bludgeoning damage - the creature's Constitution modifier and 39 fire damage, half of both on a success.</p><p>At Higher Levels. When you cast this spell at 13th level, double the damage of each effect, add 20 more meteors and increase the radius by 200 feet.[/SPOILER]</p></blockquote><p></p>
[QUOTE="Thirteenspades, post: 8057514, member: 7024923"] Here is a revised version of the spell, now in spell format instead of monster attack. [SPOILER="READ IF YOU DARE"] Black Rain 12th-level Evocation Casting Time: 10 minutes Range: 5 miles Components: V, S Duration: Instantaneous Prerequisite: CR 38 Cost: 4QP "Blazing orbs of evil energy plummet to the ground at 40 different points within a 200 ft radius sphere. They have an AC of 21, 180 hit points and are Huge size. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw based on your level + your Intelligence modifier. On a success, the creature may spend a move action to avoid the meteor and take the nearest space next to it. On a failure, the creature suffers 20D6 + (your intelligence modifier) each of fire, bludgeoning and necrotic damage, and is restrained under the meteor or knocked prone (caster's choice). The sphere spreads around corners. A creature in the area of more than one black meteor must make seperate saving throws and on a success suffers half damage and on both a failure and success is restrained under the meteor or knocked prone (caster's choice). Each creature that suffers more than one meteor strike suffers 5 less Hit Dice of damage (minimum 5)." Each round, a creature restrained under the Meteor may make a DC 38 Strength saving throw. Targets of a size category above medium have a cumulative +10 advantage, and creatures under medium have a -15 disadvantage. On a failure it suffers 65 (10D12) bludgeoning damage - the creature's Constitution modifier and 39 fire damage, half of both on a success. At Higher Levels. When you cast this spell at 13th level, double the damage of each effect, add 20 more meteors and increase the radius by 200 feet.[/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(5e) IMMORTAL RULES
Top