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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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<blockquote data-quote="Hussar" data-source="post: 8722063" data-attributes="member: 22779"><p>Oh, absolutely. I mean, look at Candlekeep Mysteries. There's a TON of FR specific lore there. Lots of stuff to delve into. And, as an added bonus, it's actually in a usable form, rather than pages of info dump that I then have to figure out how to turn into an actual adventure.</p><p></p><p>I mentioned the Cloister of St. Ramedar as an example. The 2e writeup is thorough as heck, but, it's not an adventure. It's just the location and a couple of stat blocks. Sure there's a couple of adventure hooks, but, if I actually want to use it as a location for my adventure, I have to do almost all the actual work to make that into an adventure. </p><p></p><p>I much prefer they simply present us with complete adventures. Funny thing is, this totally isn't new. Greyhawk was presented almost entirely this way. Sure, you have the Boxed Set, but, 99% of the actual lore for Greyhawk comes from the adventures and monster books. </p><p></p><p>There's a reason Paizo's Adventure Path series are so popular. It hits both aspects so well. Well written, interesting adventures (hey, let's be fair, Paizo does set the standard for D&D adventures and has done so for a VERY long time) coupled to big chunks of setting lore. It's really the best of both worlds.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8722063, member: 22779"] Oh, absolutely. I mean, look at Candlekeep Mysteries. There's a TON of FR specific lore there. Lots of stuff to delve into. And, as an added bonus, it's actually in a usable form, rather than pages of info dump that I then have to figure out how to turn into an actual adventure. I mentioned the Cloister of St. Ramedar as an example. The 2e writeup is thorough as heck, but, it's not an adventure. It's just the location and a couple of stat blocks. Sure there's a couple of adventure hooks, but, if I actually want to use it as a location for my adventure, I have to do almost all the actual work to make that into an adventure. I much prefer they simply present us with complete adventures. Funny thing is, this totally isn't new. Greyhawk was presented almost entirely this way. Sure, you have the Boxed Set, but, 99% of the actual lore for Greyhawk comes from the adventures and monster books. There's a reason Paizo's Adventure Path series are so popular. It hits both aspects so well. Well written, interesting adventures (hey, let's be fair, Paizo does set the standard for D&D adventures and has done so for a VERY long time) coupled to big chunks of setting lore. It's really the best of both worlds. [/QUOTE]
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Community
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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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