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5E: Monstrous Arthropods for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 9257216" data-attributes="member: 57383"><p><strong><span style="font-size: 26px">Odonatid, Giant (Titanic Tropical Dragonfly Nymph)</span></strong></p><p><span style="color: green"><em>Huge beast, unaligned</em></span></p><p><span style="color: green"><strong>Armor Class</strong> 15 (natural armor)</span></p><p><span style="color: green"><strong>Hit Points</strong> 105 (10d12 + 40)</span></p><p><span style="color: green"><strong>Speed</strong> 30 ft., swim 10 ft.</span></p><p><span style="color: green"></span></p><table style='width: 100%'><tr><th><p style="text-align: center">STR</p> </th><th><p style="text-align: center">DEX</p> </th><th><p style="text-align: center">CON</p> </th><th><p style="text-align: center">INT</p> </th><th><p style="text-align: center">WIS</p> </th><th><p style="text-align: center">CHA</p> </th></tr><tr><td><span style="color: green"><p style="text-align: center">24 (+7)</p> </span></td><td><span style="color: green"><p style="text-align: center">14 (+2)</p> </span></td><td><span style="color: green"><p style="text-align: center">19 (+4)</p> </span></td><td><span style="color: green"><p style="text-align: center">1 (–5)</p> </span></td><td><span style="color: green"><p style="text-align: center">12 (+1)</p> </span></td><td><span style="color: green"><p style="text-align: center">5 (–2)</p> </span></td></tr></table><p><span style="color: green"></span></p><p><span style="color: green"><strong>Skills</strong> Stealth +5</span></p><p><span style="color: green"><strong>Senses</strong> blindsight 30 ft., passive Perception 11</span></p><p><span style="color: green"><strong>Languages</strong> —</span></p><p><span style="color: green"><strong>Challenge</strong> 6 (2,300 XP) <strong>Proficiency Bonus</strong> +3</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em><strong>Ambusher.</strong></em> In the first round of a combat, the giant odonatid has advantage on attack rolls against any creature it surprised.</span></p><p><span style="color: green"></span></p><p><span style="font-size: 22px">Actions</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em><strong>Bite.</strong> Melee Weapon Attack:</em> +10 to hit, reach 5 ft., one target. <em>Hit:</em> 28 (6d6 + 7) slashing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the giant odonatid can't bite another target.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em><strong>Death Mask (Recharge 4–6).</strong> Melee Weapon Attack:</em> +10 to hit, reach 10 ft., one target. <em>Hit:</em> 28 (6d6 + 7) piercing damage. If the target is a Gargantuan or smaller creature, the target is grappled (escape DC 18) and must make a DC 18 Strength saving throw. On a failure, the target is knocked prone, and the giant odonatid can drag the target closer and make one bite attack against it as a bonus action. Until this grapple ends, the odonatid cannot use its <em>Death Mask</em> attack again.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em><strong>Jet Dash (Recharge 5–6).</strong></em> The dragonfly nymph swims up to 120 feet.</span></p><p><span style="color: green"></span></p><p></p><p><strong><span style="font-size: 22px">Description</span></strong></p><p><span style="color: green"></span></p><p><span style="color: green">Apart from their size, these larvae are no different from a standard giant dragonfly's larva (see <a href="https://www.enworld.org/posts/9249256" target="_blank">Giant Dragonfly Nymph</a> for details). A titanic tropical giant dragonfly nymph grows about 18 feet long.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong><span style="font-size: 18px">V</span>ARIANT<span style="font-size: 18px">: T</span>ITANIC<span style="font-size: 18px"> T</span>ROPICAL<span style="font-size: 18px"> D</span>AMSELFLY<span style="font-size: 18px"> N</span>AIAD</strong></span></p><p><span style="color: green">This is the larva of a Huge giant damselfly of exceptional size (see <a href="https://www.enworld.org/posts/9257212" target="_blank">Titanic Tropical Dragonfly</a> for details), even bigger than a mammoth damselfly naiad. A titanic tropical damselfly naiad is roughly 25 feet in length and uses a titanic tropical dragonfly nymph's statistics, except it is faster (30 ft., swim 30 ft.) and loses the nymph's <em>Jet Dash</em> action option.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong><span style="font-size: 18px">V</span>ARIANT<span style="font-size: 18px">: T</span>ITANIC<span style="font-size: 18px"> T</span>ENEBROUS<span style="font-size: 18px"> & U</span>NDERDARK<span style="font-size: 18px"> D</span>AMSELFLY<span style="font-size: 18px"> N</span>AIADS</strong></span></p><p><span style="color: green">These are larvae of monstrous damselflies adapted to live in dark environments (see <a href="https://www.enworld.org/posts/9249563" target="_blank">Mammoth Helicopter Damselfly</a> for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). A titanic tenebrous damselfly naiad has blindsight 30 ft. and darkvision 90 ft.</span></p><p><span style="color: green"></span></p><p><span style="color: green">A titanic underdark damselfly naiad, also known as <em>death phantom naiad</em>, has a challenge rating of 7 (2,900 XP) and uses a mammoth damselfly naiad's statistics, except it moves as well on land as water (30 ft., climb 30 ft., swim 30 ft.), has blindsight 60 ft. and darkvision 120 ft., and gains the following additional traits and action option.</span></p><p><span style="color: green"> <em><strong>Amphibious.</strong></em> The death phantom naiad can breathe air and water.</span></p><p><span style="color: green"> <em><strong>Magic Resistance.</strong></em> The death phantom has advantage on saving throws against spells and other magical effects.</span></p><p><span style="color: green"> <em><strong>Shimmer of Imperceptibility.</strong></em> The death phantom naiad vibrates its wing-buds to create a strange shimmering. Any creature that sees it must succeed on a DC 13 Wisdom saving throw or be charmed until the wing-buds' vibration ends. If a creature has <em>Fey Ancestry</em> and sees the <em>Shimmer of Imperceptibility</em> with darkvision, the trait does not give the creature advantage on saving throws against being charmed by the shimmer. The death phantom naiad must take a bonus action on its subsequent turns to continue the shimmering. It can stop the shimmering at any time. The shimmering ends if the death phantom naiad is incapacitated or moves more than 10 feet on its turn. </span></p><p><span style="color: green"> While charmed by the shimmer, a creature becomes unable to perceive the death phantom naiad with any form of sight apart from truesight, so the naiad becomes invisible to the creature, even to blindsight and the <em>see invisibility</em> spell. Unlike a normal charm, the charmed creature can still attack the death phantom or target the naiad with harmful abilities or magical effects, and the naiad does not gain advantage on social interaction ability checks with the creature.</span></p><p><span style="color: green"> The hypnosis effect ends if the target takes any damage from the death phantom naiad. If a charmed creature takes damage from a source other than the death phantom or is about to face another obvious danger, such as an approaching fire, it can repeat the saving throw. A charmed creature can also repeat the saving throw if it takes an action to try to see the death phantom naiad, but if the naiad is trying to hide the creature must first succeed at a Perception check against the naiad's Stealth check to be allowed the attempt. If the saving throw is successful, the effect ends on it. A creature that successfully saves is able to resist the shimmer for the next 24 hours. If the creature fails a saving throw during their period of resistance against the death phantom naiad's <em>Shimmer of Imperceptibility</em>, it is only <em>partially</em> charmed and merely has trouble seeing the insect, with the same effect as the <em>blur</em> spell (the partially charmed creature has disadvantage to attack the naiad, the naiad does not gain advantage on its attacks).</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong><span style="font-size: 18px">V</span>ARIANT<span style="font-size: 18px">: T</span>ITANIC<span style="font-size: 18px"> T</span>ERRESTRIAL<span style="font-size: 18px"> D</span>AMSELFLY<span style="font-size: 18px"> & D</span>RAGONFLY<span style="font-size: 18px"> L</span>ARVAE</strong></span></p><p><span style="color: green">This is a titanic damselfly naiad or titanic dragonfly nymph adapted to live on land, although It cannot survive dry conditions for long (see <a href="https://www.enworld.org/posts/9249256" target="_blank">Giant Dragonfly Nymph</a> for details, under Terrestrial Giant Odonatid Larvae). A titanic terrestrial odonatid larva uses a titanic damselfly nymph's statistics, except it moves better on land than water (30 ft., climb 20 ft., swim 10 ft.), loses the <em>Jet Dash</em> action option if it's a dragonfly nymph, and gains the following additional trait.</span></p><p><span style="color: green"> <em><strong>Limited Amphibiousness.</strong></em> The terrestrial odonatid larva can breathe air and water, but it needs to be drenched in water at least once every 4 hours to avoid suffocating.</span></p><p><span style="color: green"></span></p><p>(Monster designed by Casimir Liber and Cleon on Enworld.org's <em>General Monster Talk</em> Creature Catalog Forum; inspired by the tropical giant dragonfly nymph that debuted in <em>EX2 The Land Beyond the Magic Mirror</em> (1983) by Gary Gygax.)</p></blockquote><p></p>
[QUOTE="Cleon, post: 9257216, member: 57383"] [B][SIZE=7]Odonatid, Giant (Titanic Tropical Dragonfly Nymph)[/SIZE][/B] [COLOR=green][I]Huge beast, unaligned[/I] [B]Armor Class[/B] 15 (natural armor) [B]Hit Points[/B] 105 (10d12 + 40) [B]Speed[/B] 30 ft., swim 10 ft. [/COLOR] [TABLE] [TR] [TH][CENTER]STR[/CENTER][/TH] [TH][CENTER]DEX[/CENTER][/TH] [TH][CENTER]CON[/CENTER][/TH] [TH][CENTER]INT[/CENTER][/TH] [TH][CENTER]WIS[/CENTER][/TH] [TH][CENTER]CHA[/CENTER][/TH] [/TR] [TR] [TD][COLOR=green][CENTER]24 (+7)[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]14 (+2)[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]19 (+4)[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]1 (–5)[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]12 (+1)[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]5 (–2)[/CENTER][/COLOR][/TD] [/TR] [/TABLE] [COLOR=green] [B]Skills[/B] Stealth +5 [B]Senses[/B] blindsight 30 ft., passive Perception 11 [B]Languages[/B] — [B]Challenge[/B] 6 (2,300 XP) [B]Proficiency Bonus[/B] +3 [I][B]Ambusher.[/B][/I] In the first round of a combat, the giant odonatid has advantage on attack rolls against any creature it surprised. [/COLOR] [SIZE=6]Actions[/SIZE] [COLOR=green] [I][B]Bite.[/B] Melee Weapon Attack:[/I] +10 to hit, reach 5 ft., one target. [I]Hit:[/I] 28 (6d6 + 7) slashing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the giant odonatid can't bite another target. [I][B]Death Mask (Recharge 4–6).[/B] Melee Weapon Attack:[/I] +10 to hit, reach 10 ft., one target. [I]Hit:[/I] 28 (6d6 + 7) piercing damage. If the target is a Gargantuan or smaller creature, the target is grappled (escape DC 18) and must make a DC 18 Strength saving throw. On a failure, the target is knocked prone, and the giant odonatid can drag the target closer and make one bite attack against it as a bonus action. Until this grapple ends, the odonatid cannot use its [I]Death Mask[/I] attack again. [I][B]Jet Dash (Recharge 5–6).[/B][/I] The dragonfly nymph swims up to 120 feet. [/COLOR] [B][SIZE=6]Description[/SIZE][/B] [COLOR=green] Apart from their size, these larvae are no different from a standard giant dragonfly's larva (see [URL='https://www.enworld.org/posts/9249256']Giant Dragonfly Nymph[/URL] for details). A titanic tropical giant dragonfly nymph grows about 18 feet long. [B][SIZE=5]V[/SIZE]ARIANT[SIZE=5]: T[/SIZE]ITANIC[SIZE=5] T[/SIZE]ROPICAL[SIZE=5] D[/SIZE]AMSELFLY[SIZE=5] N[/SIZE]AIAD[/B] This is the larva of a Huge giant damselfly of exceptional size (see [URL='https://www.enworld.org/posts/9257212']Titanic Tropical Dragonfly[/URL] for details), even bigger than a mammoth damselfly naiad. A titanic tropical damselfly naiad is roughly 25 feet in length and uses a titanic tropical dragonfly nymph's statistics, except it is faster (30 ft., swim 30 ft.) and loses the nymph's [I]Jet Dash[/I] action option. [B][SIZE=5]V[/SIZE]ARIANT[SIZE=5]: T[/SIZE]ITANIC[SIZE=5] T[/SIZE]ENEBROUS[SIZE=5] & U[/SIZE]NDERDARK[SIZE=5] D[/SIZE]AMSELFLY[SIZE=5] N[/SIZE]AIADS[/B] These are larvae of monstrous damselflies adapted to live in dark environments (see [URL='https://www.enworld.org/posts/9249563']Mammoth Helicopter Damselfly[/URL] for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). A titanic tenebrous damselfly naiad has blindsight 30 ft. and darkvision 90 ft. A titanic underdark damselfly naiad, also known as [I]death phantom naiad[/I], has a challenge rating of 7 (2,900 XP) and uses a mammoth damselfly naiad's statistics, except it moves as well on land as water (30 ft., climb 30 ft., swim 30 ft.), has blindsight 60 ft. and darkvision 120 ft., and gains the following additional traits and action option. [I][B]Amphibious.[/B][/I] The death phantom naiad can breathe air and water. [I][B]Magic Resistance.[/B][/I] The death phantom has advantage on saving throws against spells and other magical effects. [I][B]Shimmer of Imperceptibility.[/B][/I] The death phantom naiad vibrates its wing-buds to create a strange shimmering. Any creature that sees it must succeed on a DC 13 Wisdom saving throw or be charmed until the wing-buds' vibration ends. If a creature has [I]Fey Ancestry[/I] and sees the [I]Shimmer of Imperceptibility[/I] with darkvision, the trait does not give the creature advantage on saving throws against being charmed by the shimmer. The death phantom naiad must take a bonus action on its subsequent turns to continue the shimmering. It can stop the shimmering at any time. The shimmering ends if the death phantom naiad is incapacitated or moves more than 10 feet on its turn. While charmed by the shimmer, a creature becomes unable to perceive the death phantom naiad with any form of sight apart from truesight, so the naiad becomes invisible to the creature, even to blindsight and the [I]see invisibility[/I] spell. Unlike a normal charm, the charmed creature can still attack the death phantom or target the naiad with harmful abilities or magical effects, and the naiad does not gain advantage on social interaction ability checks with the creature. The hypnosis effect ends if the target takes any damage from the death phantom naiad. If a charmed creature takes damage from a source other than the death phantom or is about to face another obvious danger, such as an approaching fire, it can repeat the saving throw. A charmed creature can also repeat the saving throw if it takes an action to try to see the death phantom naiad, but if the naiad is trying to hide the creature must first succeed at a Perception check against the naiad's Stealth check to be allowed the attempt. If the saving throw is successful, the effect ends on it. A creature that successfully saves is able to resist the shimmer for the next 24 hours. If the creature fails a saving throw during their period of resistance against the death phantom naiad's [I]Shimmer of Imperceptibility[/I], it is only [I]partially[/I] charmed and merely has trouble seeing the insect, with the same effect as the [I]blur[/I] spell (the partially charmed creature has disadvantage to attack the naiad, the naiad does not gain advantage on its attacks). [B][SIZE=5]V[/SIZE]ARIANT[SIZE=5]: T[/SIZE]ITANIC[SIZE=5] T[/SIZE]ERRESTRIAL[SIZE=5] D[/SIZE]AMSELFLY[SIZE=5] & D[/SIZE]RAGONFLY[SIZE=5] L[/SIZE]ARVAE[/B] This is a titanic damselfly naiad or titanic dragonfly nymph adapted to live on land, although It cannot survive dry conditions for long (see [URL='https://www.enworld.org/posts/9249256']Giant Dragonfly Nymph[/URL] for details, under Terrestrial Giant Odonatid Larvae). A titanic terrestrial odonatid larva uses a titanic damselfly nymph's statistics, except it moves better on land than water (30 ft., climb 20 ft., swim 10 ft.), loses the [I]Jet Dash[/I] action option if it's a dragonfly nymph, and gains the following additional trait. [I][B]Limited Amphibiousness.[/B][/I] The terrestrial odonatid larva can breathe air and water, but it needs to be drenched in water at least once every 4 hours to avoid suffocating. [/COLOR] (Monster designed by Casimir Liber and Cleon on Enworld.org's [I]General Monster Talk[/I] Creature Catalog Forum; inspired by the tropical giant dragonfly nymph that debuted in [I]EX2 The Land Beyond the Magic Mirror[/I] (1983) by Gary Gygax.) [/QUOTE]
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