Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: Stat the Lady of Pain...so we can overthrow her
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jonesy" data-source="post: 5855086" data-attributes="member: 10324"><p>You keep bringing up BECMI, so I decided to go back and check what the rules actually say about the god persons.</p><p></p><p>Basic:</p><p></p><p>And that's it. I find it interesting that it doesn't actually say that you get your spells from the gods by default. The excerpt is from the DM's guide and only talks about possibilities for his game world.</p><p></p><p>Expert:</p><p>Nothing. The only reference to gods is in The Isle of Dread, and only by way of name dropping one of them (Oloron, Lord of the Skies). Oh, and there's the whole fake god thing.</p><p></p><p>Companion:</p><p>Here is where Immortals first pop up. The very beginning of the players companion hints at future rules for seeking Immortality in the upcoming Master rules. And has this snippet:</p><p></p><p></p><p>Then there's the spell Contact Outer Plane, which allows you to talk to one (played by the DM, which for some reason the spell makes sure to point out). There's also the spell Gate, which can let you reach the home plane of an Immortal, but only if you know his name.</p><p></p><p>And then there's this interesting part of the Aging rules:</p><p></p><p>So from here it looks like the Immortals don't much want more of them around. (The Immortal rules of course clarify this a bit: they can't reproduce, so the only way for their numbers to increase is for mortals to ascend. But t they still want only the best mortals.)</p><p></p><p>Master:</p><p>The players handbook has nothing on the subject.</p><p></p><p>The DM's guide on the other hand has an extensive section on Immortals. Some choice snippets:</p><p></p><p>So, most of the Immortals dealings with the Prime would only be indirect, through Master level characters. Immortals own personal actions should focus on the Outer Planes, on Immortal level stuff. Makes sense.</p><p></p><p></p><p>All of the Immortals were once mortal. Right there in the rules.</p><p></p><p>The tasks needed to be done to become one:</p><p></p><p>Now, these are just the Master level tasks. Way way before reaching the Immortal rules stuff. But not easy things at all. Immortality must be earned through hardship. So I wouldn't say Immortal are simply high-level characters. It takes a hell of a lot to get there, unless you already start from a certain level. And many of the things required to get just this high involves rolling dice on tables to see whether your character can even try to begin the journey to immortality. There's a very big chance that the rules won't even allow you to start. And unless you as a player have read the Master DM rules you won't even be sure you're doing the right things.</p><p></p><p></p><p>But then we get to Immortal rules. The DM guide has this near the start:</p><p></p><p>The ultimate goals in BECMI aren't about destruction or defeating anything. They are about shaping the universe, and about becoming the ultimate creators.</p></blockquote><p></p>
[QUOTE="jonesy, post: 5855086, member: 10324"] You keep bringing up BECMI, so I decided to go back and check what the rules actually say about the god persons. Basic: And that's it. I find it interesting that it doesn't actually say that you get your spells from the gods by default. The excerpt is from the DM's guide and only talks about possibilities for his game world. Expert: Nothing. The only reference to gods is in The Isle of Dread, and only by way of name dropping one of them (Oloron, Lord of the Skies). Oh, and there's the whole fake god thing. Companion: Here is where Immortals first pop up. The very beginning of the players companion hints at future rules for seeking Immortality in the upcoming Master rules. And has this snippet: Then there's the spell Contact Outer Plane, which allows you to talk to one (played by the DM, which for some reason the spell makes sure to point out). There's also the spell Gate, which can let you reach the home plane of an Immortal, but only if you know his name. And then there's this interesting part of the Aging rules: So from here it looks like the Immortals don't much want more of them around. (The Immortal rules of course clarify this a bit: they can't reproduce, so the only way for their numbers to increase is for mortals to ascend. But t they still want only the best mortals.) Master: The players handbook has nothing on the subject. The DM's guide on the other hand has an extensive section on Immortals. Some choice snippets: So, most of the Immortals dealings with the Prime would only be indirect, through Master level characters. Immortals own personal actions should focus on the Outer Planes, on Immortal level stuff. Makes sense. All of the Immortals were once mortal. Right there in the rules. The tasks needed to be done to become one: Now, these are just the Master level tasks. Way way before reaching the Immortal rules stuff. But not easy things at all. Immortality must be earned through hardship. So I wouldn't say Immortal are simply high-level characters. It takes a hell of a lot to get there, unless you already start from a certain level. And many of the things required to get just this high involves rolling dice on tables to see whether your character can even try to begin the journey to immortality. There's a very big chance that the rules won't even allow you to start. And unless you as a player have read the Master DM rules you won't even be sure you're doing the right things. But then we get to Immortal rules. The DM guide has this near the start: The ultimate goals in BECMI aren't about destruction or defeating anything. They are about shaping the universe, and about becoming the ultimate creators. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: Stat the Lady of Pain...so we can overthrow her
Top