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5e: Stat the Lady of Pain...so we can overthrow her
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<blockquote data-quote="Sword of Spirit" data-source="post: 8774954" data-attributes="member: 6677017"><p>So, let me explain the reason I see for the different opinions here.</p><p></p><p>For some, there is a basic premise of D&D that the PCs can accomplish anything, including ascend to godhead and defeat other gods. Not only is "if it has stats, we can kill it" taken as an axiom, but "if we try to kill it, the DM will give it stats" is expected as part of the social contract.</p><p></p><p>I will admit that I absolutely fall into that category. My first products were in the BECMI line, and the idea that divine ascension is a valid (often even expected) PC goal is ingrained in me as part of the D&D experience. I haven't been involved in a game that got there yet, but the possibility is always there (and I tell my players as much).</p><p></p><p>Those who had no such initial exposure, or for whom the unlimited exploration play style was less compelling than a tighter story-based style, might not be able to appreciate it. But there is quite a lot of good game play reason for the philosophy.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8774954, member: 6677017"] So, let me explain the reason I see for the different opinions here. For some, there is a basic premise of D&D that the PCs can accomplish anything, including ascend to godhead and defeat other gods. Not only is "if it has stats, we can kill it" taken as an axiom, but "if we try to kill it, the DM will give it stats" is expected as part of the social contract. I will admit that I absolutely fall into that category. My first products were in the BECMI line, and the idea that divine ascension is a valid (often even expected) PC goal is ingrained in me as part of the D&D experience. I haven't been involved in a game that got there yet, but the possibility is always there (and I tell my players as much). Those who had no such initial exposure, or for whom the unlimited exploration play style was less compelling than a tighter story-based style, might not be able to appreciate it. But there is quite a lot of good game play reason for the philosophy. [/QUOTE]
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5e: Stat the Lady of Pain...so we can overthrow her
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