Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
5E Survivor: Named Dragons - BAHAMUT SHINES!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8477587" data-attributes="member: 6790260"><p>I mean, that's one way you can view it, but (at least in his 4e incarnation) it very much sounds like Bahamut is more like "Have <em>I myself</em> done enough for mortals?" Keep in mind, in that continuity, he is the <em>only</em> deity actively trying to work out a better solution for the people stuck without an afterlife besides "sorry guys, it sucks to be you, but we can't fix the universe." Bahamut has commissioned literal <em>divine asteroid ark-ships</em> to sail the astral sea and provide comfort and security to <em>anyone</em> stuck without a proper afterlife, regardless of whether they were among his flock or not.</p><p></p><p>We could just as easily re-frame it as</p><p></p><p>Me: "Hey guy, how's it going?"</p><p>Bahamut: "Quite well, quite well! Oh, there's always a problem <em>somewhere</em>, but when has that never been the case? I would be happy to get you something, or if you like, you may join the games outside--though be forewarned, death means much less to Celestia's denizens than it does to mortals. And if you're in the mood for something more adventurous, I am always looking for adventurers of good and stout heart."</p><p>Sardior: "Ah, welcome mortal. Unusual to find you in my domain, <em>uninvited</em>, but I am nothing if not a gracious host. Perhaps you would fancy a debate? I am told it is considered quite a prize to best me on the field of words among at least some members of your kind. I would of course prefer a telepathic debate--simultaneously quicker, yet richer--but I doubt you have the talent for it."</p><p></p><p>Which generally frames the problem I have with most people that roll their eyes at Good (and particularly LG) deities. It's this circular assumption that they have to be preoccupied with Saving Everything Always, so they're stuffy and boring and presumptuous and guilt-triping, leaving no room for anything except Saving Everything Always. What prevents Bahamut from being a pleasant host? Sure, he may not have the specific <em>reputation</em> of being an excellent conversationalist that Sardior does, but that doesn't mean he's a guilt-tripping, demanding "nice guy" that imposes on everyone he meets.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8477587, member: 6790260"] I mean, that's one way you can view it, but (at least in his 4e incarnation) it very much sounds like Bahamut is more like "Have [I]I myself[/I] done enough for mortals?" Keep in mind, in that continuity, he is the [I]only[/I] deity actively trying to work out a better solution for the people stuck without an afterlife besides "sorry guys, it sucks to be you, but we can't fix the universe." Bahamut has commissioned literal [I]divine asteroid ark-ships[/I] to sail the astral sea and provide comfort and security to [I]anyone[/I] stuck without a proper afterlife, regardless of whether they were among his flock or not. We could just as easily re-frame it as Me: "Hey guy, how's it going?" Bahamut: "Quite well, quite well! Oh, there's always a problem [I]somewhere[/I], but when has that never been the case? I would be happy to get you something, or if you like, you may join the games outside--though be forewarned, death means much less to Celestia's denizens than it does to mortals. And if you're in the mood for something more adventurous, I am always looking for adventurers of good and stout heart." Sardior: "Ah, welcome mortal. Unusual to find you in my domain, [I]uninvited[/I], but I am nothing if not a gracious host. Perhaps you would fancy a debate? I am told it is considered quite a prize to best me on the field of words among at least some members of your kind. I would of course prefer a telepathic debate--simultaneously quicker, yet richer--but I doubt you have the talent for it." Which generally frames the problem I have with most people that roll their eyes at Good (and particularly LG) deities. It's this circular assumption that they have to be preoccupied with Saving Everything Always, so they're stuffy and boring and presumptuous and guilt-triping, leaving no room for anything except Saving Everything Always. What prevents Bahamut from being a pleasant host? Sure, he may not have the specific [I]reputation[/I] of being an excellent conversationalist that Sardior does, but that doesn't mean he's a guilt-tripping, demanding "nice guy" that imposes on everyone he meets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5E Survivor: Named Dragons - BAHAMUT SHINES!
Top