Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: the demystification of monsters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6025461" data-attributes="member: 1465"><p>I agree with you that the "magical feeling" of scare is very important in a game of D&D <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>As a matter of fact, I am even a stern proponent of occasionally using <strong>unbeatable</strong> monsters (not strictly unbeatable, but unbeatable <em>at the current party level</em>) in a campaign, to teach players that sometimes winning a battle equals to save yourself rather than kill the opponent (which is actually closer to real life...).</p><p></p><p>But I want to point out that just because some monsters might get a "downgrade", that doesn't mean that every monster in the 5e MM will be a reasonable foe at 1st level... most of them still won't.</p><p></p><p>Drow in particular, they should really be <strong>characters</strong>, thus having a 1st-level Drow is OK as soon as the DM can control their true level of difficulty by adding <strong>class levels</strong>.</p><p></p><p>I would not use this approach for savage monsters... they should be naturally a tough challenge, without any training or "education" into a class. But Drow really... what makes them scary is that they have excellent warriors, assassins and spellcasters. </p><p></p><p>If you design a Drow (base version, with no class level) already being equivalent to a mid-level PC, then you're shooting yourself in the foot when you want him/her to be also a high-level Wizard or Cleric and realize that you have to keep their class level lower than the PC party or the end result is too much for the same party to fight against.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6025461, member: 1465"] I agree with you that the "magical feeling" of scare is very important in a game of D&D ;) As a matter of fact, I am even a stern proponent of occasionally using [B]unbeatable[/B] monsters (not strictly unbeatable, but unbeatable [I]at the current party level[/I]) in a campaign, to teach players that sometimes winning a battle equals to save yourself rather than kill the opponent (which is actually closer to real life...). But I want to point out that just because some monsters might get a "downgrade", that doesn't mean that every monster in the 5e MM will be a reasonable foe at 1st level... most of them still won't. Drow in particular, they should really be [B]characters[/B], thus having a 1st-level Drow is OK as soon as the DM can control their true level of difficulty by adding [B]class levels[/B]. I would not use this approach for savage monsters... they should be naturally a tough challenge, without any training or "education" into a class. But Drow really... what makes them scary is that they have excellent warriors, assassins and spellcasters. If you design a Drow (base version, with no class level) already being equivalent to a mid-level PC, then you're shooting yourself in the foot when you want him/her to be also a high-level Wizard or Cleric and realize that you have to keep their class level lower than the PC party or the end result is too much for the same party to fight against. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: the demystification of monsters?
Top