Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: the demystification of monsters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="slobo777" data-source="post: 6026613" data-attributes="member: 6694877"><p>Actually there are guidelines for what constitutes a threat to the PCs in the playtest packet. I purposely broke them earlier in this thread to show that Ogres could be scary (to the point of overwhelming) at first level. But mainly I was trying to show that Parry was optimal - a bit too good if you ask me.</p><p></p><p>Back to encounters, the guideline maths is a little off (results vary a lot depending on the creature). But, taking them at face value, they work like this . . .</p><p></p><p>Ogres are 3rd-level, 480xp creatures. That makes them tough opponents at 1st, standard opponents at 2nd, 3rd, 4th level, and easy opponents from level 5 onwards. </p><p></p><p>Following the DM Guidelines section on encounter building - including how to build "easy", "average" and "tough" encounters, for a party of 5 PCs:<p style="margin-left: 20px">1st level: 3 Ogres would be a "tough" encounter, and PCs should be able to handle just a couple of those per day.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">3rd level: 3 Ogres would be an "average" encounter, and PCs might face four such encounters in a typical day.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">5th level: 3 Ogres would be an "easy" encounter, and PCs might face six to eight such encounters per day.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">7th level: 12 Ogres would be an "easy" encounter.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">9th level: 16 Ogres would be an "easy" encounter.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p><p>I don't think that currently the numbers that happen during play testing match these assertions terribly well. Replace ogres with zombies for instance, and you could happily spend double the xp budget for no threat at all.</p><p></p><p>I'm not sure whether WotC is trying to put ogres specifically as a level 3 opponent, or whether they have picked the stats and assessed them as level 3. If I were to guess at this point I'd say it was the former - the designers are trying to place ogres in the game as a level 3 opponent.</p></blockquote><p></p>
[QUOTE="slobo777, post: 6026613, member: 6694877"] Actually there are guidelines for what constitutes a threat to the PCs in the playtest packet. I purposely broke them earlier in this thread to show that Ogres could be scary (to the point of overwhelming) at first level. But mainly I was trying to show that Parry was optimal - a bit too good if you ask me. Back to encounters, the guideline maths is a little off (results vary a lot depending on the creature). But, taking them at face value, they work like this . . . Ogres are 3rd-level, 480xp creatures. That makes them tough opponents at 1st, standard opponents at 2nd, 3rd, 4th level, and easy opponents from level 5 onwards. Following the DM Guidelines section on encounter building - including how to build "easy", "average" and "tough" encounters, for a party of 5 PCs:[INDENT]1st level: 3 Ogres would be a "tough" encounter, and PCs should be able to handle just a couple of those per day. 3rd level: 3 Ogres would be an "average" encounter, and PCs might face four such encounters in a typical day. 5th level: 3 Ogres would be an "easy" encounter, and PCs might face six to eight such encounters per day. 7th level: 12 Ogres would be an "easy" encounter. 9th level: 16 Ogres would be an "easy" encounter. [/INDENT]I don't think that currently the numbers that happen during play testing match these assertions terribly well. Replace ogres with zombies for instance, and you could happily spend double the xp budget for no threat at all. I'm not sure whether WotC is trying to put ogres specifically as a level 3 opponent, or whether they have picked the stats and assessed them as level 3. If I were to guess at this point I'd say it was the former - the designers are trying to place ogres in the game as a level 3 opponent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e: the demystification of monsters?
Top