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[5e] The Lichway - Old School Dungeon with new school rules.
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<blockquote data-quote="Kaodi" data-source="post: 6450741" data-attributes="member: 1231"><p>Here is the meat and potatoes for my character. I tried to modify the character sheet I and lots of us use for Pathfinder. Let me know how you think it works out.</p><p></p><p>[sblock=Rurik Frostbeard, Connoisseur]</p><p>[sblock=Game Info]</p><p>Race: Mountain Dwarf</p><p>Class: Rogue</p><p>Background: Folk Hero</p><p>Level: 1</p><p>Alignment: Neutral</p><p>Languages: Common, Dwarvish, Thieves' Cant</p><p>Deity:[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 17 +3</p><p>DEX: 12 +1</p><p>CON: 16 +3</p><p>INT: 12 +1</p><p>WIS: 10 +0</p><p>CHA: 08 -1[/sblock]</p><p>[sblock=Combat]</p><p>HP: 11 = [1d8=8] + 3 (CON) + 0 (misc)</p><p>HD: 1d8</p><p>AC: 14 = 10 + 3 (armor) + 0 (shield) + 1 (DEX) + 0 (misc)</p><p>INIT: +1 = +1 (DEX) + 0 (misc)</p><p>Prof: +2</p><p>Saves</p><p>Str: +3 = +0 (prof) + 3 (abi)</p><p>Dex: +3 = +2 (prof) + 1 (abi)</p><p>Con: +3 = +0 (prof) + 3 (abi)</p><p>Int: +3 = +2 (prof) + 1 (abi)</p><p>Wis: +0 = +0 (prof) + 0 (abi)</p><p>Cha: -1 = +0 (prof) - 1 (abi)</p><p>Speed: 25 ft.</p><p>[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Shortsword (melee): +5 = +2 (PROF) + 3 (STR) / DMG = 1d6+3(P), Finesse</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 Str, +2 Con </p><p>Darkvision 60 ft.</p><p>Dwarven Resilience (Advantage/Resistance vs. Poison)</p><p>Dwarven Armour Training (Light & Mediuem)</p><p>Dwarven Combat Training (Battleaxe, Handaxe, Throwing Hammer, Warhammer)</p><p>Tool Proficiency (Smith's Tools)</p><p>Stonecunning[/sblock]</p><p>[sblock=Class Features]</p><p>Light Armour</p><p>Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords</p><p>Thieves' Tool</p><p>Dexterity, Inttelligence Saves</p><p>Deception, Intimidate, Perception, Stealth</p><p>Expertise (Intimidate, Stealth)</p><p>Sneak Attack 1d6</p><p>Thieves' Cant[/sblock]</p><p>[sblock=Background Features]</p><p>Animal Handling, Brewer's Tools, Survival</p><p>Rustic Hospitality[/sblock]</p><p>[sblock=Skills]</p><p>Skills:</p><p>[code]</p><p>Total Stat Prof Misc Dis/Adv</p><p>+01 = Acrobatics +01 +00 +00 DEX</p><p>+02 = Animal Handling +00 +02 +00 Wis</p><p>+01 = Arcana +01 +00 +00 INT</p><p>+03 = Athletics +03 +00 +00 STR</p><p>+01 = Deception -01 +02 +00 CHA</p><p>+01 = History +01 +00 +00 INT</p><p>+00 = Insight +00 +00 +00 WIS</p><p>+03 = Intimidation -01 +04 +00 CHA</p><p>+01 = Investigation +01 +00 +00 INT</p><p>+00 = Medicine +00 +00 +00 WIS</p><p>+01 = Nature +01 +00 +00 INT</p><p>+02 = Perception +00 +02 +00 WIS</p><p>-01 = Performance -01 +00 +00 CHA</p><p>-01 = Persuasion -01 +00 +00 CHA</p><p>+01 = Religion +01 +00 +00 INT</p><p>+01 = Sleight of Hand +01 +00 +00 DEX</p><p>+05 = Stealth +01 +04 +00 DEX</p><p>+02 = Survival +00 +02 +00 WIS</p><p>[/code][/sblock]</p><p>[sblock=Tools]</p><p>Brewer's Supplies</p><p>Smith's Tools</p><p>Thieves' Tools[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Common Clothes 5 sp 3 lbs.</p><p>Chain Shirt 50 gp 20 lbs.</p><p>Shortsword 10 gp 2 lbs.</p><p>Backpack 2 gp 5 lbs.</p><p>- 2 Common Clothes 1 gp 6 lbs.</p><p>- 5 Days Rations 2.5 gp 5 lbs.</p><p>- 50 ft Hempen Rope 1 gp 10 lbs.</p><p>- Bedroll 1 gp 7 lbs.</p><p>- Crowbar 2 gp 5 lbs.</p><p>- Hammer 1 gp 3 lbs.</p><p>- Mess Kit 2 sp 1 lb.</p><p>- Soap 2 cp -</p><p>- Tankard 2 cp 1 lb.</p><p>- Whetstone 1 cp 1 lb.</p><p>Flask 2 cp 1 lb.</p><p>Pouch 5 sp 1 lb.</p><p>- Thieves' Tools 25 gp 1 lb.</p><p>- Tinderbox 5 sp 1 lb. </p><p>Waterskin 2 sp 5 lbs.</p><p></p><p>Total weight carried: 78 lbs.</p><p>[/code]Treasure: 2 gp, 5 sp, 3 cp Gems:</p><p></p><p>Carrying Capacity: 255</p><p>Push/Drag/Lift: 510[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 142</p><p>Height: 4'4"</p><p>Weight: 170 lbs.</p><p>Hair Color: Chestnut Brown</p><p>Eye Color: Steely Grey</p><p>Skin Color: Ruddy Tan</p><p>Appearance: Minimally Well-Groomed (Unkept to a Dwarf)</p><p>Demeanor: Lazy[/sblock] </p><p>[sblock=History]... [/sblock]</p><p>[sblock=Adventure Notes] None yet[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 6450741, member: 1231"] Here is the meat and potatoes for my character. I tried to modify the character sheet I and lots of us use for Pathfinder. Let me know how you think it works out. [sblock=Rurik Frostbeard, Connoisseur] [sblock=Game Info] Race: Mountain Dwarf Class: Rogue Background: Folk Hero Level: 1 Alignment: Neutral Languages: Common, Dwarvish, Thieves' Cant Deity:[/sblock] [sblock=Abilities] STR: 17 +3 DEX: 12 +1 CON: 16 +3 INT: 12 +1 WIS: 10 +0 CHA: 08 -1[/sblock] [sblock=Combat] HP: 11 = [1d8=8] + 3 (CON) + 0 (misc) HD: 1d8 AC: 14 = 10 + 3 (armor) + 0 (shield) + 1 (DEX) + 0 (misc) INIT: +1 = +1 (DEX) + 0 (misc) Prof: +2 Saves Str: +3 = +0 (prof) + 3 (abi) Dex: +3 = +2 (prof) + 1 (abi) Con: +3 = +0 (prof) + 3 (abi) Int: +3 = +2 (prof) + 1 (abi) Wis: +0 = +0 (prof) + 0 (abi) Cha: -1 = +0 (prof) - 1 (abi) Speed: 25 ft. [/sblock] [sblock=Weapon Stats] Shortsword (melee): +5 = +2 (PROF) + 3 (STR) / DMG = 1d6+3(P), Finesse [/sblock] [sblock=Racial Traits] +2 Str, +2 Con Darkvision 60 ft. Dwarven Resilience (Advantage/Resistance vs. Poison) Dwarven Armour Training (Light & Mediuem) Dwarven Combat Training (Battleaxe, Handaxe, Throwing Hammer, Warhammer) Tool Proficiency (Smith's Tools) Stonecunning[/sblock] [sblock=Class Features] Light Armour Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords Thieves' Tool Dexterity, Inttelligence Saves Deception, Intimidate, Perception, Stealth Expertise (Intimidate, Stealth) Sneak Attack 1d6 Thieves' Cant[/sblock] [sblock=Background Features] Animal Handling, Brewer's Tools, Survival Rustic Hospitality[/sblock] [sblock=Skills] Skills: [code] Total Stat Prof Misc Dis/Adv +01 = Acrobatics +01 +00 +00 DEX +02 = Animal Handling +00 +02 +00 Wis +01 = Arcana +01 +00 +00 INT +03 = Athletics +03 +00 +00 STR +01 = Deception -01 +02 +00 CHA +01 = History +01 +00 +00 INT +00 = Insight +00 +00 +00 WIS +03 = Intimidation -01 +04 +00 CHA +01 = Investigation +01 +00 +00 INT +00 = Medicine +00 +00 +00 WIS +01 = Nature +01 +00 +00 INT +02 = Perception +00 +02 +00 WIS -01 = Performance -01 +00 +00 CHA -01 = Persuasion -01 +00 +00 CHA +01 = Religion +01 +00 +00 INT +01 = Sleight of Hand +01 +00 +00 DEX +05 = Stealth +01 +04 +00 DEX +02 = Survival +00 +02 +00 WIS [/code][/sblock] [sblock=Tools] Brewer's Supplies Smith's Tools Thieves' Tools[/sblock] [sblock=Equipment] [code] Equipment Cost Weight Common Clothes 5 sp 3 lbs. Chain Shirt 50 gp 20 lbs. Shortsword 10 gp 2 lbs. Backpack 2 gp 5 lbs. - 2 Common Clothes 1 gp 6 lbs. - 5 Days Rations 2.5 gp 5 lbs. - 50 ft Hempen Rope 1 gp 10 lbs. - Bedroll 1 gp 7 lbs. - Crowbar 2 gp 5 lbs. - Hammer 1 gp 3 lbs. - Mess Kit 2 sp 1 lb. - Soap 2 cp - - Tankard 2 cp 1 lb. - Whetstone 1 cp 1 lb. Flask 2 cp 1 lb. Pouch 5 sp 1 lb. - Thieves' Tools 25 gp 1 lb. - Tinderbox 5 sp 1 lb. Waterskin 2 sp 5 lbs. Total weight carried: 78 lbs. [/code]Treasure: 2 gp, 5 sp, 3 cp Gems: Carrying Capacity: 255 Push/Drag/Lift: 510[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 142 Height: 4'4" Weight: 170 lbs. Hair Color: Chestnut Brown Eye Color: Steely Grey Skin Color: Ruddy Tan Appearance: Minimally Well-Groomed (Unkept to a Dwarf) Demeanor: Lazy[/sblock] [sblock=History]... [/sblock] [sblock=Adventure Notes] None yet[/sblock] [/sblock] [/QUOTE]
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[5e] The Lichway - Old School Dungeon with new school rules.
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