Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
5E underwater thoughts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tglassy" data-source="post: 7209349" data-attributes="member: 6855204"><p>A flame is simply a chemical reaction. Water is not the "opposite" of flame. Normal fire, which is a chemical reaction between carbon and oxygen, requires oxygen, fuel, and heat. Remove any of those and it doesn't work. </p><p></p><p>But a freaking magical fire conjured from a flame bolt spell doesn't need those things. All it requires to work is Verbal and Somatic components. It doesn't require air, it doesn't require fuel, and it doesn't require heat. It generates all those things. A Burning Hands spell just requires that you hold your hands up with thumbs touching and fingers spread and say the magic word, and "Flame" erupts. Nothing noted about whether there is oxygen or fuel, or even heat present, because the only one of those three that would be present would be oxygen. It, at the very least, creates the other two, and as far as the "Rules" go, may as well create the oxygen as well. The rules don't define a "Flame" as being something that is negated by water. Physics does that. </p><p></p><p>Toss an incendiary grenade in the water, and it would burn just fine, because they're usually made from phosphorus or magnesium, which explode when touching water, and will continue to burn even while underwater. And the Magical flames create their OWN fuel, so who's to say a smart wizard didn't alter a spell so the fuel source for the fire was a magical equivalent of magnesium rather than carbon, which needs oxygen to burn?</p><p></p><p></p><p>Sent from my iPad using EN World</p></blockquote><p></p>
[QUOTE="tglassy, post: 7209349, member: 6855204"] A flame is simply a chemical reaction. Water is not the "opposite" of flame. Normal fire, which is a chemical reaction between carbon and oxygen, requires oxygen, fuel, and heat. Remove any of those and it doesn't work. But a freaking magical fire conjured from a flame bolt spell doesn't need those things. All it requires to work is Verbal and Somatic components. It doesn't require air, it doesn't require fuel, and it doesn't require heat. It generates all those things. A Burning Hands spell just requires that you hold your hands up with thumbs touching and fingers spread and say the magic word, and "Flame" erupts. Nothing noted about whether there is oxygen or fuel, or even heat present, because the only one of those three that would be present would be oxygen. It, at the very least, creates the other two, and as far as the "Rules" go, may as well create the oxygen as well. The rules don't define a "Flame" as being something that is negated by water. Physics does that. Toss an incendiary grenade in the water, and it would burn just fine, because they're usually made from phosphorus or magnesium, which explode when touching water, and will continue to burn even while underwater. And the Magical flames create their OWN fuel, so who's to say a smart wizard didn't alter a spell so the fuel source for the fire was a magical equivalent of magnesium rather than carbon, which needs oxygen to burn? Sent from my iPad using EN World [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5E underwater thoughts
Top