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[5e] Witcher: Mother of Monsters
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<blockquote data-quote="Quickleaf" data-source="post: 6645277" data-attributes="member: 20323"><p>Let's see...druid circles definitely exist in Skellige, Angren, and Toussaint (Nilfgaard)...hmm...</p><p></p><p>The first adventure takes place in the Posada Region in the western borderlands of Dol Blathanna (elven nation). There was a druid circle in Posada known as the Circle of Tagha Bough, but it was destroyed by dark forces, allegedly the local wicked spirit Nan the Hag. Could make for a nice tie-in for your PC? Maybe your character suspects whoever desecrated his Tree of Life it wasn't actually the hag, or maybe he suspects she has 2 sisters who aided her in the foul endeavor?</p><p></p><p>A question: What propelled him to escort Odvara Kringen to the elves of Dol Blathanna? Does he have a personal relationship with her or the elves? Is there some unfinished task his circle had involving Odvara before it was destroyed? Is he following some divination he made beneath his desecrated Tree of Life, so he can't be certain whether Odvara is a force of wicked corruption or of balance? </p><p></p><p></p><p>Sounds good. I definitely think your character should have a connection to the Conclave of Mages based in Ban Ard (Kaedwen) given his breadth of study.</p><p></p><p>Since he's well-traveled, maybe he met one or more fellow PCs while on the road or at a roadside tavern/inn? </p><p></p><p>And I suspect he might be the group's resident linguist? There are 7 main languages in the setting: common, dryad, dwarven, elder speech, gnomish, nilfgaardian, and skellige.</p><p></p><p></p><p>I am OK with that, though I do have conditions if you are going to be higher level than the other PCs.</p><p></p><p>First, for narrative reasons you be older than the other PCs. Obviously with elves/dwarves or long-lived witchers this isn't a hard-and-fast rule.</p><p></p><p>Second, keep your hit points in the same ballpark as the other PCs. This can be accomplished in a variety of ways we can discuss.</p><p></p><p>Third, if you start at 5th level keep in mind that access to 3rd level spells does alter the work I need to do as DM to balance the adventure to the group's power level. In essence, I'm not balancing just to the group's level but to the highest level in the group as well. Thus, I'd prefer if you steered clear of high-damage area effect spells like <em>call lightning</em> or <em>fireball</em> to begin with until the group reaches 5th level.</p><p></p><p></p><p>Done! And so am I <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6645277, member: 20323"] Let's see...druid circles definitely exist in Skellige, Angren, and Toussaint (Nilfgaard)...hmm... The first adventure takes place in the Posada Region in the western borderlands of Dol Blathanna (elven nation). There was a druid circle in Posada known as the Circle of Tagha Bough, but it was destroyed by dark forces, allegedly the local wicked spirit Nan the Hag. Could make for a nice tie-in for your PC? Maybe your character suspects whoever desecrated his Tree of Life it wasn't actually the hag, or maybe he suspects she has 2 sisters who aided her in the foul endeavor? A question: What propelled him to escort Odvara Kringen to the elves of Dol Blathanna? Does he have a personal relationship with her or the elves? Is there some unfinished task his circle had involving Odvara before it was destroyed? Is he following some divination he made beneath his desecrated Tree of Life, so he can't be certain whether Odvara is a force of wicked corruption or of balance? Sounds good. I definitely think your character should have a connection to the Conclave of Mages based in Ban Ard (Kaedwen) given his breadth of study. Since he's well-traveled, maybe he met one or more fellow PCs while on the road or at a roadside tavern/inn? And I suspect he might be the group's resident linguist? There are 7 main languages in the setting: common, dryad, dwarven, elder speech, gnomish, nilfgaardian, and skellige. I am OK with that, though I do have conditions if you are going to be higher level than the other PCs. First, for narrative reasons you be older than the other PCs. Obviously with elves/dwarves or long-lived witchers this isn't a hard-and-fast rule. Second, keep your hit points in the same ballpark as the other PCs. This can be accomplished in a variety of ways we can discuss. Third, if you start at 5th level keep in mind that access to 3rd level spells does alter the work I need to do as DM to balance the adventure to the group's power level. In essence, I'm not balancing just to the group's level but to the highest level in the group as well. Thus, I'd prefer if you steered clear of high-damage area effect spells like [i]call lightning[/i] or [i]fireball[/i] to begin with until the group reaches 5th level. Done! And so am I :) [/QUOTE]
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