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[5e] Witcher: Mother of Monsters
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<blockquote data-quote="Quickleaf" data-source="post: 6651092" data-attributes="member: 20323"><p>I couldn't think of one that fit. If you notice, each of the advanced mutations themed to a witcher school takes into account some ability of the animal. For example, Owl Eyes reflecting an owl's keen vision. Griffon are known for having keen sight, so it seemed redundant to have another sight-based mutation. </p><p></p><p>Unless you have an idea you'd like to pitch?</p><p></p><p>EDIT: How about this? Kinda makes sense if griffon witchers were originally on the lookout for dragons, manticores, and other flying beasts...</p><p></p><p><strong>Griffon Eyes:</strong> You can see twice as far as a human outdoors (i.e. up to 80 mies atop a mountain, up to 4 miles on a clear day, up to 2 miles on a rainy or cloudy day, and up to 200-600 feet on a foggy day) and you don’t suffer disadvantage to your Wisdom (Perception) checks in a lightly obscured area.</p><p></p><p></p><p>The short answer is "Yes, you can use Signs while wielding a shield."</p><p></p><p>I imagine griffon witchers use shields which are strapped to the arm and wrist & thus the actual handgrip can be held when parried but let go of to free the hand for casting Signs. When casting an offensive sign like Aard or Igni I imagine the griffon witcher has to raise the shield at an angle for a moment to get a clear line from his fingertips to his opponent, possibly a moment of decreased defenses. Obviously, stuff like this doesn't have a direct translation to D&D mechanics and that's OK.</p><p></p><p>For example, leaping off a waterfall into water with a shield strapped to your arm is going to make swimming challenging, and likewise if a situation emerged where you wanted to quickly doff your shield that would require cutting the straps or taking the time to unbuckle them as an action.</p><p></p><p>Another example, in the rare situation against a skilled opponent who knows witcher tactics, you might find an enemy readying an attack for when you cast an a Sign offensively, and on that readied attack they ignore your shield bonus to defense.</p><p></p><p>But these are outlying scenarios.</p><p></p><p>EDIT: Also, I'll be improving the Edge of the Shield 15th level ability. I know that we may never even reach 15th level, but that ability needs a major upgrade.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6651092, member: 20323"] I couldn't think of one that fit. If you notice, each of the advanced mutations themed to a witcher school takes into account some ability of the animal. For example, Owl Eyes reflecting an owl's keen vision. Griffon are known for having keen sight, so it seemed redundant to have another sight-based mutation. Unless you have an idea you'd like to pitch? EDIT: How about this? Kinda makes sense if griffon witchers were originally on the lookout for dragons, manticores, and other flying beasts... [b]Griffon Eyes:[/b] You can see twice as far as a human outdoors (i.e. up to 80 mies atop a mountain, up to 4 miles on a clear day, up to 2 miles on a rainy or cloudy day, and up to 200-600 feet on a foggy day) and you don’t suffer disadvantage to your Wisdom (Perception) checks in a lightly obscured area. The short answer is "Yes, you can use Signs while wielding a shield." I imagine griffon witchers use shields which are strapped to the arm and wrist & thus the actual handgrip can be held when parried but let go of to free the hand for casting Signs. When casting an offensive sign like Aard or Igni I imagine the griffon witcher has to raise the shield at an angle for a moment to get a clear line from his fingertips to his opponent, possibly a moment of decreased defenses. Obviously, stuff like this doesn't have a direct translation to D&D mechanics and that's OK. For example, leaping off a waterfall into water with a shield strapped to your arm is going to make swimming challenging, and likewise if a situation emerged where you wanted to quickly doff your shield that would require cutting the straps or taking the time to unbuckle them as an action. Another example, in the rare situation against a skilled opponent who knows witcher tactics, you might find an enemy readying an attack for when you cast an a Sign offensively, and on that readied attack they ignore your shield bonus to defense. But these are outlying scenarios. EDIT: Also, I'll be improving the Edge of the Shield 15th level ability. I know that we may never even reach 15th level, but that ability needs a major upgrade. [/QUOTE]
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