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World of Kulan
[5E] World of Kulan: Race (Origin) Conversions
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<blockquote data-quote="Knightfall" data-source="post: 6362588" data-attributes="member: 2012"><p><strong><u>COMMON ETHNICITIES</u></strong></p><p><strong>Anorian</strong> — Anorians are generally tall and muscular with bronzed skin and dark, straight hair, mainly black and brown. Their eyes are often dark blue, bright green, or black. They are found primarily in the lands surrounding Lake Anoria, but they can be found anyway in the Thunder Lands. Anorians also live in the Kingdom of Izmer, the Midlands, the Duchy of Minar, and the Principality of Pretensa. Their language has become the regional language of the Thunder Lands.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — History and Persuasion.</p><p></p><p><strong>Avionalle</strong> — Avionalles are of medium build with fair skin and delicate features. Their hair is usually dark blonde or fiery red and their eyes are normally amber, blue, or green. They are found primarily in the lands west of Lake Nest, especially the Monarchy of Avion, the Aerie Holds, and the City-state of Gillian.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Arcana and Insight.</p><p></p><p></p><p><strong>Belin</strong> — Belins are newcomers to the Lands of Harqual. They were brought to Kulan from their barren home-world during The Transformation. Their world had little water, and was in its death throes when the Belins were transported to the continent.</p><p></p><p>Belins are quite exotic in appearance. Their skin is always dusky or olive in color and their hair is usually dusky blonde or dark brown. Their eyes are almond-shaped and usually a light blue or deep green in color.</p><p></p><p>Belins are primarily found along the northern shores of the Nebral Peninsula. When they were brought to the world, several of their cities appeared along that coast, as well. While their numbers are low, they have adapted quickly to Harqual's lush environments.</p><p></p><p><u>5th Edition</u>: Skill Proficiencies — Bonus – Survival; Recommended – Medicine and Nature.</p><p><span style="color: #008080">More to be added...</span></p><p></p><p></p><p><strong>Denilan</strong> — Denilian are a mixed people that can have deeply-tanned to stark-white skin. Their hair and eye colors vary wildly, but light brown eyes are common as is dark brown hair. One in fifty Denilans are born as an albino. Denilians are primarily found along the eastern coast of Harqual, especially in the lands known as the Eastern Shores. However, they can also be found in the Lands of the Cities of the Wind, the lands surrounding the city of Arkhangel, and on Calla Island. Denilans are considered a minority in the Kingdom of Navirosov. Their language has become the regional language of the Eastern Shores, and many scholarly positions are filled by Denilans.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — History and Performance.</p><p></p><p></p><p><strong>Dhaoninean</strong> — <u>Dhaonineans</u>, as an ethnic group, are hard to codify. To those from outside of the Kingdom of Ahamudia, they appear to be a mixed ethnicity. All Dhaonineans are fairly short for humans. They rarely stand taller than 6 feet in height. Their builds range anywhere from light to stocky. Most have dark hair, especially black, brown and red, and blue or light brown eyes. However, there is a minority in the Kingdom of Ahamudia who can be classified as a different ethnicity. They are known as <u>Kiltannians</u>.</p><p></p><p>Before being transported to Kulan during The Transformation, Dhaonineans and Kiltannians lived in an uneasy peace. Kiltannians originally came from an empire called Kiltann. They came to the lands of the Dhaonineans as conquerors, but when a half-fiend known as the Ebon Emperor came to power in Kiltann, the Kiltannians in Old Javeldos turned on their former country. The armies of Kiltann invaded and all seemed lost. Heroes turned the tide and the Ebon Emperor's forces fell back.</p><p></p><p>It was soon after this that The Transformation occurred. Forced to rely on each other even more, the Dhaonineans and the Kiltannians agreed to stand together against the Empire of Swords and soon renamed the land to Ahamudia. Most living in the kingdom refer to themselves as Ahamudians (or sometimes Javeldians), and the next generation is being taught to think that way by most families. However, old ethnic divisions still exist, and several Kiltannian families refuse to refer to themselves as Dhaoninean or Ahamudian.</p><p></p><p>Pure-blood Kiltannians are usually closer to six feet in height, have dark blonde to dark brown hair, and have a wider range of eye colors but mainly from light blues to black. Pure-blood Dhaonineans are quickly becoming very rare. They are short with light builds, pale complexions, brown eyes, and dark hair. Ahamudians of mixed heritage are found exclusively in the lands of the Kingdom of Ahamudia, although they often travel elsewhere on Harqual to learn more about their new world. Pure-blood Dhaonineans tend to stay in Ahamudia. Pure-blood Kiltannians are found in Ahamudia and some of the less tolerant families have migrated into the Old Sword Lands.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Ahamudian (mixed) – Insight and Religion; Pure-blood Dhaoninean – Arcana and Religion; Pure-blood Kiltannian – Deception and Insight.</p><p></p><p><u>DM's Note</u>: Dhaonineans and Kiltannians are loosely based on the Traladaran and Thyatian ethnic groups listed in Chapter III: Society on pp. 23-25 of the Explorer's Guide in the <em>AD&D 2E Karameikos: Kingdom of Adventure</em> boxed set.</p><p></p><p></p><p><strong>Jov</strong> — Jovs are not originally from Kulan, but they came to the world not through the magic of The Transformation but through the depths of Wildspace. No one is sure where they came from and, as a people, they don't talk about it. They settled in the Lands of Harqual generations ago, and there are several current city-states that they founded.</p><p></p><p>Jovs are always over six feet in height and their bodies are long and lean. Jovs are known for their exotic skin colors that can vary through any of the following pigments: chartreuse yellow, olive, ocher, and mauve. Jov skin color is often mottled with light purples being dominate. Their hair color tends to be copper, silver, white, or light blonde. Their eyes are highly unique with true violet eyes being the most common. Other appropriate eyes colors for Jovs include dark red, light pink, burnt orange, and teal blue.</p><p></p><p>Jovs are primarily found in the western lands of the Jovian Alliance, the Domain of Shadows, and the various communities of the Plains of the Horse, and the Hawk Plains. However, Jovs can also be found in The Far South, especially in the lands of the Gull Coast, the Thenin Peninsula, and the Timber Coast. Jovs consider it taboo to mate with nonhuman races, so there are very few half-elves or half-orcs with Jov blood.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Deception and Intimidation.</p><p></p><p></p><p><strong>Minari</strong> (singular and plural) — The Minari bloodline shares a heritage with the Denilans of Harqual's eastern coast. In a sense, the Minari are an ethnicity that gave rise to the Denilian bloodline. However, while Denilians have become more expansive, the Minari have become more isolated. The Minari stand around six feet in height and their bodies tend to be fit and muscular. Minari skin tones vary considerably with light skin and light browns being the most common. Humans of the Minari ethnicity usually have light brown or black hair but auburn is also common. They have eyes that range from light brown to black. The Minari are almost exclusively found in the Duchy of Minar and the surrounding lands. There are Minari living in the Qualitian Belt Protectorate, the Highlands, the Midlands, the Barony of Calot, and the Hather Plains. In all but the Qualitian Belt Protectorate, they are considered a minority.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Animal Handling and Nature.</p><p></p><p></p><p><strong>Northlander</strong> (or Northerner) — Northlanders are a barbaric people that shun the civilized societies south of the Northlands. Northlanders are very tall (6 foot, 2 inches on average) with strong bodies and broad shoulders. Their skin is rough, hairy, and very pale. Their eyes tend to be amber, light blue, gray, or light green. Northlanders are always found in the frozen lands of the Northlands. They never migrate south of the Greystone Mountains or into the lands of the Ragik Peninsula. Northlanders are primarily from barbarian tribes; however, there are kingdoms and city-states that have large populations of Northlanders. Most of these Northlanders are former barbarian tribal members that either were banished from their tribe or were forced to semi-civilize themselves in order to survive (i.e. last of their tribe). Others are former adventurers that have seen too much beyond their tribal roots to ever go back.</p><p></p><p><u>5th Edition</u>: <s>+1 to Constitution, -1 to Charisma, plus two other Ability Score Increases of the player's choice</s>. Recommended Skill Proficiencies — Nature and Survival.</p><p><span style="color: #008080">More to be added...</span></p><p></p><p></p><p><strong>Onan</strong> — Onans roots began as nomadic peoples on the Wild Plains. Eventually, they migrated into the Redhawk Plains near the shores of the Sword Gulf. There, they reclaimed a ruined city-state that they renamed Onaway. Now, that city has become the capital of a small but growing republic known as the Onan Territories.</p><p></p><p>Onans are people of average height known for being quick on their feet. and they have strong, lean bodies. Onans tend to have olive skin, but they can also have light brown or fair skin. Onans usually have black or dark brown hair and it can be fine to course in texture. Onans have large, expressive eyes that are commonly blue, gray, or green.</p><p></p><p>Onans are found almost exclusively in the Onan Territories, as well as the other communities surrounding the Redhawk Plains (including the forested Domain of Shadows) and the City-state of Ambian. A few Onan families have migrated north to the Kingdom of Ahamudia, but they are considered a minority by the peoples of that kingdom. Their language has become the regional language of the lands and city-states located throughout the Redhawk Plains.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Acrobatics and Persuasion.</p><p></p><p></p><p><strong>Qualitian</strong> — Qualitians are very short with lithe bodies. Few Qualitians are more than 5 feet in height. Their skin tones are unusual for humans being mainly light green to burnt orange in color. Their hair is also often green but can also be brown or red. Their eyes are most often light blue, light green, or yellow. Many suspect that Qualitians have fey blood in them, and it is believed that they didn't originate on Kulan. Qualitians are found primarily in the lands surrounding Lake Qualitian, and there are significant numbers of these people in the Qualitian Belt Protectorate. They are also common in the Highborn Lands, the Highlands, and the Islands of Mathghamhna. They are rumored to also live in the forested lands known as the Lands of the Lochfolk and Wild Treelands. They once lived along the edge of Qualitian Lake in the forests now known as the Blood Elf Lands. When the forest fell to demons, many were killed but others fled across the lake to the Duchy of Minar where they have received sanctuary. However, they are considered a minority in that land and prefer to live in the forested regions of the duchy.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Animal Handling and Medicine.</p><p></p><p></p><p><strong>Shaulite</strong> — Shaulites are strong people that are tall, lean, and athletic. They have darker skin tones including black, bronzed, brown, and olive. Shaulites usually have dark hair, especially dark brown and black and their hair is often course. Shaulites have eye colors that include almost any variation of black, brown, gray, and hazel. Shaulites originate from the ancient tribes that once dominated the River Plains west of the Verdalf Forest, as well as in the Hills of Antius and as far away as the Rainsky Plains. Their ancestors founded the city of Shaule, and, thus, Shaulites are found primarily in the Principality of Shaule of which that city is the capital. There are also many Shaulites in the Eversinki Suzerainty, the Hawkgard Holds, the Kingdom of Izmer, the Principality of Pretensa, and the Township of Relinar. There are still Shaulite clans that live a nomadic lifestyle, but they are found primarily to the west on the Rainsky Plains and even into the Ruined Lands of Valora.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Intimidation and Religion.</p><p></p><p></p><p><strong>Stonnish</strong> — Stonnish are almost always of medium height, and they have slender builds. Their skin is very pale or rosy. Stonnish typically have light hair including various shades of blonde, brown, red, and white. Their eyes range can be any sort of light color including light blue and light brown, as well as amber and hazel. One in ten Stonnish have true gray eyes. Stonnish are one of the oldest ethnic groups on the continent, although the name Stonnish is a new name that pays homage to the man, Gabriel Stonn, who united their people on the Jagged Peninsula. Before then, Stonnish referred to themselves as Ariagians or based on clan names: Ambras, Averes, Braggues, and Salnites being the most important of these clans. These names are now important names across the Jagged Peninsula where the Stonnish are primarily found. They live in the Kingdom of Stonn, the Principality of Ambra, and the Shadow Magocracy. There are also Stonnish living in the Kingdom of Thallin and among the inhabitants of Athien Island and the Samuanel Islands, although they are minorities in those lands. Other Stonnish families exist in the rest of the Eastern Shores and in the eastern parts of the Thunder Lands.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Arcana and Persuasion.</p><p></p><p></p><p><strong>Tullean</strong> — The legacy of this human ethnicity lies with the follower of the dead river god, Tulle. After the gods demise during the Divinity War, his followers flocked to the place of his death. There they continued to embrace his teachings and gained a measure of his essence in them. For these Tulleans, there was no greater pledge to the dead god than to consume his dead flesh and fluids. This practice soon made them outcasts amongst the followers of the North Gods. What resulted was a new subrace of humanity that was infused with the Riverblood of the dead deity. Whatever their ethnicities had been before was subsumed. However, not all Tulleans have the same amount of essence in them. There are the Commonbloods who have only a little essence in them and there are the Halfbloods who have significantly more in them. There is a third group of Tulleans, the Purebloods, but they are no longer truly human. Instead, they are considered a planetouched race.</p><p></p><p>Tullean Commonbloods are slender with little to no body hair; their heights are considered average for humans. Commonbloods have fairly unique skin tones. Their skin often has the look of bone, charcoal, ecru, flax, or tan. However, one in a hundred Commonbloods is born with ultramarine skin, which is considered a blessing by Tulle. While Commonbloods rarely have body hair, hair does grow on their heads and faces. The most common hair color for them is blonde or light brown. The eyes of Commonbloods are often amber, gray, hazel, and any shade of blue. Commonbloods are found primarily in the lands of The Far South, especially the Tullelands and any community along the River of the Water God which stretches from Lake Therse on the Nebral Peninsula to Relaini City on the northern coast of The Far South. They can also be found in the communities of the Outer Forest along the western side of the Hinderfall Mountains and anywhere where there are humans living near bodies of fresh water. Tullean Commonbloods rarely venture into the northern lands, but it isn't unheard of.</p><p></p><p>Tullean Halfbloods are even slimmer than Commonbloods and other peoples often refer to them as looking wispy. They are significantly taller than Commonbloods and their features are exaggerated but still recognizably human, which sets them apart from Purebloods. Halfbloods have more exotic skin tones than Commonbloods. Blue-green, goldenrod, midnight blue, russet, yellow-brown, and yellow-green are common skin tones for Halfbloods. They are completely hairless. Their eyes are usually any shade of blue but shades of green and purple are also possible. Halfbloods are found primarily in the Tullelands and in any community along the River of the Water God. Halfbloods do not like to be away from water so they won't live anywhere without a significant source of water. (They hate entering the Great Expanse.) Their are many families of Tullean Halfbloods that live in the Reddew Forest, the Lilliputian Jungle, and the communities on the shores of Lake Therse, Lake Foxe, and Lake Osebye. Halfbloods won't willing leave The Far South for northern lands. Of course, there is no telling what a Tullean Halfblood adventurer will do.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Commonblood – Nature and Religion; Halfblood – Arcana and Religion.</p><p><span style="color: #008080">More to be added...</span></p><p></p><p></p><p><strong>Vindi</strong> — Vindi are a tall people with strong, robust bodies. Their men are brawny and their women are shapely. Their skin is typically very fair to light colored, although darker shades aren't unheard of. Vindi hair is often dark blonde, light brown, or fiery red. Their eyes are typically blue, brown, or gray. Vindi are found primarily in the communities of the Wind Plains southeast of the Greystone Mountains. Their people founded most of those communities but many Vindi live a nomadic existence. Vindi also live as sailors, so they can be found just about anywhere along the Eastern Shores, as well as on the many islands east of Harqual. Vindi also live in the hills surrounding the Greystones but rarelt choose to live in the Great Forest. Vindi families have been known to live as far north as the Holding of Acheos and as far south as the Free City of Selquin.</p><p></p><p><u>5th Edition</u>: Recommended Skill Proficiencies — Nature and Survival.</p><p></p><p></p><p><strong>Other Common Ethnic Groups</strong></p><p></p><p>• Charan [Calishite (Forgotten Realms)]</p><p>• Chelaxian (Pathfinder Chronicles [d20])</p><p>• Taal [Illuskan (Forgotten Realms)]</p><p>• Taldan (Pathfinder Chronicles [d20])</p><p>• Tyrian [Athasian (Dark Sun)]</p><p>• Varisian (Pathfinder Chronicles [d20])</p></blockquote><p></p>
[QUOTE="Knightfall, post: 6362588, member: 2012"] [B][U]COMMON ETHNICITIES[/U] Anorian[/B] — Anorians are generally tall and muscular with bronzed skin and dark, straight hair, mainly black and brown. Their eyes are often dark blue, bright green, or black. They are found primarily in the lands surrounding Lake Anoria, but they can be found anyway in the Thunder Lands. Anorians also live in the Kingdom of Izmer, the Midlands, the Duchy of Minar, and the Principality of Pretensa. Their language has become the regional language of the Thunder Lands. [U]5th Edition[/U]: Recommended Skill Proficiencies — History and Persuasion. [B]Avionalle[/B] — Avionalles are of medium build with fair skin and delicate features. Their hair is usually dark blonde or fiery red and their eyes are normally amber, blue, or green. They are found primarily in the lands west of Lake Nest, especially the Monarchy of Avion, the Aerie Holds, and the City-state of Gillian. [U]5th Edition[/U]: Recommended Skill Proficiencies — Arcana and Insight. [B]Belin[/B] — Belins are newcomers to the Lands of Harqual. They were brought to Kulan from their barren home-world during The Transformation. Their world had little water, and was in its death throes when the Belins were transported to the continent. Belins are quite exotic in appearance. Their skin is always dusky or olive in color and their hair is usually dusky blonde or dark brown. Their eyes are almond-shaped and usually a light blue or deep green in color. Belins are primarily found along the northern shores of the Nebral Peninsula. When they were brought to the world, several of their cities appeared along that coast, as well. While their numbers are low, they have adapted quickly to Harqual's lush environments. [U]5th Edition[/U]: Skill Proficiencies — Bonus – Survival; Recommended – Medicine and Nature. [COLOR=#008080]More to be added...[/COLOR] [B]Denilan[/B] — Denilian are a mixed people that can have deeply-tanned to stark-white skin. Their hair and eye colors vary wildly, but light brown eyes are common as is dark brown hair. One in fifty Denilans are born as an albino. Denilians are primarily found along the eastern coast of Harqual, especially in the lands known as the Eastern Shores. However, they can also be found in the Lands of the Cities of the Wind, the lands surrounding the city of Arkhangel, and on Calla Island. Denilans are considered a minority in the Kingdom of Navirosov. Their language has become the regional language of the Eastern Shores, and many scholarly positions are filled by Denilans. [U]5th Edition[/U]: Recommended Skill Proficiencies — History and Performance. [B]Dhaoninean[/B] — [U]Dhaonineans[/U], as an ethnic group, are hard to codify. To those from outside of the Kingdom of Ahamudia, they appear to be a mixed ethnicity. All Dhaonineans are fairly short for humans. They rarely stand taller than 6 feet in height. Their builds range anywhere from light to stocky. Most have dark hair, especially black, brown and red, and blue or light brown eyes. However, there is a minority in the Kingdom of Ahamudia who can be classified as a different ethnicity. They are known as [U]Kiltannians[/U]. Before being transported to Kulan during The Transformation, Dhaonineans and Kiltannians lived in an uneasy peace. Kiltannians originally came from an empire called Kiltann. They came to the lands of the Dhaonineans as conquerors, but when a half-fiend known as the Ebon Emperor came to power in Kiltann, the Kiltannians in Old Javeldos turned on their former country. The armies of Kiltann invaded and all seemed lost. Heroes turned the tide and the Ebon Emperor's forces fell back. It was soon after this that The Transformation occurred. Forced to rely on each other even more, the Dhaonineans and the Kiltannians agreed to stand together against the Empire of Swords and soon renamed the land to Ahamudia. Most living in the kingdom refer to themselves as Ahamudians (or sometimes Javeldians), and the next generation is being taught to think that way by most families. However, old ethnic divisions still exist, and several Kiltannian families refuse to refer to themselves as Dhaoninean or Ahamudian. Pure-blood Kiltannians are usually closer to six feet in height, have dark blonde to dark brown hair, and have a wider range of eye colors but mainly from light blues to black. Pure-blood Dhaonineans are quickly becoming very rare. They are short with light builds, pale complexions, brown eyes, and dark hair. Ahamudians of mixed heritage are found exclusively in the lands of the Kingdom of Ahamudia, although they often travel elsewhere on Harqual to learn more about their new world. Pure-blood Dhaonineans tend to stay in Ahamudia. Pure-blood Kiltannians are found in Ahamudia and some of the less tolerant families have migrated into the Old Sword Lands. [U]5th Edition[/U]: Recommended Skill Proficiencies — Ahamudian (mixed) – Insight and Religion; Pure-blood Dhaoninean – Arcana and Religion; Pure-blood Kiltannian – Deception and Insight. [U]DM's Note[/U]: Dhaonineans and Kiltannians are loosely based on the Traladaran and Thyatian ethnic groups listed in Chapter III: Society on pp. 23-25 of the Explorer's Guide in the [I]AD&D 2E Karameikos: Kingdom of Adventure[/I] boxed set. [B]Jov[/B] — Jovs are not originally from Kulan, but they came to the world not through the magic of The Transformation but through the depths of Wildspace. No one is sure where they came from and, as a people, they don't talk about it. They settled in the Lands of Harqual generations ago, and there are several current city-states that they founded. Jovs are always over six feet in height and their bodies are long and lean. Jovs are known for their exotic skin colors that can vary through any of the following pigments: chartreuse yellow, olive, ocher, and mauve. Jov skin color is often mottled with light purples being dominate. Their hair color tends to be copper, silver, white, or light blonde. Their eyes are highly unique with true violet eyes being the most common. Other appropriate eyes colors for Jovs include dark red, light pink, burnt orange, and teal blue. Jovs are primarily found in the western lands of the Jovian Alliance, the Domain of Shadows, and the various communities of the Plains of the Horse, and the Hawk Plains. However, Jovs can also be found in The Far South, especially in the lands of the Gull Coast, the Thenin Peninsula, and the Timber Coast. Jovs consider it taboo to mate with nonhuman races, so there are very few half-elves or half-orcs with Jov blood. [U]5th Edition[/U]: Recommended Skill Proficiencies — Deception and Intimidation. [B]Minari[/B] (singular and plural) — The Minari bloodline shares a heritage with the Denilans of Harqual's eastern coast. In a sense, the Minari are an ethnicity that gave rise to the Denilian bloodline. However, while Denilians have become more expansive, the Minari have become more isolated. The Minari stand around six feet in height and their bodies tend to be fit and muscular. Minari skin tones vary considerably with light skin and light browns being the most common. Humans of the Minari ethnicity usually have light brown or black hair but auburn is also common. They have eyes that range from light brown to black. The Minari are almost exclusively found in the Duchy of Minar and the surrounding lands. There are Minari living in the Qualitian Belt Protectorate, the Highlands, the Midlands, the Barony of Calot, and the Hather Plains. In all but the Qualitian Belt Protectorate, they are considered a minority. [U]5th Edition[/U]: Recommended Skill Proficiencies — Animal Handling and Nature. [B]Northlander[/B] (or Northerner) — Northlanders are a barbaric people that shun the civilized societies south of the Northlands. Northlanders are very tall (6 foot, 2 inches on average) with strong bodies and broad shoulders. Their skin is rough, hairy, and very pale. Their eyes tend to be amber, light blue, gray, or light green. Northlanders are always found in the frozen lands of the Northlands. They never migrate south of the Greystone Mountains or into the lands of the Ragik Peninsula. Northlanders are primarily from barbarian tribes; however, there are kingdoms and city-states that have large populations of Northlanders. Most of these Northlanders are former barbarian tribal members that either were banished from their tribe or were forced to semi-civilize themselves in order to survive (i.e. last of their tribe). Others are former adventurers that have seen too much beyond their tribal roots to ever go back. [U]5th Edition[/U]: [S]+1 to Constitution, -1 to Charisma, plus two other Ability Score Increases of the player's choice[/S]. Recommended Skill Proficiencies — Nature and Survival. [COLOR=#008080]More to be added...[/COLOR] [B]Onan[/B] — Onans roots began as nomadic peoples on the Wild Plains. Eventually, they migrated into the Redhawk Plains near the shores of the Sword Gulf. There, they reclaimed a ruined city-state that they renamed Onaway. Now, that city has become the capital of a small but growing republic known as the Onan Territories. Onans are people of average height known for being quick on their feet. and they have strong, lean bodies. Onans tend to have olive skin, but they can also have light brown or fair skin. Onans usually have black or dark brown hair and it can be fine to course in texture. Onans have large, expressive eyes that are commonly blue, gray, or green. Onans are found almost exclusively in the Onan Territories, as well as the other communities surrounding the Redhawk Plains (including the forested Domain of Shadows) and the City-state of Ambian. A few Onan families have migrated north to the Kingdom of Ahamudia, but they are considered a minority by the peoples of that kingdom. Their language has become the regional language of the lands and city-states located throughout the Redhawk Plains. [U]5th Edition[/U]: Recommended Skill Proficiencies — Acrobatics and Persuasion. [B]Qualitian[/B] — Qualitians are very short with lithe bodies. Few Qualitians are more than 5 feet in height. Their skin tones are unusual for humans being mainly light green to burnt orange in color. Their hair is also often green but can also be brown or red. Their eyes are most often light blue, light green, or yellow. Many suspect that Qualitians have fey blood in them, and it is believed that they didn't originate on Kulan. Qualitians are found primarily in the lands surrounding Lake Qualitian, and there are significant numbers of these people in the Qualitian Belt Protectorate. They are also common in the Highborn Lands, the Highlands, and the Islands of Mathghamhna. They are rumored to also live in the forested lands known as the Lands of the Lochfolk and Wild Treelands. They once lived along the edge of Qualitian Lake in the forests now known as the Blood Elf Lands. When the forest fell to demons, many were killed but others fled across the lake to the Duchy of Minar where they have received sanctuary. However, they are considered a minority in that land and prefer to live in the forested regions of the duchy. [U]5th Edition[/U]: Recommended Skill Proficiencies — Animal Handling and Medicine. [B]Shaulite[/B] — Shaulites are strong people that are tall, lean, and athletic. They have darker skin tones including black, bronzed, brown, and olive. Shaulites usually have dark hair, especially dark brown and black and their hair is often course. Shaulites have eye colors that include almost any variation of black, brown, gray, and hazel. Shaulites originate from the ancient tribes that once dominated the River Plains west of the Verdalf Forest, as well as in the Hills of Antius and as far away as the Rainsky Plains. Their ancestors founded the city of Shaule, and, thus, Shaulites are found primarily in the Principality of Shaule of which that city is the capital. There are also many Shaulites in the Eversinki Suzerainty, the Hawkgard Holds, the Kingdom of Izmer, the Principality of Pretensa, and the Township of Relinar. There are still Shaulite clans that live a nomadic lifestyle, but they are found primarily to the west on the Rainsky Plains and even into the Ruined Lands of Valora. [U]5th Edition[/U]: Recommended Skill Proficiencies — Intimidation and Religion. [B]Stonnish[/B] — Stonnish are almost always of medium height, and they have slender builds. Their skin is very pale or rosy. Stonnish typically have light hair including various shades of blonde, brown, red, and white. Their eyes range can be any sort of light color including light blue and light brown, as well as amber and hazel. One in ten Stonnish have true gray eyes. Stonnish are one of the oldest ethnic groups on the continent, although the name Stonnish is a new name that pays homage to the man, Gabriel Stonn, who united their people on the Jagged Peninsula. Before then, Stonnish referred to themselves as Ariagians or based on clan names: Ambras, Averes, Braggues, and Salnites being the most important of these clans. These names are now important names across the Jagged Peninsula where the Stonnish are primarily found. They live in the Kingdom of Stonn, the Principality of Ambra, and the Shadow Magocracy. There are also Stonnish living in the Kingdom of Thallin and among the inhabitants of Athien Island and the Samuanel Islands, although they are minorities in those lands. Other Stonnish families exist in the rest of the Eastern Shores and in the eastern parts of the Thunder Lands. [U]5th Edition[/U]: Recommended Skill Proficiencies — Arcana and Persuasion. [B]Tullean[/B] — The legacy of this human ethnicity lies with the follower of the dead river god, Tulle. After the gods demise during the Divinity War, his followers flocked to the place of his death. There they continued to embrace his teachings and gained a measure of his essence in them. For these Tulleans, there was no greater pledge to the dead god than to consume his dead flesh and fluids. This practice soon made them outcasts amongst the followers of the North Gods. What resulted was a new subrace of humanity that was infused with the Riverblood of the dead deity. Whatever their ethnicities had been before was subsumed. However, not all Tulleans have the same amount of essence in them. There are the Commonbloods who have only a little essence in them and there are the Halfbloods who have significantly more in them. There is a third group of Tulleans, the Purebloods, but they are no longer truly human. Instead, they are considered a planetouched race. Tullean Commonbloods are slender with little to no body hair; their heights are considered average for humans. Commonbloods have fairly unique skin tones. Their skin often has the look of bone, charcoal, ecru, flax, or tan. However, one in a hundred Commonbloods is born with ultramarine skin, which is considered a blessing by Tulle. While Commonbloods rarely have body hair, hair does grow on their heads and faces. The most common hair color for them is blonde or light brown. The eyes of Commonbloods are often amber, gray, hazel, and any shade of blue. Commonbloods are found primarily in the lands of The Far South, especially the Tullelands and any community along the River of the Water God which stretches from Lake Therse on the Nebral Peninsula to Relaini City on the northern coast of The Far South. They can also be found in the communities of the Outer Forest along the western side of the Hinderfall Mountains and anywhere where there are humans living near bodies of fresh water. Tullean Commonbloods rarely venture into the northern lands, but it isn't unheard of. Tullean Halfbloods are even slimmer than Commonbloods and other peoples often refer to them as looking wispy. They are significantly taller than Commonbloods and their features are exaggerated but still recognizably human, which sets them apart from Purebloods. Halfbloods have more exotic skin tones than Commonbloods. Blue-green, goldenrod, midnight blue, russet, yellow-brown, and yellow-green are common skin tones for Halfbloods. They are completely hairless. Their eyes are usually any shade of blue but shades of green and purple are also possible. Halfbloods are found primarily in the Tullelands and in any community along the River of the Water God. Halfbloods do not like to be away from water so they won't live anywhere without a significant source of water. (They hate entering the Great Expanse.) Their are many families of Tullean Halfbloods that live in the Reddew Forest, the Lilliputian Jungle, and the communities on the shores of Lake Therse, Lake Foxe, and Lake Osebye. Halfbloods won't willing leave The Far South for northern lands. Of course, there is no telling what a Tullean Halfblood adventurer will do. [U]5th Edition[/U]: Recommended Skill Proficiencies — Commonblood – Nature and Religion; Halfblood – Arcana and Religion. [COLOR=#008080]More to be added...[/COLOR] [B]Vindi[/B] — Vindi are a tall people with strong, robust bodies. Their men are brawny and their women are shapely. Their skin is typically very fair to light colored, although darker shades aren't unheard of. Vindi hair is often dark blonde, light brown, or fiery red. Their eyes are typically blue, brown, or gray. Vindi are found primarily in the communities of the Wind Plains southeast of the Greystone Mountains. Their people founded most of those communities but many Vindi live a nomadic existence. Vindi also live as sailors, so they can be found just about anywhere along the Eastern Shores, as well as on the many islands east of Harqual. Vindi also live in the hills surrounding the Greystones but rarelt choose to live in the Great Forest. Vindi families have been known to live as far north as the Holding of Acheos and as far south as the Free City of Selquin. [U]5th Edition[/U]: Recommended Skill Proficiencies — Nature and Survival. [B]Other Common Ethnic Groups[/B] • Charan [Calishite (Forgotten Realms)] • Chelaxian (Pathfinder Chronicles [d20]) • Taal [Illuskan (Forgotten Realms)] • Taldan (Pathfinder Chronicles [d20]) • Tyrian [Athasian (Dark Sun)] • Varisian (Pathfinder Chronicles [d20]) [/QUOTE]
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[5E] World of Kulan: Race (Origin) Conversions
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