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General Tabletop Discussion
*Dungeons & Dragons
5E's "Missed Opportunities?"
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<blockquote data-quote="Lanefan" data-source="post: 7517257" data-attributes="member: 29398"><p>But did those items belong to their wearers or to the party as a whole?</p><p></p><p>Assigning party-owned items to one character or another, with the party-as-a-whole retaining ownership, is quite different than a character claiming those items as her own possessions.</p><p></p><p>It's a constant here and has been since forever.</p><p></p><p>Perhaps also relevant is that characters tend to come and go quite a bit in our parties, so when it comes to "party-owned items" figuring out who has shares in what a few adventures down the road becomes a serious PITA.</p><p></p><p>Normally, after each adventure (or even during an adventure if the opportunity presents) the treasury items are evaluated, then claimed based on value, with anything unclaimed being sold off for cash. Everyone ends up with a value-equal share. About the only time an item gets carried forward into the next treasury as a "party item" is if nobody can afford to claim it but it's just too good to let go.</p><p></p><p>The only time our crew tried something different - in this case split the non-magic evenly but go through the items like a draft; each person picks an item until everyone has one, then repeat until there's no items left - the result was a disaster: one player meta-drafted for value only and then sold the items, resulting in a massive wealth imbalance within the party after just a couple of treasuries. Never again.</p><p></p><p>Yes, but my expectation would be that any such official list would have a great big "guidelines only" tag on it and that the DM would be encouraged to change it up, if only to prevent just this.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7517257, member: 29398"] But did those items belong to their wearers or to the party as a whole? Assigning party-owned items to one character or another, with the party-as-a-whole retaining ownership, is quite different than a character claiming those items as her own possessions. It's a constant here and has been since forever. Perhaps also relevant is that characters tend to come and go quite a bit in our parties, so when it comes to "party-owned items" figuring out who has shares in what a few adventures down the road becomes a serious PITA. Normally, after each adventure (or even during an adventure if the opportunity presents) the treasury items are evaluated, then claimed based on value, with anything unclaimed being sold off for cash. Everyone ends up with a value-equal share. About the only time an item gets carried forward into the next treasury as a "party item" is if nobody can afford to claim it but it's just too good to let go. The only time our crew tried something different - in this case split the non-magic evenly but go through the items like a draft; each person picks an item until everyone has one, then repeat until there's no items left - the result was a disaster: one player meta-drafted for value only and then sold the items, resulting in a massive wealth imbalance within the party after just a couple of treasuries. Never again. Yes, but my expectation would be that any such official list would have a great big "guidelines only" tag on it and that the DM would be encouraged to change it up, if only to prevent just this. [/QUOTE]
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