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5th level monster conversion!
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<blockquote data-quote="the Jester" data-source="post: 4335913" data-attributes="member: 1210"><p>EDIT: As there is an official version of the rust monster (and talk about a classic that really should have been in the MM!), I won't update my version.</p><p></p><p><strong><span style="font-size: 12px">RUST MONSTER--- Level 5 Controller</span></strong></p><p>Medium natural magical beast--- XP 200</p><p>---</p><p>Initiative +6; Senses Perception +4</p><p>HP 62; Bloodied 31</p><p>AC 19; Fortitude 16; Reflex 19; Will 17</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Rusting Antennae</strong> (standard; at will): +9 vs. Reflex; Hit: put a wear point on the target’s metal shield, armor or weapon; if it has two wear points, reduce its armor or shield bonus, or attack and damage rolls made with it, by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. </p><p></p><p><strong>[Melee] Ram </strong>(standard; at will): +10 vs. AC; 1d6+2 damage.</p><p></p><p><strong>Rusting Body</strong> (immediate reaction; when struck by a metal weapon): The rust monster makes an immediate attack on the target: +9 vs. Fortitude; Hit: put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. </p><p>---</p><p>Alignment unaligned; Languages rarely understands Common</p><p>Str 14; Dex 19; Wis 15</p><p>Con 14; Int 4; Cha 8</p></blockquote><p></p>
[QUOTE="the Jester, post: 4335913, member: 1210"] EDIT: As there is an official version of the rust monster (and talk about a classic that really should have been in the MM!), I won't update my version. [B][SIZE="3"]RUST MONSTER--- Level 5 Controller[/SIZE][/B] Medium natural magical beast--- XP 200 --- Initiative +6; Senses Perception +4 HP 62; Bloodied 31 AC 19; Fortitude 16; Reflex 19; Will 17 Speed 6 --- [B][Melee basic] Rusting Antennae[/B] (standard; at will): +9 vs. Reflex; Hit: put a wear point on the target’s metal shield, armor or weapon; if it has two wear points, reduce its armor or shield bonus, or attack and damage rolls made with it, by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. [B][Melee] Ram [/B](standard; at will): +10 vs. AC; 1d6+2 damage. [B]Rusting Body[/B] (immediate reaction; when struck by a metal weapon): The rust monster makes an immediate attack on the target: +9 vs. Fortitude; Hit: put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. --- Alignment unaligned; Languages rarely understands Common Str 14; Dex 19; Wis 15 Con 14; Int 4; Cha 8 [/QUOTE]
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